Difference between revisions of "Status Icons"
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| Indicates that a player is currently equipped with an [[Ammunition|ammunition]]. || [[Image:I_Ammunition.png]] | | Indicates that a player is currently equipped with an [[Ammunition|ammunition]]. || [[Image:I_Ammunition.png]] | ||
|- | |- | ||
| − | ! | + | ! [[Alchemical Weapon]] |
| Indicates that the player has his/her weapon protected by an [[alchemist]] coat. This prevents his/her weapon from being broken or divested. || [[Image:I_ChemWeapon.png]] | | Indicates that the player has his/her weapon protected by an [[alchemist]] coat. This prevents his/her weapon from being broken or divested. || [[Image:I_ChemWeapon.png]] | ||
|- | |- | ||
| − | ! | + | ! [[Biochemical Helm]] |
| Indicates that the player has his/her headgear protected by an [[alchemist]] coat. This prevents his/her headgear from being broken or divested. || [[Image:I_ChemHelm.png]] | | Indicates that the player has his/her headgear protected by an [[alchemist]] coat. This prevents his/her headgear from being broken or divested. || [[Image:I_ChemHelm.png]] | ||
|- | |- | ||
| − | ! | + | ! [[Synthesized Shield]] |
| Indicates that the player has his/her shield protected by an [[alchemist]] coat. This prevents his/her shield from being broken or divested. || [[Image:I_ChemShield.png]] | | Indicates that the player has his/her shield protected by an [[alchemist]] coat. This prevents his/her shield from being broken or divested. || [[Image:I_ChemShield.png]] | ||
|- | |- | ||
| − | ! | + | ! [[Synthetic Armor]] |
| Indicates that the player has his/her armor protected by an [[alchemist]] coat. This prevents his/her armor from being broken or divested. || [[Image:I_ChemArmor.png]] | | Indicates that the player has his/her armor protected by an [[alchemist]] coat. This prevents his/her armor from being broken or divested. || [[Image:I_ChemArmor.png]] | ||
|- | |- | ||
! ''Bard Song'' | ! ''Bard Song'' | ||
| − | | Indicates that a player currently has his/her performance increased by a [[ | + | | Indicates that a player currently has his/her performance increased by a [[Bard|Bard's]] song. || [[Image:I_Song.png]] |
|- | |- | ||
! ''Dancer's Dance'' | ! ''Dancer's Dance'' | ||
| − | | Indicates that a player currently has his/her performance increased by a [[ | + | | Indicates that a player currently has his/her performance increased by a [[Dancer|Dancer's]] dance. || [[Image:I_Dance.png]] |
|- | |- | ||
! Falcon | ! Falcon | ||
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! Sit | ! Sit | ||
| Indicates that a player is currently sitting down. || [[Image:I_Sit.png]] | | Indicates that a player is currently sitting down. || [[Image:I_Sit.png]] | ||
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| The player currently has his weapon endowed with [[poison]] property by an [[assassin]]. Each of the player's attacks will deal [[poison]] property damage. || [[Image:I_EnchantPoison.png]] | | The player currently has his weapon endowed with [[poison]] property by an [[assassin]]. Each of the player's attacks will deal [[poison]] property damage. || [[Image:I_EnchantPoison.png]] | ||
|- | |- | ||
| − | ! [[ | + | ! [[Flame Launcher]] |
| The player currently has his weapon endowed with [[fire]] property by a [[sage]]. Each of the player's attacks will deal [[Fire]] property damage. || [[Image:I_EndowBlaze.png]] | | The player currently has his weapon endowed with [[fire]] property by a [[sage]]. Each of the player's attacks will deal [[Fire]] property damage. || [[Image:I_EndowBlaze.png]] | ||
|- | |- | ||
| − | ! [[ | + | ! [[Seismic Weapon]] |
| The player currently has his weapon endowed with [[earth]] property by a sage. Each of the player's attacks will deal [[earth]] property damage. || [[Image:I_EndowQuake.png]] | | The player currently has his weapon endowed with [[earth]] property by a sage. Each of the player's attacks will deal [[earth]] property damage. || [[Image:I_EndowQuake.png]] | ||
|- | |- | ||
| − | ! [[ | + | ! [[Lightning Loader]] |
| The player currently has his weapon endowed with [[wind]] property by a sage. Each of the player's attacks will deal [[wind]] property damage. || [[Image:I_EndowTornado.png]] | | The player currently has his weapon endowed with [[wind]] property by a sage. Each of the player's attacks will deal [[wind]] property damage. || [[Image:I_EndowTornado.png]] | ||
|- | |- | ||
| − | ! [[ | + | ! [[Frost Weapon]] |
| The player currently has his weapon endowed with [[water]] property by a sage. Each of the player's attacks will deal [[water]] property damage. || [[Image:I_EndowTsunami.png]] | | The player currently has his weapon endowed with [[water]] property by a sage. Each of the player's attacks will deal [[water]] property damage. || [[Image:I_EndowTsunami.png]] | ||
|- | |- | ||
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|- | |- | ||
! [[Mild Wind]] ([[Earth]]) | ! [[Mild Wind]] ([[Earth]]) | ||
| − | | The player has endowed himself with [[earth]] property using the [[ | + | | The player has endowed himself with [[earth]] property using the [[Taekwon]] skill [[Mild Wind]]. Each attack will deal [[Earth]] property damage. || [[Image:I_MWEarth.png]] |
|- | |- | ||
! [[Mild Wind]] ([[Wind]]) | ! [[Mild Wind]] ([[Wind]]) | ||
| − | | The player has endowed himself with [[wind]] property using the [[ | + | | The player has endowed himself with [[wind]] property using the [[Taekwon]] skill [[Mild Wind]]. Each attack will deal [[Wind]] property damage. || [[Image:I_MWWind.png]] |
|- | |- | ||
! [[Mild Wind]] ([[Water]]) | ! [[Mild Wind]] ([[Water]]) | ||
| − | | The player has endowed himself with [[water]] property using the [[ | + | | The player has endowed himself with [[water]] property using the [[Taekwon]] skill [[Mild Wind]]. Each attack will deal [[Water]] property damage. || [[Image:I_MWWater.png]] |
