Difference between revisions of "Endure"
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(Created page with "{{Skill Info | class = Swordman | class2 = Super Novice | class3 = | type = Active | levels = 10 | prereqs = (Swordman & Super Novice) Provoke Lv. 5 | quest = | s...") |
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| + | | s_icon= Endure | ||
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== Description == | == Description == | ||
Revision as of 20:31, 17 October 2022
| |
| Type: | Active Skill |
| Levels: | 10 |
| SP Cost: | 10 |
| Cast Time: | N/A |
| Cast Delay: | N/A |
| Duration: | (7+Skill Level*3) seconds |
| Target: | Self |
| Status Icon: | |
| Prerequisites | |
| (Swordman & Super Novice) Provoke Lv. 5 | |
Description
The Endure skill removes the attack and movement delay that usually occurs when a character receives damage. This enables the character to retaliate against enemy attack, or escape, without being slowed down by damage.
| Skill Level | Duration | SP Cost | + MDEF |
|---|---|---|---|
| 1 | 10sec | 10 | +1 |
| 2 | 13sec | 10 | +2 |
| 3 | 16sec | 10 | +3 |
| 4 | 19sec | 10 | +4 |
| 5 | 22sec | 10 | +5 |
| 6 | 25sec | 10 | +6 |
| 7 | 28sec | 10 | +7 |
| 8 | 31sec | 10 | +8 |
| 9 | 34sec | 10 | +9 |
| 10 | 37sec | 10 | +10 |
