Difference between revisions of "EX Challenge System"
| Line 72: | Line 72: | ||
| colspan="7" style="background-color:white; height:8px;" | | | colspan="7" style="background-color:white; height:8px;" | | ||
|- | |- | ||
| − | | '''Reduce Steel Body Effectiveness''' | + | | '''Reduce Steel Body Effectiveness<sup>[1]</sup>''' |
| style="background-color:#C6F6D5;" | '''20%''' | | style="background-color:#C6F6D5;" | '''20%''' | ||
| style="background-color:#C6F6D5;" |'''5 DIF''' | | style="background-color:#C6F6D5;" |'''5 DIF''' | ||
| Line 82: | Line 82: | ||
| colspan="7" style="background-color:white; height:8px;" | | | colspan="7" style="background-color:white; height:8px;" | | ||
|- | |- | ||
| − | | '''Reduce Assumptio Effectiveness''' | + | | '''Reduce Assumptio Effectiveness<sup>[2]</sup>''' |
| style="background-color:#C6F6D5;" | '''50%''' | | style="background-color:#C6F6D5;" | '''50%''' | ||
| style="background-color:#C6F6D5;" |'''5 DIF''' | | style="background-color:#C6F6D5;" |'''5 DIF''' | ||
| Line 92: | Line 92: | ||
| colspan="7" style="background-color:white; height:8px;" | | | colspan="7" style="background-color:white; height:8px;" | | ||
|- | |- | ||
| − | | '''Pneuma/Safety Wall/Land Protector Effectiveness''' | + | | '''Pneuma/Safety Wall/Land Protector Effectiveness<sup>[3]</sup>''' |
| style="background-color:#C6F6D5;" | '''75%''' | | style="background-color:#C6F6D5;" | '''75%''' | ||
| style="background-color:#C6F6D5;" |'''5 DIF''' | | style="background-color:#C6F6D5;" |'''5 DIF''' | ||
| Line 123: | Line 123: | ||
| colspan="7" style="background-color:white; height:8px;" | | | colspan="7" style="background-color:white; height:8px;" | | ||
|- | |- | ||
| − | | '''Reduce Resistances from Gear/Cards''' | + | | '''Reduce Resistances from Gear/Cards<sup>[4]</sup>''' |
| style="background-color:#C6F6D5;" | '''15%''' | | style="background-color:#C6F6D5;" | '''15%''' | ||
| style="background-color:#C6F6D5;" |'''5 DIF''' | | style="background-color:#C6F6D5;" |'''5 DIF''' | ||
| Line 133: | Line 133: | ||
| colspan="7" style="background-color:white; height:8px;" | | | colspan="7" style="background-color:white; height:8px;" | | ||
|- | |- | ||
| − | | '''Disable Status Immunity from Cards | + | | '''Disable Status Immunity from Gear/Cards<sup>[5]</sup>''' |
| style="background-color:#C6F6D5;" | '''Disabled''' | | style="background-color:#C6F6D5;" | '''Disabled''' | ||
| style="background-color:#C6F6D5;" | '''15 DIF''' | | style="background-color:#C6F6D5;" | '''15 DIF''' | ||
| Line 182: | Line 182: | ||
|} | |} | ||
| − | *<sup>[1]</sup>: Any equipment/card that directly gives 100% resistance or immunity to a status does not work. Other +% statuses resistances (from e.g. random options or other equipment/cards) can still stack up to 100%. | + | *<sup>[1]</sup>: Amount of DEF and MDEF set by Steel Body is reduced by the amount. E.g. 20% means Steel Body sets your DEF and MDEF to 72 instead of 90. If disabled, Steel Body cannot be used at all. |
| + | *<sup>[2]</sup>: Amount of damage reduction given by Assumptio is reduced by the amount. 50% means Assumptio gives 25% damage reduction instead of 50%. If disabled, Assumptio cannot be used at all. | ||
| + | *<sup>[3]</sup>: If chosen, Pneuma, Safety Wall, and Land Protector do not give immunity to their respective damage types. Pneuma instead gives reduction to ranged damage to the amount chosen, Safety Wall gives reduction to melee damage, and Land Protector gives reduction to AoE damage. | ||
| + | *<sup>[4]</sup>: Resistances from gear/cards are reduced by the amount. E.g. 50% means a 60% reduction to Boss monsters becomes a 30% reduction. | ||
| + | *<sup>[5]</sup>: Any equipment/card that directly gives 100% resistance or immunity to a status does not work. Other +% statuses resistances (from e.g. random options or other equipment/cards) can still stack up to 100%. | ||
==List of First Time Clear Rewards== | ==List of First Time Clear Rewards== | ||
Revision as of 20:24, 3 May 2026
| EX Challenge System | |
|---|---|
| Name of NPC: | Various |
| Location: | Various
|
| Rewards: | |
| Status: | Permanent |
EX Challenges are a way to take on content with special restrictions unique to each challenge.