|- | |- | ||
! [[Mild Wind]] ([[Fire]]) | ! [[Mild Wind]] ([[Fire]]) | ||
| − | | The player has endowed himself with [[Fire]] property using the [[ | + | | The player has endowed himself with [[Fire]] property using the [[Taekwon]] skill [[Mild Wind]]. Each attack will deal [[Fire]] property damage. || [[Image:I_MWFire.png]] |
|- | |- | ||
! [[Mild Wind]] ([[Ghost]]) | ! [[Mild Wind]] ([[Ghost]]) | ||
| − | | The player has endowed himself with [[ghost]] property using the [[ | + | | The player has endowed himself with [[ghost]] property using the [[Taekwon]] skill [[Mild Wind]]. Each attack will deal [[Ghost]] property damage. || [[Image:I_MWGhost.png]] |
|- | |- | ||
! [[Mild Wind]] ([[Shadow]]) | ! [[Mild Wind]] ([[Shadow]]) | ||
| − | | The player has endowed himself with [[shadow]] property using the [[ | + | | The player has endowed himself with [[shadow]] property using the [[Taekwon]] skill [[Mild Wind]]. Each attack will deal [[Shadow]] property damage. || [[Image:I_MWShadow.png]] |
|- | |- | ||
! [[Mild Wind]] ([[Holy]]) | ! [[Mild Wind]] ([[Holy]]) | ||
| − | | The player has endowed himself with [[holy]] property using the [[ | + | | The player has endowed himself with [[holy]] property using the [[Taekwon]] skill [[Mild Wind]]. Each attack will deal [[Holy]] property damage. || [[Image:I_MWHoly.png]] |
|} | |} | ||
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|- | |- | ||
! [[Happy Break]] | ! [[Happy Break]] | ||
| − | | A [[ | + | | A [[Taekwon]] status that indicates a player can use an [[Earth Spike]] scroll while only consuming SP. || [[Image:I_Gloria.png]] |
|- | |- | ||
! [[Increase Accuracy]] | ! [[Increase Accuracy]] | ||
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|- | |- | ||
! [[Mirror Image]] | ! [[Mirror Image]] | ||
| − | | A [[Ninja]] status | + | | A [[Ninja]] status allows users to evade attacks. || [[Image:I_MirrorImage.png]] |
|- | |- | ||
! [[Ninja Aura]] | ! [[Ninja Aura]] | ||
| − | | A [[Ninja]] status that boosts INT and STR, and allows for advanced [[Ninja]] skills to be cast. || [[Image:I_NinjaAura.png]] | + | | A [[Ninja]] status that boosts [[INT]] and [[STR]], and allows for advanced [[Ninja]] skills to be cast. || [[Image:I_NinjaAura.png]] |
|- | |- | ||
| − | ! [[ | + | ! [[Comfort of the Sun]] |
| − | | A [[ | + | | A [[Star Gladiator]] status that increases the player's [[DEF|defense]]. || [[Image:I_SolarProtection.png]] |
|- | |- | ||
| − | ! [[ | + | ! [[Comfort of the Moon]] |
| − | | A [[ | + | | A [[Star Gladiator]] status that increases the player's [[FLEE|Flee rate]]. || [[Image:I_LunarP.png]] |
|- | |- | ||
| − | ! [[ | + | ! [[Comfort of the Stars]] |
| − | | A [[ | + | | A [[Star Gladiator]] status that increases the player's [[ASPD|attack speed]]. || [[Image:I_StellarProtection.png]] |
|- | |- | ||
! [[Sprint]] | ! [[Sprint]] | ||
| − | | A [[ | + | | A [[Taekwon]] status indicates that he/she receives bonus attack power and STR while unarmed. || [[Image:I_Sprint.png]] |
|- | |- | ||
| − | ! [[Counter Kick | + | ! [[Prepare Counter Kick]] |
| − | | A [[ | + | | A [[Taekwon]] status allows the player to trigger a stance when attacking. || [[Image:I_CounterKickStance.png]] |
|- | |- | ||
| − | ! [[ | + | ! [[Prepare Axe Kick]] |
| − | | A [[ | + | | A [[Taekwon]] status allows the player to trigger a stance when attacking. || [[Image:I_HeelDropStance.png]] |
|- | |- | ||
| − | ! [[ | + | ! [[Prepare Round Kick]] |
| − | | A [[ | + | | A [[Taekwon]] status allows the player to trigger a stance when attacking. || [[Image:I_RoundhouseStance.png]] |
|- | |- | ||
| − | ! [[ | + | ! [[Prepare Whirlwind Kick]] |
| − | | A [[ | + | | A [[Taekwon]] status allows the player to trigger a stance when attacking. || [[Image:I_TornadoStance.png]] |
|- | |- | ||
! [[Tumbling]] | ! [[Tumbling]] | ||
| − | | A [[ | + | | A [[Taekwon]] status allows the player to evade ranged attacks by chance. || [[Image:I_Tumbling.png]] |
| + | |- | ||
| + | ! [[Soul Linker#Spirit Link Skills|Soul Link]] | ||
| + | | A status allows the player to use special skills when under the effects of a Spirit Link. || [[Image:I_SoulLink.png]] | ||
|} | |} | ||
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|- | |- | ||
! [[Angelus]] | ! [[Angelus]] | ||
| − | | The player's [[DEF#Soft DEF|soft defense]] and [[ | + | | The player's [[DEF#Soft DEF|soft defense]] and [[HP]] are increased. || [[Image:I_Angelus.png]] |
|- | |- | ||
! [[Assumptio]] | ! [[Assumptio]] | ||
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|- | |- | ||
! [[Basilica]] | ! [[Basilica]] | ||
| − | | The player's Holy property magical damage | + | | The player's Holy property magical damage is increased. Also increases the player's physical damage against [[Shadow]] and [[Undead]] property monsters. || [[Image:I_Basilica.png]] |
|- | |- | ||
! [[Blessing]] | ! [[Blessing]] | ||
| − | | The player's STR, INT, DEX, and HIT | + | | The player's [[Stats#STR|STR]], [[Stats#INT|INT]], [[Stats#DEX|DEX]], and [[Stats#HIT|HIT]] are increased. || [[Image:I_Blessing.png]] |
|- | |- | ||
| − | ! [[B.S Sacramenti | + | ! [[B.S Sacramenti]] |
| − | | The player's armor is temporarily enchanted with the [[ | + | | The player's armor is temporarily enchanted with the [[Holy]] property. || [[Image:I_BSSacrimenti.png]] |
|- | |- | ||
! [[Gloria]] | ! [[Gloria]] | ||
| − | | The player's LUK is increased. || [[Image:I_Gloria.png]] | + | | The player's [[Stats#LUK|LUK]] is increased. || [[Image:I_Gloria.png]] |
|- | |- | ||
! [[Increase AGI]] | ! [[Increase AGI]] | ||
| − | | The player's [[Movement Speed]], [[ | + | | The player's [[Movement Speed]], [[Stats#ASPD|ASPD]], and [[Stats#AGI|AGI]] is increased. || [[Image:I_IncreaseAgility.png]] |
|- | |- | ||
! [[Impositio Manus]] | ! [[Impositio Manus]] | ||
| − | | The | + | | The party's [[Stats#ATK|attack power]] and [[Stats#MATK|magic attack power]] is increased. || [[Image:I_ImpositioManus.png]] |
