Difference between revisions of "Decrease AGI"
		
		
		
		
		
		
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 (acolyte skill update)  | 
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| (4 intermediate revisions by the same user not shown) | |||
| Line 2: | Line 2: | ||
| class = Acolyte  | | class = Acolyte  | ||
| class2 = Super Novice  | | class2 = Super Novice  | ||
| − | | class3 =   | + | | class3 =    | 
| type = Active  | | type = Active  | ||
| levels = 10 (Selectable)  | | levels = 10 (Selectable)  | ||
| prereqs = ([[Acolyte]] & [[Super Novice]]) [[Increase AGI]] Lv. 1  | | prereqs = ([[Acolyte]] & [[Super Novice]]) [[Increase AGI]] Lv. 1  | ||
| − | | spcost =   | + | | spcost = 13 + (Skill Level x 2)  | 
| hpcost =  | | hpcost =  | ||
| − | | time = 1   | + | | time = 1 second  | 
| − | | delay = 1   | + | | delay = 1 second  | 
| − | | duration =   | + | | duration = 20 + (Skill Level x 10) seconds  | 
| target = Foe  | | target = Foe  | ||
| − | | s_icon =   | + | | range = 9  | 
| + | | s_icon = DecreaseAgi  | ||
}}  | }}  | ||
==  Description ==  | ==  Description ==  | ||
| − | When used on an enemy it has a low chance to reduce target's movement speed and [[Stats#AGI|AGI]]. The success rate is affected by the caster's [[Stats#INT|INT]] and the target's [[Stats#MDEF|MDEF]].  | + | '''Decrease AGI''' is a 1st class active skill available as [[Acolyte]] and [[Super Novice]]. When used on an enemy it has a low chance to reduce target's movement speed and [[Stats#AGI|AGI]]. The success rate is affected by the caster's [[Stats#INT|INT]] and the target's [[Stats#MDEF|MDEF]].  | 
| − | {| class=wikitable   | + | {| class="wikitable"  | 
| + | !Skill Level !! [[AGI]] reduction !! Duration vs. Monsters (sec) !! Duration vs. Players (sec) !! Base success rate !! SP cost  | ||
| + | |-   | ||
| + | !1   | ||
| + | |3 || 30 || 20 || 73% || 15  | ||
| + | |-   | ||
| + | !2   | ||
| + | |4 || 40 || 25 || 76% || 17  | ||
| + | |-   | ||
| + | !3  | ||
| + | |5 || 50 || 30 || 79% || 19  | ||
|-  | |-  | ||
| − | + | !4  | |
| + | |6 || 60 || 35 || 82% || 21  | ||
|-  | |-  | ||
| − | + | !5  | |
| + | |7 || 70 || 40 || 85% || 23  | ||
|-  | |-  | ||
| − | |   | + | !6  | 
| + | |8 || 80 || 45 || 88% || 25  | ||
|-  | |-  | ||
| − | |   | + | !7  | 
| + | |9 || 90 || 50 || 91% || 27  | ||
|-  | |-  | ||
| − | + | !8  | |
| − | |   | + | |10 || 100 || 55 || 94% || 29  | 
| + | |-  | ||
| + | !9  | ||
| + | |11 || 110 || 60 || 97% || 31  | ||
|-  | |-  | ||
| − | |   | + | !10  | 
| + | |12 || 120 || 65 || 100% || 33  | ||
|}  | |}  | ||
{{Navbox Acolyte}}  | {{Navbox Acolyte}}  | ||
{{Navbox SuperNovice}}  | {{Navbox SuperNovice}}  | ||
Latest revision as of 01:23, 25 December 2024
 
 | |
| Type: | Active Skill | 
| Levels: | 10 (Selectable) | 
| SP Cost: | 13 + (Skill Level x 2) | 
| Cast Time: | 1 second | 
| Cast Delay: | 1 second | 
| Duration: | 20 + (Skill Level x 10) seconds | 
| Target: | Foe | 
| Range: | 9 cells | 
| Status Icon: | |
| Prerequisites | |
| (Acolyte & Super Novice) Increase AGI Lv. 1 | |
Description
Decrease AGI is a 1st class active skill available as Acolyte and Super Novice. When used on an enemy it has a low chance to reduce target's movement speed and AGI. The success rate is affected by the caster's INT and the target's MDEF.
| Skill Level | AGI reduction | Duration vs. Monsters (sec) | Duration vs. Players (sec) | Base success rate | SP cost | 
|---|---|---|---|---|---|
| 1 | 3 | 30 | 20 | 73% | 15 | 
| 2 | 4 | 40 | 25 | 76% | 17 | 
| 3 | 5 | 50 | 30 | 79% | 19 | 
| 4 | 6 | 60 | 35 | 82% | 21 | 
| 5 | 7 | 70 | 40 | 85% | 23 | 
| 6 | 8 | 80 | 45 | 88% | 25 | 
| 7 | 9 | 90 | 50 | 91% | 27 | 
| 8 | 10 | 100 | 55 | 94% | 29 | 
| 9 | 11 | 110 | 60 | 97% | 31 | 
| 10 | 12 | 120 | 65 | 100% | 33 | 
