Difference between revisions of "Sharp Shooting"
		
		
		
		
		
		
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| m | |||
| Line 5: | Line 5: | ||
| | levels = 5 | | levels = 5 | ||
| | prereqs = ([[Archer]]) [[Improve Concentration]] Lv. 10, [[Double Strafing]] Lv. 5 | | prereqs = ([[Archer]]) [[Improve Concentration]] Lv. 10, [[Double Strafing]] Lv. 5 | ||
| − | | spcost = (15 + (Skill  | + | | spcost = (15 + (Skill Level x 3)) | 
| | time = 2 seconds | | time = 2 seconds | ||
| | delay = 1.5 seconds | | delay = 1.5 seconds | ||
| Line 17: | Line 17: | ||
| == Description == | == Description == | ||
| − | + | '''Sharp Shooting''' (Alt: ''Focused Arrow Strike'') is a 2nd class offensive skill available as [[Sniper]]. It shoots an arrow with great might toward a targeted enemy. The arrow will be shot straight toward the target, damaging enemies in its path. It can also [[CRIT]], bypassing enemy [[DEF]] and [[FLEE]]. It has a 20 flat [[CRIT]] rate, which is added to the caster's [[CRIT]] rate. | |
| − | {| class=wikitable  | + | {| class="wikitable" | 
| + | !Skill Level || [[ATK]] ratio || SP cost | ||
| + | |-  | ||
| + | !1 | ||
| + | |250% || 18 | ||
| + | |-  | ||
| + | !2 | ||
| + | |300% || 21 | ||
| |- | |- | ||
| − | |  | + | !3 | 
| + | |350% || 24 | ||
| |- | |- | ||
| − | |  | + | !4 | 
| + | |400% || 27 | ||
| |- | |- | ||
| − | + | !5 | |
| − | + | |450% || 30 | |
| − | + | |} | |
| − | |||
| − | |  | ||
| − | |||
| − | |||
| − | |}  | ||
| == Notes == | == Notes == | ||
| − | The area of effect for Sharp Shooting is a little tricky and almost unique in the game. The line algorithm is likely the same as the one used for the final resting place of objects pushed by [[Arrow Repel]]. | + | * The area of effect for Sharp Shooting is a little tricky and almost unique in the game. The line algorithm is likely the same as the one used for the final resting place of objects pushed by [[Arrow Repel]]. | 
| − | |||
| * Maximum distance from the targeted object is 9 cells. | * Maximum distance from the targeted object is 9 cells. | ||
| * The full damage area extends 12 cells from the caster, along the line from caster to target, as determined by a Bresenham-type algorithm, and the cells immediately tangent to this line. Covers 3x12 cells. | * The full damage area extends 12 cells from the caster, along the line from caster to target, as determined by a Bresenham-type algorithm, and the cells immediately tangent to this line. Covers 3x12 cells. | ||
| * Monsters in the 13th cell along the line receive reduced damage. | * Monsters in the 13th cell along the line receive reduced damage. | ||
| − | + | * The chance to land a critical hit is lowered by the enemy's Crit Shield.   | |
| − | |||
| − | |||
| {{Navbox Hunter}} | {{Navbox Hunter}} | ||
Revision as of 21:15, 18 May 2024
|  Sharp Shooting | |
|---|---|
|   | |
| Type: | Offensive Skill | 
| Levels: | 5 | 
| SP Cost: | (15 + (Skill Level x 3)) | 
| Cast Time: | 2 seconds | 
| Cast Delay: | 1.5 seconds | 
| Target: | Foe | 
| Range: | 9 cells | 
| Area of Effect: | approx. 3 x 12 cells, in direction of target | 
| Catalyst: | 1 Arrow | 
| Weapon: | Bow | 
|  | |
| Prerequisites | |
| (Archer) Improve Concentration Lv. 10, Double Strafing Lv. 5 | |
Description
Sharp Shooting (Alt: Focused Arrow Strike) is a 2nd class offensive skill available as Sniper. It shoots an arrow with great might toward a targeted enemy. The arrow will be shot straight toward the target, damaging enemies in its path. It can also CRIT, bypassing enemy DEF and FLEE. It has a 20 flat CRIT rate, which is added to the caster's CRIT rate.
| Skill Level | ATK ratio | SP cost | 
|---|---|---|
| 1 | 250% | 18 | 
| 2 | 300% | 21 | 
| 3 | 350% | 24 | 
| 4 | 400% | 27 | 
| 5 | 450% | 30 | 
Notes
- The area of effect for Sharp Shooting is a little tricky and almost unique in the game. The line algorithm is likely the same as the one used for the final resting place of objects pushed by Arrow Repel.
- Maximum distance from the targeted object is 9 cells.
- The full damage area extends 12 cells from the caster, along the line from caster to target, as determined by a Bresenham-type algorithm, and the cells immediately tangent to this line. Covers 3x12 cells.
- Monsters in the 13th cell along the line receive reduced damage.
- The chance to land a critical hit is lowered by the enemy's Crit Shield.
| Hunter & Sniper | |
|---|---|
| 2nd Class Skills | Ankle Snare • Beast Bane • Beast Charge • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box | 
| Transcendent Skills | Falcon Eyes • Falcon Assault • Focused Arrow Strike • Wind Walker | 
| Quests | Hunter Job Change Guide • Hunter Skill Quest • Rebirth Walkthrough | 
| Weapons | Bow | 
