Difference between revisions of "Soul Linker"
| (14 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{Infobox Job | {{Infobox Job | ||
| jobBase = Taekwon | | jobBase = Taekwon | ||
| − | | jobType = | + | | jobType = Expanded |
| changesAt = [[Morroc]] | | changesAt = [[Morroc]] | ||
| − | | skills = | + | | skills = 16 |
| − | | skillPoints = | + | | skillPoints = 75 |
| questSkills = 0 | | questSkills = 0 | ||
| str = 0 | | str = 0 | ||
| Line 15: | Line 15: | ||
== Overview == | == Overview == | ||
| − | Soul Linkers gave up the way of Taekwon Do to develop and refine their spiritual powers. Calling upon | + | Soul Linkers gave up the way of Taekwon Do to develop and refine their spiritual powers. Calling upon the powers of the natural spirits, Soul Linkers use various offensive and supportive magic. Soul Linkers are naturally immune to [[Dispell]] and Dispell-like skills. |
== Jobchange Guide == | == Jobchange Guide == | ||
{{:Soul Linker Job Change Guide}} | {{:Soul Linker Job Change Guide}} | ||
| + | [[Image:SoulLinker.jpg|thumb]] | ||
== Skills == | == Skills == | ||
=== Es & Ka Skills === | === Es & Ka Skills === | ||
| − | Es spells are offensive magic and only work on monsters. Ka spells are | + | Es spells are offensive magic or debuffs and only work on monsters. Ka spells are supportive spells. By default, Soul Linkers can only use them on their spouse, their child, other Soul Linkers, and themselves. However, when a Soul Linker is tethered to another player with [[Spirit Link]], they may use the skills on that player as well. When Es and Ka skills fail, the casting Soul Linker will be [[Stun|stunned]] for a short time. |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
| Line 29: | Line 30: | ||
|- | |- | ||
| {{Skill List|skill=Eska}} | | {{Skill List|skill=Eska}} | ||
| − | || | + | || Modify the damage of the monster's next skill cast. Magic skills are reduced and physical skills are increased. || 3 |
| − | |||
| − | |||
| − | |||
| − | |||
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
|- | |- | ||
| {{Skill List |skill=Esma}} | | {{Skill List |skill=Esma}} | ||
| − | || | + | || A strong bolt-type spell embued with the element of [[Mild Wind]]. This skill can only be used within 3 seconds of casting [[Estin]], [[Estun]], [[Espa]], [[Eswhoo]], or [[Eswoo]]. || 10 |
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
|- | |- | ||
| {{Skill List |skill=Estin}} | | {{Skill List |skill=Estin}} | ||
| − | || Push back a targeted monster | + | || Push back a targeted monster and deal a small amount of magic damage. It takes the elemental property of the [[Mild Wind]] skill if it is cast. After casting [[Estin]], there will be a 3-second interval that will allow the casting of the skill [[Esma]]. || 5 |
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
|- | |- | ||
| {{Skill List |skill=Estun}} | | {{Skill List |skill=Estun}} | ||
| − | || Stun a monster by chance for 2 seconds. | + | || Stun a monster by chance for 2 seconds and deal a small amount of magic damage. It takes the elemental property of the [[Mild Wind]] skill if it is cast. After casting [[Estun]], there will be a 3-second interval that will allow the casting of the skill [[Esma]]. || 5 |
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
|- | |- | ||
| {{Skill List |skill=Eswoo}} | | {{Skill List |skill=Eswoo}} | ||
| − | || Temporarily shrink a monster to reduce its [[Movement Speed]]. [[ | + | || Temporarily shrink a monster to reduce its [[Movement Speed]]. After casting [[Eswoo]], there will be a 3-second interval that will allow the casting of the skill [[Esma]]. || 7 |
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
|- | |- | ||
| {{Skill List |skill=Kaahi}} | | {{Skill List |skill=Kaahi}} | ||
| − | || Consume a certain amount of SP to restore HP each time an enemy uses a normal attack | + | || Consume a certain amount of SP to restore HP each time an enemy uses a normal attack. || 5 |
| − | |style="background:# | + | |style="background:#ccffff"| Supportive |
|- | |- | ||
| {{Skill List |skill=Kaina}} | | {{Skill List |skill=Kaina}} | ||
| − | || Increase Max SP and | + | || Increase Max SP and reduce SP consumption. || 5 |
|style="background:#cccccc"| Passive | |style="background:#cccccc"| Passive | ||
|- | |- | ||
| {{Skill List |skill=Kaite}} | | {{Skill List |skill=Kaite}} | ||
| − | || Reflect most magic spells back at the original caster | + | || Reflect most magic spells back at the original caster. || 5 |