|- | |- | ||
! [[Kyrie Eleison]] | ! [[Kyrie Eleison]] | ||
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| The player's [[HP Recovery]] and [[SP Recovery]] rate occur at double pace. || [[Image:I_Magnificant.png]] | | The player's [[HP Recovery]] and [[SP Recovery]] rate occur at double pace. || [[Image:I_Magnificant.png]] | ||
|- | |- | ||
| − | ! [[ | + | ! [[Providence]] |
| The player takes reduced damage from both [[Holy]] property attacks and [[Demon]] race monsters. || [[Image:I_ResistantSouls.png]] | | The player takes reduced damage from both [[Holy]] property attacks and [[Demon]] race monsters. || [[Image:I_ResistantSouls.png]] | ||
|- | |- | ||
| − | ! ''[[ | + | ! ''[[Devotion]]'' |
| − | | The player is being protected by a [[ | + | | The player is being protected by a [[Crusader]] who is taking damage for them. || [[Image:I_Sacrifice.png]] |
|- | |- | ||
! [[Signum Crucis]] | ! [[Signum Crucis]] | ||
| − | | The | + | | The [[Demon]], [[Undead]], and [[Ghost]] monsters [[Stats#DEF|defense]] are reduced. || [[Image:I SignumCrucis.png]] |
|- | |- | ||
! [[Slow Poison]] | ! [[Slow Poison]] | ||
| − | | The player does not lose HP from being [[Status Effects|poisoned]]. || [[Image:I_SlowPoison.png]] | + | | The player does not lose HP from being [[Status Effects#Poison|poisoned]]. || [[Image:I_SlowPoison.png]] |
|- | |- | ||
! [[Suffragium]] | ! [[Suffragium]] | ||
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! Increase SP Potion | ! Increase SP Potion | ||
| The player currently has his/her Max SP increased. || [[File:I Increase SP Potion.png]] | | The player currently has his/her Max SP increased. || [[File:I Increase SP Potion.png]] | ||
| + | |- | ||
| + | ! HP/SP Recovery Potion | ||
| + | | The players recover a certain amount of HP or SP every x second. || [[File:I HPSPRegen.png]] | ||
|- | |- | ||
! Attack Speed Up | ! Attack Speed Up | ||
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|- | |- | ||
! Minor Weight | ! Minor Weight | ||
| − | | The player is | + | | The player is over 70% of his/her [[Weight Limit|carrying capacity]]. This prevents natural [[HP Recovery]] and [[SP Recovery]] from the player. || [[Image:I_Weight70.png]] |
|- | |- | ||
! Major Weight | ! Major Weight | ||
| − | | The player is | + | | The player is over 90% of his/her [[Weight Limit|carrying capacity]]. This prevents natural [[HP Recovery]] and [[SP Recovery]] from the player and using any active skills or attacking. || [[Image:I_Weight90.png]] |
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|- | |- | ||
! [[Decrease AGI|Agility Down]] | ! [[Decrease AGI|Agility Down]] | ||
| The player is currently under the effects of [[Decrease AGI]]. This reduces the player's AGI and slows their [[Movement Speed]] by 25%. || [[Image:I_DecreaseAgi.png]] | | The player is currently under the effects of [[Decrease AGI]]. This reduces the player's AGI and slows their [[Movement Speed]] by 25%. || [[Image:I_DecreaseAgi.png]] | ||
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|- | |- | ||
! [[Status Effects#Bleeding|Bleeding]] | ! [[Status Effects#Bleeding|Bleeding]] | ||
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|- | |- | ||
! [[Status Effects#Break|Break]] | ! [[Status Effects#Break|Break]] | ||
| − | | || [[Image: | + | | || [[Image:I_Break.png]] |
|- | |- | ||
! ''Broken Weapon'' | ! ''Broken Weapon'' | ||
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! ''Broken Armor'' | ! ''Broken Armor'' | ||
| The player has their armor broken. || [[Image:I_BreakArmor.png]] | | The player has their armor broken. || [[Image:I_BreakArmor.png]] | ||
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|- | |- | ||
! [[Status Effects#Chaos|Chaos]] | ! [[Status Effects#Chaos|Chaos]] | ||
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|- | |- | ||
! [[Status Effects#Critical Wounds|Critical Wounds]] | ! [[Status Effects#Critical Wounds|Critical Wounds]] | ||
| − | | | + | | [[Heal|Healing]] cast on the player or [[Healing Items]] consumed are reduced by a percentage. || [[Image:I_CriticalWounds.png]] |
|- | |- | ||
! [[Status Effects#Curse|Curse]] | ! [[Status Effects#Curse|Curse]] | ||
| || [[Image:I_Curse.png]] | | || [[Image:I_Curse.png]] | ||
|- | |- | ||
| − | ! [[ | + | ! [[Strip Armor]] |
| − | + | | The player has had his/her armor stripped away by a [[Rogue]] or [[Stalker]]. While active, the player is unable to re-equip their armor. || [[Image:I_DivestArmor.png]] | |
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| − | | The player has had his/her armor stripped away by a [[ | ||
|- | |- | ||
| − | ! [[ | + | ! [[Strip Helm]] |
| − | | The player has had his/her headgear stripped away by a [[ | + | | The player has had his/her headgear stripped away by a [[Rogue]] or [[Stalker]]. While active, the player is unable to re-equip their headgear. || [[Image:I_DivestHelm.png]] |
|- | |- | ||
| − | ! [[ | + | ! [[Strip Shield]] |
| − | | The player has had his/her shield stripped away by a [[ | + | | The player has had his/her shield stripped away by a [[Rogue]] or [[Stalker]]. While active, the player is unable to re-equip his shield. || [[Image:I_DivestShield.png]] |
|- | |- | ||
| − | ! [[ | + | ! [[Strip Weapon]] |
| − | | The player has had his/her [[ | + | | The player has had his/her [[Weapons]] stripped away by a [[Rogue]] or [[Stalker]]. While active, the player is unable to re-equip his weapon. || [[Image:I_DivestWeapon.png]] |
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! [[Status Effects#Frozen|Frozen]] | ! [[Status Effects#Frozen|Frozen]] | ||
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|- | |- | ||
! [[Status Effects#Hallucination|Hallucination]] | ! [[Status Effects#Hallucination|Hallucination]] | ||
