Difference between revisions of "Mass Spiral"
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| Line 8: | Line 8: | ||
|time=1 second | |time=1 second | ||
|delay=1 second | |delay=1 second | ||
| − | |cooldown=1 | + | |cooldown=1 second |
|target=Enemy | |target=Enemy | ||
|range=9 | |range=9 | ||
Revision as of 16:59, 3 February 2023
| |
| Type: | Offensive Skill |
| Levels: | 5 |
| SP Cost: | 26 + (Skill Level × 2) |
| Cast Time: | 1 second |
| Cast Delay: | 1 second |
| Cooldown: | 1 second |
| Target: | Enemy |
| Range: | 9 cells |
| Weapon: | Rifle |
| Prerequisites | |
| (Gunslinger) Tracking Lv. 5 | |
Mass Spiral is an Expanded class offensive skill available as Night Watch.
Effect
Fires a piercing bullet that does additional damage depending on the targets DEF and VIT.
| Level | Base Damage (ATK) | SP Cost |
|---|---|---|
| 1 | 120% | 28 |
| 2 | 140% | 30 |
| 3 | 160% | 32 |
| 4 | 180% | 34 |
| 5 | 200% | 36 |
Notes
This ability has a hard cooldown of 0.334 seconds meaning you can only use it 3 times per second even with full cast delay reduction.
This ability works like Occult Impaction and Ice Pick effect.