| − | |style="background:# | + | |style="background:#ccffff"| Supportive |
|- | |- | ||
| {{Skill List |skill=Kaizel}} | | {{Skill List |skill=Kaizel}} | ||
| − | || | + | || Prevent death when falling below 5% Max HP. || 5 |
| − | |style="background:# | + | |style="background:#ccffff"| Supportive |
|- | |- | ||
| {{Skill List |skill=Kaupe}} | | {{Skill List |skill=Kaupe}} | ||
| − | || | + | || Reduce damage received from next instances of damage. At level 3, it is a 100% chance, which is considered a dodge. || 3 |
| − | |style="background:# | + | |style="background:#ccffff"| Supportive |
|} | |} | ||
| − | === | + | |
| − | + | === Other Skills === | |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
| Line 79: | Line 76: | ||
! Skill !! Description !! Levels !! Type | ! Skill !! Description !! Levels !! Type | ||
|- | |- | ||
| − | | {{Skill List |skill= | + | | {{Skill List |skill=Spirit Link}} |
| − | || | + | || Tether yourself to a party member and allow casting Ka- and Talisman skills on them. || 1 |
| − | + | |style="background:#ccffff"| Supportive | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |style="background:# | ||
|- | |- | ||
| − | | {{Skill List |skill= | + | | {{Skill List |skill=Soul Unity}} |
| − | || | + | || Apply a buff to yourself that makes your next used Ka-skill on your tethered ally apply to all party members in a 9 cell range. || 1 |
| − | |style="background:# | + | |style="background:#ccffff"| Supportive |
|- | |- | ||
| − | | {{Skill List |skill= | + | | {{Skill List |skill=Talisman of Blue Dragon}} |
| − | || | + | || Imbue the player and tethered ally with the Spirit of the Blue Dragon, which can give increased movement speed and restore SP. || 5 |
| − | |style="background:# | + | |style="background:#ccffff"| Supportive |
|- | |- | ||
| − | | {{Skill List |skill= | + | | {{Skill List |skill=Talisman of White Tiger}} |
| − | || | + | || Imbue the player and tethered ally with the Spirit of the White Tiger, which can give increase the duration of buffs and give immunity to negative status effects. || 5 |
| − | |style="background:# | + | |style="background:#ccffff"| Supportive |
|- | |- | ||
| − | | {{Skill List |skill= | + | | {{Skill List |skill=Talisman of Red Phoenix}} |
| − | || | + | || Imbue the player and tethered ally with the Spirit of the Red Phoenix, which can give piercing to DEF and MDEF and restore HP. || 5 |
| − | |style="background:# | + | |style="background:#ccffff"| Supportive |
|- | |- | ||
| − | | {{Skill List |skill= | + | | {{Skill List |skill=Talisman of Black Tortoise}} |
| − | || | + | || Imbue the player and tethered ally with the Spirit of the Black Tortoise, which can give increase healing and reduce damage taken. || 5 |
| − | |style="background:# | + | |style="background:#ccffff"| Supportive |
|} | |} | ||
=== Taekwon Skills === | === Taekwon Skills === | ||
| − | Once a [[Taekwon]] changes into a Soul Linker, | + | Once a [[Taekwon]] changes into a Soul Linker, none of the kick or stance skills can be used with the exception of [[Falling Star Stance]]. |
== Job Bonuses == | == Job Bonuses == | ||
Latest revision as of 07:57, 4 May 2026
| |||||
| Job Base: | Taekwon | ||||
| Job Type: | Expanded | ||||
| Changes At: | Morroc | ||||
| Number of Skills: | 16 | ||||
| Total Skill Points: | 75 | ||||
| Total Quest Skills: | 0 | ||||
| Job Bonuses | |||||
| STR | AGI | VIT | INT | DEX | LUK |
| +0 | +0 | +6 | +12 | +12 | +0 |
Contents
Overview
Soul Linkers gave up the way of Taekwon Do to develop and refine their spiritual powers. Calling upon the powers of the natural spirits, Soul Linkers use various offensive and supportive magic. Soul Linkers are naturally immune to Dispell and Dispell-like skills.
Jobchange Guide
SkillsEs & Ka SkillsEs spells are offensive magic or debuffs and only work on monsters. Ka spells are supportive spells. By default, Soul Linkers can only use them on their spouse, their child, other Soul Linkers, and themselves. However, when a Soul Linker is tethered to another player with Spirit Link, they may use the skills on that player as well. When Es and Ka skills fail, the casting Soul Linker will be stunned for a short time.
Other Skills
Taekwon SkillsOnce a Taekwon changes into a Soul Linker, none of the kick or stance skills can be used with the exception of Falling Star Stance. Job Bonuses
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