| − | | The player is currently hallucinating. When hallucinating the player will have his/her vision impaired, be unable to properly judge damage being dealt to themselves and flinch when targeted by any attack regardless of whether that attack connects. || [[Image:I_Hallucination.png]] | + | | The player is currently hallucinating. When hallucinating, the player will have his/her vision impaired, be unable to properly judge damage being dealt to themselves and flinch when targeted by any attack regardless of whether that attack connects. || [[Image:I_Hallucination.png]] |
|- | |- | ||
! ''[[Status Effects#Hell's Power|Hell's Power]]'' | ! ''[[Status Effects#Hell's Power|Hell's Power]]'' | ||
| The player is currently inflicted with the [[Status Effects#Hell's Power|Hell's Power]] status. This prevents the player from being revived by the skill [[Resurrection]] for several minutes. || [[Image:I_hellpower.png]] | | The player is currently inflicted with the [[Status Effects#Hell's Power|Hell's Power]] status. This prevents the player from being revived by the skill [[Resurrection]] for several minutes. || [[Image:I_hellpower.png]] | ||
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|- | |- | ||
! [[Status Effects#Poison|Poison]] | ! [[Status Effects#Poison|Poison]] | ||
| Line 413: | Line 332: | ||
! [[Quagmire]] | ! [[Quagmire]] | ||
| The player is currently inside a [[quagmire]] area. This reduces a player's DEX and AGI. || [[Image:I_Quagmire.png]] | | The player is currently inside a [[quagmire]] area. This reduces a player's DEX and AGI. || [[Image:I_Quagmire.png]] | ||
| − | |||
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|- | |- | ||
! [[Status Effects#Silence|Silence]] | ! [[Status Effects#Silence|Silence]] | ||
| Line 425: | Line 341: | ||
! [[Status Effects#Slow Casting|Slow Casting]] | ! [[Status Effects#Slow Casting|Slow Casting]] | ||
| The player is currently inflicted by the [[Status Effects#Slow Casting|Slow Casting]] status. All skills has their [[Skills#Cast Time|Cast Time]] increased by a certain percentage. || [[Image:I_SlowCast.png]] | | The player is currently inflicted by the [[Status Effects#Slow Casting|Slow Casting]] status. All skills has their [[Skills#Cast Time|Cast Time]] increased by a certain percentage. || [[Image:I_SlowCast.png]] | ||
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|- | |- | ||
! [[Status Effects#Stone|Stone]] | ! [[Status Effects#Stone|Stone]] | ||
| Line 436: | Line 349: | ||
|- | |- | ||
! [[Tarot Card of Fate]] | ! [[Tarot Card of Fate]] | ||
| − | | The player is currently inflicted by an effect from a [[ | + | | The player is currently inflicted by an effect from a [[Gypsy]] or [[Clown]], [[Tarot Card of Fate]]. The effects vary depending on the card drawn on the player. || [[Image:I_TarotCard.png]] |
|} | |} | ||
== Skill Status Icons == | == Skill Status Icons == | ||
| − | {| class="wikitable" style="margin:1em auto;" | + | {| class="wikitable sortable" style="margin:1em auto;" |
! Name !! Description !! Icon | ! Name !! Description !! Icon | ||
| − | |- | + | |- |
! [[Adrenaline Rush]] | ! [[Adrenaline Rush]] | ||
| [[Blacksmith]] support skill that boosts a player's [[ASPD|attack speed]] with [[mace]] and [[axe]] weapons. || [[Image:I_AdrenalineRush.png]] | | [[Blacksmith]] support skill that boosts a player's [[ASPD|attack speed]] with [[mace]] and [[axe]] weapons. || [[Image:I_AdrenalineRush.png]] | ||
| − | |||
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|- | |- | ||
! [[Berserk]] | ! [[Berserk]] | ||
| Line 456: | Line 363: | ||
|- | |- | ||
! [[Cart Boost]] | ! [[Cart Boost]] | ||
| − | | [[ | + | | [[Whitesmith]] skill that boosts [[Movement Speed]] and allows casting of [[Cart Termination]]. || [[Image:I_CartBoost.png]] |
| − | |||
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|- | |- | ||
! [[Cloaking]] | ! [[Cloaking]] | ||
| Line 465: | Line 369: | ||
|- | |- | ||
! [[Close Confine]] | ! [[Close Confine]] | ||
| − | | [[Rogue]] skill that locks | + | | [[Rogue]] skill that locks the caster and the target player together, preventing them from moving. || [[Image:I_CloseConfine.png]] |
|- | |- | ||
| − | ! [[ | + | ! [[Concentration]] |
| − | | [[Stalker]] skill that reflects sword based attacks from players and attacks from monsters. || [[Image:I_CounterInstinct.png]] | + | | [[Lord Knight]] skill that increases [[ATK]] and [[Hit]] while decreasing [[DEF]]. || [[Image:I_Concentration.png]] |
| + | |- | ||
| + | ! [[Reject Sword]] | ||
| + | | [[Stalker]] skill that reflects sword-based attacks from players and attacks from monsters. || [[Image:I_CounterInstinct.png]] | ||
|- | |- | ||
! [[Crazy Uproar]] | ! [[Crazy Uproar]] | ||
| − | | [[Merchant]] skill that increased STR by 4 and ATK by 30. || [[Image:I_CrazyUproar.png]] | + | | [[Merchant]] skill that increased [[STR]] by 4 and [[ATK]] by 30. || [[Image:I_CrazyUproar.png]] |
|- | |- | ||
| − | ! [[ | + | ! [[Defender]] |
| [[Crusader]] skill that greatly reduces ranged damage. || [[Image:I_DefendingAura.png]] | | [[Crusader]] skill that greatly reduces ranged damage. || [[Image:I_DefendingAura.png]] | ||
|- | |- | ||
| − | + | ! [[Double Casting]] | |
| − | + | | [[Professor]] skill that allows double cast Bolt skills. || [[Image:I_DoubleBolt.png]] | |
| − | |||
| − | ! [[Double | ||
| − | | [[ | ||
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| − | |||
|- | |- | ||
! [[Enchant Deadly Poison]] | ! [[Enchant Deadly Poison]] | ||
| Line 497: | Line 395: | ||
| [[Mage]] skill that reduces damage received from attacks but drains SP each time the user is hit. || [[Image:I_EnergyCoat.png]] | | [[Mage]] skill that reduces damage received from attacks but drains SP each time the user is hit. || [[Image:I_EnergyCoat.png]] | ||
|- | |- | ||
