Land Mine
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| |
| Type: | Offensive Skill |
| Levels: | 5 |
| SP Cost: | 10 |
| Cast Time: | None |
| Cast Delay: | ASPD |
| Duration: | (240 - (Skill Level x 40)) seconds |
| Target: | Ground |
| Range: | 3 cells |
| Property: | Earth |
| Status: | Stun |
| Catalyst: | 1 Trap |
| Status Icon: | |
| Prerequisites | |
| None | |
Description
Land Mine is a 2nd class offensive skill available as Hunter and Sniper. It sets a trap that explodes when triggered, inflicting Earth property damage with a 10% chance of inflicting the Stun status on an enemy for 5 seconds.
| Skill Level | Trap duration |
|---|---|
| 1 | 200 sec |
| 2 | 160 sec |
| 3 | 120 sec |
| 4 | 80 sec |
| 5 | 40 sec |
Formula
Damage = (Skill Level) * (DEX + 75) * (INT + 100) ÷ 35
Notes
- Damage ignores FLEE and DEF.
- Unlike the other trap skills, Land Mine only deals damage to a single target.
| Hunter & Sniper | |
|---|---|
| 2nd Class Skills |
Ankle Snare • Beast Bane • Beast Charge • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box |
| Transcendent Skills |
Falcon Eyes • Falcon Assault • Focused Arrow Strike • Wind Walker |
| Quests | Hunter Job Change Guide • Hunter Skill Quest • Rebirth Walkthrough |
| Weapons | Bow |
