Difference between revisions of "Sharp Shooting"
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| class2 = | | class2 = | ||
| type = Offensive | | type = Offensive | ||
| − | | levels = 5 | + | | levels = 5 (Selectable) |
| prereqs = ([[Archer]]) [[Improve Concentration]] Lv. 10, [[Double Strafing]] Lv. 5 | | prereqs = ([[Archer]]) [[Improve Concentration]] Lv. 10, [[Double Strafing]] Lv. 5 | ||
| − | | spcost = (15 + (Skill | + | | spcost = (15 + (Skill Level x 3)) |
| time = 2 seconds | | time = 2 seconds | ||
| delay = 1.5 seconds | | delay = 1.5 seconds | ||
| Line 11: | Line 11: | ||
| range = 9 | | range = 9 | ||
| area = approx. 3 x 12 cells, in direction of target | | area = approx. 3 x 12 cells, in direction of target | ||
| + | | element = Arrow | ||
| catalyst = 1 Arrow | | catalyst = 1 Arrow | ||
| weapon = Bow | | weapon = Bow | ||
| + | | msk = https://ratemyserver.net/index.php?page=skill_db&jid=4012 | ||
}} | }} | ||
== Description == | == Description == | ||
| − | + | '''Sharp Shooting''' (Alt: ''Focused Arrow Strike'') is a 2nd class offensive skill available as [[Sniper]]. It shoots an arrow with great might toward a targeted enemy. The arrow will be shot straight toward the target, damaging enemies in its path. It can also [[CRIT]], bypassing enemy [[DEF]] and [[FLEE]]. It has a 20 flat [[CRIT]] rate, which is added to the caster's [[CRIT]] rate. | |
| − | {| class=wikitable | + | {| class="wikitable" |
| + | !Skill Level || [[ATK]] ratio || SP cost | ||
| + | |- | ||
| + | !1 | ||
| + | |250% || 18 | ||
| + | |- | ||
| + | !2 | ||
| + | |300% || 21 | ||
|- | |- | ||
| − | | | + | !3 |
| + | |350% || 24 | ||
|- | |- | ||
| − | | | + | !4 |
| + | |400% || 27 | ||
|- | |- | ||
| − | + | !5 | |
| − | + | |450% || 30 | |
| − | + | |} | |
| − | |||
| − | | | ||
| − | |||
| − | |||
| − | |} | ||
== Notes == | == Notes == | ||
| − | The area of effect for Sharp Shooting is a little tricky and almost unique in the game. The line algorithm is likely the same as the one used for the final resting place of objects pushed by [[Arrow Repel]]. | + | * The area of effect for Sharp Shooting is a little tricky and almost unique in the game. The line algorithm is likely the same as the one used for the final resting place of objects pushed by [[Arrow Repel]]. |
| − | |||
* Maximum distance from the targeted object is 9 cells. | * Maximum distance from the targeted object is 9 cells. | ||
* The full damage area extends 12 cells from the caster, along the line from caster to target, as determined by a Bresenham-type algorithm, and the cells immediately tangent to this line. Covers 3x12 cells. | * The full damage area extends 12 cells from the caster, along the line from caster to target, as determined by a Bresenham-type algorithm, and the cells immediately tangent to this line. Covers 3x12 cells. | ||
* Monsters in the 13th cell along the line receive reduced damage. | * Monsters in the 13th cell along the line receive reduced damage. | ||
| − | + | * The chance to land a critical hit is lowered by the enemy's Crit Shield. | |
| − | |||
| − | |||
{{Navbox Hunter}} | {{Navbox Hunter}} | ||
Latest revision as of 23:00, 27 May 2024
| |
| Type: | Offensive Skill |
| Levels: | 5 (Selectable) |
| SP Cost: | (15 + (Skill Level x 3)) |
| Cast Time: | 2 seconds |
| Cast Delay: | 1.5 seconds |
| Target: | Foe |
| Range: | 9 cells |
| Area of Effect: | approx. 3 x 12 cells, in direction of target |
| Property: | Arrow |
| Catalyst: | 1 Arrow |
| Weapon: | Bow |
| Prerequisites | |
| (Archer) Improve Concentration Lv. 10, Double Strafing Lv. 5 | |
Description
Sharp Shooting (Alt: Focused Arrow Strike) is a 2nd class offensive skill available as Sniper. It shoots an arrow with great might toward a targeted enemy. The arrow will be shot straight toward the target, damaging enemies in its path. It can also CRIT, bypassing enemy DEF and FLEE. It has a 20 flat CRIT rate, which is added to the caster's CRIT rate.
| Skill Level | ATK ratio | SP cost |
|---|---|---|
| 1 | 250% | 18 |
| 2 | 300% | 21 |
| 3 | 350% | 24 |
| 4 | 400% | 27 |
| 5 | 450% | 30 |
Notes
- The area of effect for Sharp Shooting is a little tricky and almost unique in the game. The line algorithm is likely the same as the one used for the final resting place of objects pushed by Arrow Repel.
- Maximum distance from the targeted object is 9 cells.
- The full damage area extends 12 cells from the caster, along the line from caster to target, as determined by a Bresenham-type algorithm, and the cells immediately tangent to this line. Covers 3x12 cells.
- Monsters in the 13th cell along the line receive reduced damage.
- The chance to land a critical hit is lowered by the enemy's Crit Shield.
| Hunter & Sniper | |
|---|---|
| 2nd Class Skills |
Ankle Snare • Beast Bane • Beast Charge • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box |
| Transcendent Skills |
Falcon Eyes • Falcon Assault • Focused Arrow Strike • Wind Walker |
| Quests | Hunter Job Change Guide • Hunter Skill Quest • Rebirth Walkthrough |
| Weapons | Bow |