| − | ! [[ | + | ! [[True Sight]] |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| [[Sniper]] skill that boosts [[Stats#HIT|Hit rate]], [[Stats#CRIT|Critical Hit rate]], [[ASPD|attack speed]], and damage. || [[Image:I_FalconEyes.png]] | | [[Sniper]] skill that boosts [[Stats#HIT|Hit rate]], [[Stats#CRIT|Critical Hit rate]], [[ASPD|attack speed]], and damage. || [[Image:I_FalconEyes.png]] | ||
|- | |- | ||
| − | ! [[ | + | ! Fury ([[Critical Explosion]]) |
| − | + | | [[Monk]] skill that boosts [[Stats#CRIT|Critical rate]] and allows casting of [[Asura Strike]]. || [[Image:I_CritExplosion.png]] | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | | [[Monk]] skill that boosts [[Stats#CRIT|Critical | ||
|- | |- | ||
! [[Go! Parents Go!]] | ! [[Go! Parents Go!]] | ||
| || [[Image:I_Cheerup.png]] | | || [[Image:I_Cheerup.png]] | ||
|- | |- | ||
| − | ! [[ | + | ! [[Auto Guard]] |
| − | |||
| − | |||
| − | |||
| [[Crusader]] skill that blocks incoming melee damage. || [[Image:I_Guard.png]] | | [[Crusader]] skill that blocks incoming melee damage. || [[Image:I_Guard.png]] | ||
| − | |||
| − | |||
| − | |||
|- | |- | ||
! [[Hiding]] | ! [[Hiding]] | ||
| − | | [[Thief]] skill that renders a player immobile | + | | [[Thief]] skill that renders a player immobile but hidden from sight and immune to [[Area of Effect|area]] damage except [[Heaven's Drive]]. || [[Image:I_Hiding.png]] |
| − | |||
| − | |||
| − | |||
|- | |- | ||
| − | ! [[ | + | ! [[Auto Spell]] |
| − | | | + | | [[Sage]] skill that allows auto-cast Bolt skills when attacking. || [[Image:I_Hindsight.png]] |
|- | |- | ||
! [[Improve Concentration]] | ! [[Improve Concentration]] | ||
| − | | [[Archer]] skill that increases AGI | + | | [[Archer]] skill that increases [[Stats#AGI|AGI]] and [[Stats#DEX|DEX]]. || [[Image:I_ImproveConcentration.png]] |
| − | |||
| − | |||
| − | |||
|- | |- | ||
! Land Skill Cast | ! Land Skill Cast | ||
| − | | After casting [[Deluge]], [[Volcano]], or [[Whirlwind]], a [[ | + | | After casting [[Deluge]], [[Volcano]], or [[Whirlwind]], a [[Sage]] or [[Scholar]] can cast new land skills without the gemstone requirement. || [[Image:I_LandRecast.png]] |
|- | |- | ||
! [[Marionette Control]] | ! [[Marionette Control]] | ||
| − | | The player | + | | The player stats are endowed to him/her by a [[Gypsy]] or [[Minstrel]]. || [[Image:I_MarionetteControl.png]] |
|- | |- | ||
| − | ! [[Power | + | ! [[Maximize Power]] |
| [[Blacksmith]] skill that causes all attacks to strike for maximum damage. || [[Image:I_MaximizePower.png]] | | [[Blacksmith]] skill that causes all attacks to strike for maximum damage. || [[Image:I_MaximizePower.png]] | ||
|- | |- | ||
| − | + | ! [[Maximum Over Thrust]] | |
| − | + | | [[Whitesmith]] skill that boosts physical attack power. || [[Image:I_maxoverthrust.png]] | |
| − | |||
| − | ! [[Maximum | ||
| − | | [[ | ||
|- | |- | ||
| − | ! [[ | + | ! [[Steel Body]] |
| || [[Image:I_Mental_Strength.png]] | | || [[Image:I_Mental_Strength.png]] | ||
|- | |- | ||
| Line 563: | Line 434: | ||
| || [[Image:I_Mom, Dad, I love you!.png]] | | || [[Image:I_Mom, Dad, I love you!.png]] | ||
|- | |- | ||
| − | ! ''[[ | + | ! ''[[Amplify Magic Power]]'' |
| − | | [[High Wizard]] skill | + | | [[High Wizard]] skill, which indicates that the next skill cast will be cast with 50% increased magical attack power. || [[Image:I_MystAmp.png]] |
| − | |||
| − | |||
| − | |||
|- | |- | ||
! [[One-Hand Quicken]] | ! [[One-Hand Quicken]] | ||
| Line 581: | Line 449: | ||
| [[Assassin]] skill that counters poison property attacks. || [[Image:I_PoisonReact.png]] | | [[Assassin]] skill that counters poison property attacks. || [[Image:I_PoisonReact.png]] | ||
|- | |- | ||
| − | ! [[ | + | ! [[Over Thrust]] |
| − | |||
| − | |||
| − | |||
| [[Blacksmith]] skill that boosts physical attack power. || [[Image:I_PowerThrust.png]] | | [[Blacksmith]] skill that boosts physical attack power. || [[Image:I_PowerThrust.png]] | ||
|- | |- | ||
| Line 593: | Line 458: | ||
| [[Swordman]] skill status that reduces [[DEF|defense]] but boosts attack power. || [[Image:I_Provoke.png]] | | [[Swordman]] skill status that reduces [[DEF|defense]] but boosts attack power. || [[Image:I_Provoke.png]] | ||
|- | |- | ||
| − | ! [[ | + | ! [[Tension Relax]] |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| [[Lord Knight]] skill that triples [[HP Recovery]] while sitting. || [[Image:I_Relax.png]] | | [[Lord Knight]] skill that triples [[HP Recovery]] while sitting. || [[Image:I_Relax.png]] | ||
|- | |- | ||
| − | ! [[ | + | ! [[Melt Down]] |
| − | | [[ | + | | [[Whitesmith]] skill that breaks armor and weapon for each attack by chance. || [[Image:I_MeltDown.png]] |
| − | |||
| − | |||
| − | |||
|- | |- | ||
| − | ! [[ | + | ! [[Reflect Shield]] |
| − | |||
| − | |||
| − | |||
| [[Crusader]] skill that reflects physical damage back at the attacker. || [[Image:I_ShieldReflect.png]] | | [[Crusader]] skill that reflects physical damage back at the attacker. || [[Image:I_ShieldReflect.png]] | ||
|- | |- | ||
! [[Shrink]] | ! [[Shrink]] | ||
| − | | [[Crusader]] skill that knocks opponents back when blocking an attack with [[Guard]]. || [[Image:I_Shrink.png]] | + | | [[Crusader]] skill that knocks opponents back when blocking an attack with [[Auto Guard]]. || [[Image:I_Shrink.png]] |
|- | |- | ||
! [[Sight Blaster]] | ! [[Sight Blaster]] | ||
| [[Wizard]] skill that throws an opponent away if they come too close. || [[Image:I_SightBlaster.png]] | | [[Wizard]] skill that throws an opponent away if they come too close. || [[Image:I_SightBlaster.png]] | ||
|- | |- | ||
| − | ! ''[[ | + | ! ''[[Gangster's Paradise]]'' |
| − | | Indicates that a [[ | + | | Indicates that a [[Rogue]] player is currently under the effect of [[Gangster's Paradise]]. || [[Image:I_Slyness.png]] |
|- | |- | ||
! [[Spear Quicken]] | ! [[Spear Quicken]] | ||
| [[Crusader]] skill that increases [[ASPD|attack speed]], [[FLEE|Flee rate]] and [[Stats#CRIT|Critical Hit rate]] with a [[spear]]. || [[Image:I_QuickenSpear.png]] | | [[Crusader]] skill that increases [[ASPD|attack speed]], [[FLEE|Flee rate]] and [[Stats#CRIT|Critical Hit rate]] with a [[spear]]. || [[Image:I_QuickenSpear.png]] | ||