These challenges always come with their own set of rewards for every clear, but also have rewards for first time clears.
First time clears on the highest difficulty level of 150 will always grant a unique Shadow Armor Artifact.
Below you can find the currently available EX Challenges, their settings, rewards, and list of all available Shadow Armor Artifacts.
Contents
List of EX Challenges
Below you'll find the list of EX Challenges and their difficulty options.
Endless Tower
| Setting | Amount 1 | Difficulty Value 1 | Amount 2 | Difficulty Value 2 | Amount 3 | Difficulty Value 3 |
|---|---|---|---|---|---|---|
| Increase Enemy HP | 25% | 5 DIF | 50% | 10 DIF | 100% | 20 DIF |
| Increase Enemy ATK & MATK | 25% | 5 DIF | 50% | 10 DIF | 100% | 20 DIF |
| Reduce Ranged Damage Dealt | 10% | 5 DIF | 20% | 10 DIF | 30% | 20 DIF |
| Reduce AoE Damage Dealt | 10% | 5 DIF | 20% | 10 DIF | 30% | 20 DIF |
| Reduce Steel Body Effectiveness[1] | 20% | 5 DIF | 40% | 10 DIF | Disabled | 20 DIF |
| Reduce Assumptio Effectiveness[2] | 50% | 5 DIF | Disabled | 10 DIF | ||
| Pneuma/Safety Wall/Land Protector Effectiveness[3] | 75% | 5 DIF | 50% | 10 DIF | Disabled | 20 DIF |
| Reduce Healing Effectiveness | 25% | 5 DIF | 50% | 10 DIF | ||
| Add Hell Power on Death | 15 Seconds | 5 DIF | 30 Seconds | 10 DIF | ||
| Reduce Resistances from Gear/Cards[4] | 15% | 5 DIF | 30% | 10 DIF | 50% | 20 DIF |
| Disable Status Immunity from Gear/Cards[5] | Disabled | 15 DIF | ||||
| Limit Party Size | Max 10 Members | 5 DIF | Max 8 Members | 10 DIF | Max 6 Members | 20 DIF |
| No. of Non-Trans Characters Required | 2 Non-Trans Char | 5 DIF | 4 Non-Trans Char | 10 DIF | 6 Non-Trans Char | 20 DIF |
| Only 1 of Each Class | 1 of Each | 15 DIF | ||||
| Enable EX MVP (Wounded Morocc) | Enable EX MVP | 20 DIF | ||||
- [1]: Amount of DEF and MDEF set by Steel Body is reduced by the amount. E.g. 20% means Steel Body sets your DEF and MDEF to 72 instead of 90. If disabled, Steel Body cannot be used at all.
- [2]: Amount of damage reduction given by Assumptio is reduced by the amount. 50% means Assumptio gives 25% damage reduction instead of 50%. If disabled, Assumptio cannot be used at all.
- [3]: If chosen, Pneuma, Safety Wall, and Land Protector do not give immunity to their respective damage types. Pneuma instead gives reduction to ranged damage to the amount chosen, Safety Wall gives reduction to melee damage, and Land Protector gives reduction to AoE damage.
- [4]: Resistances from gear/cards are reduced by the amount. E.g. 50% means a 60% reduction to Boss monsters becomes a 30% reduction.
- [5]: Any equipment/card that directly gives 100% resistance or immunity to a status does not work. Other +% statuses resistances (from e.g. random options or other equipment/cards) can still stack up to 100%.
List of First Time Clear Rewards
Below you'll find the First Time Clear Rewards for each EX Challenge.
These are only acquired the very first time you clear on the designated difficulty.
Clearing a higher difficulty will behave as if you also cleared the lower difficulties.
| EX Challenge | DIF 30 | DIF 60 | DIF 90 | DIF 120 | DIF 150 |
|---|---|---|---|---|---|
| Endless Tower | Costume Stellar Gratia (Garment) | Vampiric Shadow Armor Artifact |
Permanent Clear Rewards
Each EX Challenge also has permanent clear rewards that you gain even after the first clear.
There is also a drop chance increase that is multiplicative, not additive for the enemies cleared.
Note that the drop chance increase is not additive and will only consider the highest value.
This drop chance increase applies only to drops from MVPs, but does not apply to MVP cards.
For all other rewards, you will gain all rewards for the highest tier you clear and below.
| EX Challenge | DIF 30 | DIF 60 | DIF 90 | DIF 120 | DIF 150 |
|---|---|---|---|---|---|
| Endless Tower |
List of Shadow Armor Artifacts
Clearing an EX Challenge for the first time on the highest difficulty will grant you an Artifact.
These Shadow Armor Artifacts are one of a kind and master account bound.
Every Artifact occupies the same Shadow Armor gear slot so choose which to use wisely!
| Artifact | EX Challenge | Effect |
|---|---|---|
| Vampiric Shadow Armor | Endless Tower |
|
EX Challenge Calculators
Courtesy of Sonikki we have a calculator for our EX Challenges starting with ET first.
