Claymore Trap
		
		
		
		
		Jump to navigation
		Jump to search
		
|  Claymore Trap | |
|---|---|
|   | |
| Type: | Offensive Skill | 
| Levels: | 5 | 
| SP Cost: | 25 | 
| Cast Time: | None | 
| Cast Delay: | ASPD Based | 
| Duration: | (Skill Level*20) seconds | 
| Target: | Ground | 
| Area of Effect: | 5x5 | 
| Property: | Fire | 
| Catalyst: | 1 Trap | 
| Prerequisites | |
| (Hunter) Blast Mine Lv.1, Shockwave Trap Lv.1 | |
Description
Set a trap that will explode, causing Fire property damage to enemies within a 25-cell (5x5) area. Each cast consumes 25 SP regardless of skill level.
| Skill Level | Trap Duration | 
|---|---|
| 1 | 20 sec | 
| 2 | 40 sec | 
| 3 | 60 sec | 
| 4 | 80 sec | 
| 5 | 100 sec | 
Notes
- Damage Formula: (Skill Level) * (DEX + 75) * (INT + 100) / 35
- Damage will ignore Flee and DEF making it useful on defensive targets such as Sleepers.
| Hunter & Sniper | |
|---|---|
| 2nd Class Skills | Ankle Snare • Beast Bane • Beast Charge • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box | 
| Transcendent Skills | Falcon Eyes • Falcon Assault • Focused Arrow Strike • Wind Walker | 
| Quests | Hunter Job Change Guide • Hunter Skill Quest • Rebirth Walkthrough | 
| Weapons | Bow | 