|- | |- | ||
| − | ! [[ | + | ! [[Chase Walk]] |
| − | + | | After using [[Stealth]], a [[Stalker]] gains a boost to his/her STR for a period of time. || [[Image:I_Stealth.png]] | |
| − | |||
| − | |||
| − | | After using [[Stealth]], a [[ | ||
| − | |||
| − | |||
| − | |||
|- | |- | ||
! [[Twohand Quicken]] | ! [[Twohand Quicken]] | ||
| [[Knight]] skill that boosts [[ASPD|attack speed]] with a [[Two Handed Sword]]. || [[Image:I_QuickenTwoHand.png]] | | [[Knight]] skill that boosts [[ASPD|attack speed]] with a [[Two Handed Sword]]. || [[Image:I_QuickenTwoHand.png]] | ||
|- | |- | ||
| − | ! [[ | + | ! [[Joint Beat]] |
| [[Lord Knight]] skill that causes various status effects. || [[Image:I_VitalStrike.png]] | | [[Lord Knight]] skill that causes various status effects. || [[Image:I_VitalStrike.png]] | ||
| − | |||
| − | |||
| − | |||
|- | |- | ||
! [[Weapon Perfection]] | ! [[Weapon Perfection]] | ||
Latest revision as of 13:58, 24 February 2024
Contents
Overview
This page lists the various status icons in Alfheim. These appear on the right-hand side of a player's screen and serve to let the player know if they are under any beneficial or adverse effects.
- Note: Names in italics do not currently display in the game.
Status Icons
| Name | Description | Icon |
|---|---|---|
| Ammunition | Indicates that a player is currently equipped with an ammunition. | |
| Alchemical Weapon | Indicates that the player has his/her weapon protected by an alchemist coat. This prevents his/her weapon from being broken or divested. | |
| Biochemical Helm | Indicates that the player has his/her headgear protected by an alchemist coat. This prevents his/her headgear from being broken or divested. | |
| Synthesized Shield | Indicates that the player has his/her shield protected by an alchemist coat. This prevents his/her shield from being broken or divested. | |
| Synthetic Armor | Indicates that the player has his/her armor protected by an alchemist coat. This prevents his/her armor from being broken or divested. | |
| Bard Song | Indicates that a player currently has his/her performance increased by a Bard's song. | |
| Dancer's Dance | Indicates that a player currently has his/her performance increased by a Dancer's dance. | |
| Falcon | Indicates that a hunter player is currently renting a falcon. The falcon allows to perform falcon specific skills and assists when performing regular attacks. | |
| Peco Riding | Indicates that a knight or crusader player is currently riding a Peco Peco. The Peco Peco increases a player's Movement Speed and carrying capacity, and allows the player to cast skills that require the player to be mounted. | |
| Sit | Indicates that a player is currently sitting down. |
Elemental Endow Icons
| Name | Description | Icon |
|---|---|---|
| Aspersio | The player currently has his weapon endowed with holy property by a priest. Each of the player's attacks will deal holy property damage. | |
| Enchant Poison | The player currently has his weapon endowed with poison property by an assassin. Each of the player's attacks will deal poison property damage. | |
| Flame Launcher | The player currently has his weapon endowed with fire property by a sage. Each of the player's attacks will deal Fire property damage. | |
| Seismic Weapon | The player currently has his weapon endowed with earth property by a sage. Each of the player's attacks will deal earth property damage. | |
| Lightning Loader | The player currently has his weapon endowed with wind property by a sage. Each of the player's attacks will deal wind property damage. | |
| Frost Weapon | The player currently has his weapon endowed with water property by a sage. Each of the player's attacks will deal water property damage. | |
| Item Endow | The player currently has his weapon endowed with a property via the use of item (e.g. Cursed Water) or equipment. | |
| Mild Wind (Earth) | The player has endowed himself with earth property using the Taekwon skill Mild Wind. Each attack will deal Earth property damage. | |
| Mild Wind (Wind) | The player has endowed himself with wind property using the Taekwon skill Mild Wind. Each attack will deal Wind property damage. | |
| Mild Wind (Water) | The player has endowed himself with water property using the Taekwon skill Mild Wind. Each attack will deal Water property damage. | |
| Mild Wind (Fire) | The player has endowed himself with Fire property using the Taekwon skill Mild Wind. Each attack will deal Fire property damage. | |
| Mild Wind (Ghost) | The player has endowed himself with ghost property using the Taekwon skill Mild Wind. Each attack will deal Ghost property damage. | |
| Mild Wind (Shadow) | The player has endowed himself with shadow property using the Taekwon skill Mild Wind. Each attack will deal Shadow property damage. | |
| Mild Wind (Holy) | The player has endowed himself with holy property using the Taekwon skill Mild Wind. Each attack will deal Holy property damage. |
Expanded Classes Status Icons
| Name | Description | Icon |
|---|---|---|
| Kaahi | A Soul Linker status that recovers HP when hit at the cost of the player's SP. | |
| Kaizel | A Soul Linker status that revives the player instantly upon death. | |
| Kaupe | A Soul Linker status that completely blocks a single attack by chance. | |
| Cicada Skin Shed | A Ninja status that allows the caster to evade attacks, moving him/her away from the opponent. | |
| Gatling Fever | A Gunslinger status that boosts a player's ASPD and damage with a gatling gun. | |
| Gunslinger's Panic | A Gunslinger status that boosts Flee rate and ranged damage resistance at the cost of accuracy. | |
| Happy Break | A Taekwon status that indicates a player can use an Earth Spike scroll while only consuming SP. | |
| Increase Accuracy | A Gunslinger status that increases DEX and AGI by 4. | |
| Last Stand | A Gunslinger status that boosts ATK and ASPD at the cost of being unable to move. | |
| Mirror Image | A Ninja status allows users to evade attacks. | |
| Ninja Aura | A Ninja status that boosts INT and STR, and allows for advanced Ninja skills to be cast. | |
| Comfort of the Sun | A Star Gladiator status that increases the player's defense. | |
| Comfort of the Moon | A Star Gladiator status that increases the player's Flee rate. | |
| Comfort of the Stars | A Star Gladiator status that increases the player's attack speed. | |
| Sprint | A Taekwon status indicates that he/she receives bonus attack power and STR while unarmed. | |
| Prepare Counter Kick | A Taekwon status allows the player to trigger a stance when attacking. | |
| Prepare Axe Kick | A Taekwon status allows the player to trigger a stance when attacking. | |
| Prepare Round Kick | A Taekwon status allows the player to trigger a stance when attacking. | |
| Prepare Whirlwind Kick | A Taekwon status allows the player to trigger a stance when attacking. | |
| Tumbling | A Taekwon status allows the player to evade ranged attacks by chance. | |
| Soul Link | A status allows the player to use special skills when under the effects of a Spirit Link. |
Holy Skills Status
| Name | Description | Icon |
|---|---|---|
| Angelus | The player's soft defense and HP are increased. | |
| Assumptio | The player's DEF and incoming heal effectiveness are increased. | |
| Basilica | The player's Holy property magical damage is increased. Also increases the player's physical damage against Shadow and Undead property monsters. | |
| Blessing | The player's STR, INT, DEX, and HIT are increased. | |
| B.S Sacramenti | The player's armor is temporarily enchanted with the Holy property. | |
| Gloria | The player's LUK is increased. | |
| Increase AGI | The player's Movement Speed, ASPD, and AGI is increased. | |
| Impositio Manus | The party's attack power and magic attack power is increased. | |
| Kyrie Eleison | The player is protected from a certain amount of damage. | |
| Lex Aeterna | The player takes double damage from the next attack. | |
| Magnificat | The player's HP Recovery and SP Recovery rate occur at double pace. | |
| Providence | The player takes reduced damage from both Holy property attacks and Demon race monsters. | |
| Devotion | The player is being protected by a Crusader who is taking damage for them. | |
| Signum Crucis | The Demon, Undead, and Ghost monsters defense are reduced. | |
| Slow Poison | The player does not lose HP from being poisoned. | |
| Suffragium | The player's variable cast time is reduced. |
Item Status Icons
| Name | Description | Icon |
|---|---|---|
| Battle Manual / Advanced Battle Manual / Daily Exp | The player is currently under the effects of Battle Manual / Advanced Battle Manual Silvervines or Daily Exp. The player will receive 50%/100% more experience from monsters killed. | |
| Job Battle Manual | ||
| Life Insurance | The player is currently under the effects of life insurance from the Kafra Shop. If the player dies he/she will not lose any experience. | |
| Pastry Item | The player currently has his/her stats increased by a pastry item. This icon displays for Sesame Pastry, Honey Pastry, and Rainbow Cake. | |
| Coldproof Potion | The player currently takes reduced damage from water property attacks, but increased damage from wind. | |
| Earthproof Potion | The player currently takes reduced damage from earth property attacks, but increased damage from fire. | |
| Fireproof Potion | The player currently takes reduced damage from Fire property attacks, but increased damage from water. | |
| Thunderproof Potion | The player currently takes reduced damage from wind property attacks, but increased damage from earth. | |
| Agility Food | The player currently has his/her AGI increased by consuming a food item. | |
| Dexterity Food | The player currently has his/her DEX increased by consuming a food item. | |
| Intelligence Food | The player currently has his/her INT increased by consuming a food item. | |
| Luck Food | The player currently has his/her LUK increased by consuming a food item. | |
| Strength Food | The player currently has his/her STR increased by consuming a food item. | |
| Vitality Food | The player currently has his/her VIT increased by consuming a food item. | |
| Increase HP Potion | The player currently has his/her Max HP increased. | |
| Increase SP Potion | The player currently has his/her Max SP increased. | |
| HP/SP Recovery Potion | The players recover a certain amount of HP or SP every x second. | |
| Attack Speed Up | The player is currently under the effects of an attack speed-enhancing potion. This icon displays for Concentration Potion, Awakening Potion, and Berserk Potion. | |
| ATK Increase | The player currently has his/her attack increased. | |
| MATK Increase | The player currently has his/her magical attack increased. |
Adverse Status Icons
| Name | Description | Icon |
|---|---|---|
| Minor Weight | The player is over 70% of his/her carrying capacity. This prevents natural HP Recovery and SP Recovery from the player. | |
| Major Weight | The player is over 90% of his/her carrying capacity. This prevents natural HP Recovery and SP Recovery from the player and using any active skills or attacking. | |
| Agility Down | The player is currently under the effects of Decrease AGI. This reduces the player's AGI and slows their Movement Speed by 25%. | |
| Bleeding | The player is currently affected by bleeding status. The player's HP decreases rapidly. | |
| Break | ||
| Broken Weapon | The player has their weapon broken. | |
| Broken Armor | The player has their armor broken. | |
| Chaos | ||
| Critical Wounds | Healing cast on the player or Healing Items consumed are reduced by a percentage. | |
| Curse | ||
| Strip Armor | The player has had his/her armor stripped away by a Rogue or Stalker. While active, the player is unable to re-equip their armor. | |
| Strip Helm | The player has had his/her headgear stripped away by a Rogue or Stalker. While active, the player is unable to re-equip their headgear. | |
| Strip Shield | The player has had his/her shield stripped away by a Rogue or Stalker. While active, the player is unable to re-equip his shield. | |
| Strip Weapon | The player has had his/her Weapons stripped away by a Rogue or Stalker. While active, the player is unable to re-equip his weapon. | |
| Frozen | ||
| Hallucination | The player is currently hallucinating. When hallucinating, the player will have his/her vision impaired, be unable to properly judge damage being dealt to themselves and flinch when targeted by any attack regardless of whether that attack connects. | |
| Hell's Power | The player is currently inflicted with the Hell's Power status. This prevents the player from being revived by the skill Resurrection for several minutes. | |
| Poison | ||
| Quagmire | The player is currently inside a quagmire area. This reduces a player's DEX and AGI. | |
| Silence | ||
| Sleep | The player is currently affected by sleep status. The player will be unable to do any action. | |
| Slow Casting | The player is currently inflicted by the Slow Casting status. All skills has their Cast Time increased by a certain percentage. | |
| Stone | ||
| Stun | The player is currently affected by stun status. The player will be unable to do any action. | |
| Tarot Card of Fate | The player is currently inflicted by an effect from a Gypsy or Clown, Tarot Card of Fate. The effects vary depending on the card drawn on the player. |
Skill Status Icons
| Name | Description | Icon |
|---|---|---|
| Adrenaline Rush | Blacksmith support skill that boosts a player's attack speed with mace and axe weapons. | |
| Berserk | Swordman skill that causes Provoke status on the user when his/her HP drops low enough. | |
| Cart Boost | Whitesmith skill that boosts Movement Speed and allows casting of Cart Termination. | |
| Cloaking | Assassin skill that hides the player from sight and allows the player to move around. | |
| Close Confine | Rogue skill that locks the caster and the target player together, preventing them from moving. | |
| Concentration | Lord Knight skill that increases ATK and Hit while decreasing DEF. | |
| Reject Sword | Stalker skill that reflects sword-based attacks from players and attacks from monsters. | |
| Crazy Uproar | Merchant skill that increased STR by 4 and ATK by 30. | |
| Defender | Crusader skill that greatly reduces ranged damage. | |
| Double Casting | Professor skill that allows double cast Bolt skills. | |
| Enchant Deadly Poison | Assassin Cross skill that greatly increases physical attack damage. | |
| Endure | Swordman skill that increases mdef and prevents flinching. | |
| Energy Coat | Mage skill that reduces damage received from attacks but drains SP each time the user is hit. | |
| True Sight | Sniper skill that boosts Hit rate, Critical Hit rate, attack speed, and damage. | |
| Fury (Critical Explosion) | Monk skill that boosts Critical rate and allows casting of Asura Strike. | |
| Go! Parents Go! | ||
| Auto Guard | Crusader skill that blocks incoming melee damage. | |
| Hiding | Thief skill that renders a player immobile but hidden from sight and immune to area damage except Heaven's Drive. | |
| Auto Spell | Sage skill that allows auto-cast Bolt skills when attacking. | |
| Improve Concentration | Archer skill that increases AGI and DEX. | |
| Land Skill Cast | After casting Deluge, Volcano, or Whirlwind, a Sage or Scholar can cast new land skills without the gemstone requirement. | |
| Marionette Control | The player stats are endowed to him/her by a Gypsy or Minstrel. | |
| Maximize Power | Blacksmith skill that causes all attacks to strike for maximum damage. | |
| Maximum Over Thrust | Whitesmith skill that boosts physical attack power. | |
| Steel Body | ||
| Mom, Dad, I love you! | ||
| Amplify Magic Power | High Wizard skill, which indicates that the next skill cast will be cast with 50% increased magical attack power. | |
| One-Hand Quicken | Knight skill that boosts attack speed with an One Handed Sword. | |
| Parry | Lord Knight skill that allows the player to evade physical damage. | |
| Play Dead | Indicates that a novice player is currently playing dead. | |
| Poison React | Assassin skill that counters poison property attacks. | |
| Over Thrust | Blacksmith skill that boosts physical attack power. | |
| Preserve | Stalker skill that prevents copying of skills for Intimidate. | |
| Provoke | Swordman skill status that reduces defense but boosts attack power. | |
| Tension Relax | Lord Knight skill that triples HP Recovery while sitting. | |
| Melt Down | Whitesmith skill that breaks armor and weapon for each attack by chance. | |
| Reflect Shield | Crusader skill that reflects physical damage back at the attacker. | |
| Shrink | Crusader skill that knocks opponents back when blocking an attack with Auto Guard. | |
| Sight Blaster | Wizard skill that throws an opponent away if they come too close. | |
| Gangster's Paradise | Indicates that a Rogue player is currently under the effect of Gangster's Paradise. | |
| Spear Quicken | Crusader skill that increases attack speed, Flee rate and Critical Hit rate with a spear. | |
| Chase Walk | After using Stealth, a Stalker gains a boost to his/her STR for a period of time. | |
| Twohand Quicken | Knight skill that boosts attack speed with a Two Handed Sword. | |
| Joint Beat | Lord Knight skill that causes various status effects. | |
| Weapon Perfection | Blacksmith skill that negates the size penalty of the equipped weapon. | |
| Wind Walker | Sniper skill that boosts AGI and Movement Speed. |