Difference between revisions of "Resurrection"
		
		
		
		
		
		
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{{Skill Info  | {{Skill Info  | ||
| − | | class =   | + | | class = Acolyte  | 
| − | | class2 =  | + | | class2 = Super Novice  | 
| class3 =  | | class3 =  | ||
| type = Supportive  | | type = Supportive  | ||
| levels = 4 (Fixed)  | | levels = 4 (Fixed)  | ||
| − | | prereqs =   | + | | prereqs = [[Increase SP Recovery]] Lv. 4, [[Status Recovery]] Lv. 1    | 
| quest =  | | quest =  | ||
| spcost = 60  | | spcost = 60  | ||
| hpcost =  | | hpcost =  | ||
| − | | time = (8 - (Skill Level  | + | | time = (8 - (Skill Level x 2)) seconds    | 
| − | | delay = (-1   | + | | delay = (Skill Level - 1) seconds    | 
| duration =  | | duration =  | ||
| target = Monsters & Players (Except Self)  | | target = Monsters & Players (Except Self)  | ||
| − | | range =  | + | | range = 9  | 
| area =  | | area =  | ||
| knock =  | | knock =  | ||
| element =  | | element =  | ||
| status =  | | status =  | ||
| − | | catalyst = 1 Blue Gemstone  | + | | catalyst = 1 {{Item|id=717 Blue Gemstone}}  | 
| cf_name =  | | cf_name =  | ||
| cf_value =  | | cf_value =  | ||
}}  | }}  | ||
== Description ==  | == Description ==  | ||
| − | + | '''Resurrection''' is a 1st class supportive skill available as [[Acolyte]] and [[Super Novice]]. It revives a dead character. When used on [[Undead]] property monsters (excluding [[Boss Protocol]] monsters), it has the same effect (and chance and cast delay) as [[Turn Undead]]. Each cast consumes 1 {{Item|id=717 Blue Gemstone}}.  | |
| − | {| class="wikitable"  | + | {|class="wikitable"  | 
| − | !Level   | + | !Skill Level !! HP% upon revival !! Cast Time !! Cast Delay  | 
|-  | |-  | ||
| − | |  | + | !1  | 
| + | |10% Max HP || 6 sec || None  | ||
|-  | |-  | ||
| − | |  | + | !2  | 
| + | |30% Max HP || 4 sec || 1 sec  | ||
|-  | |-  | ||
| − | |  | + | !3  | 
| + | |50% Max HP || 2 sec || 2 sec  | ||
| + | |-  | ||
| + | !4  | ||
| + | |80% Max HP || None || 3 sec  | ||
|}  | |}  | ||
| − | {{Navbox   | + | {{Navbox Acolyte}}  | 
| + | {{Navbox SuperNovice}}  | ||
Latest revision as of 11:52, 26 December 2024
 
 | |
| Type: | Supportive Skill | 
| Levels: | 4 (Fixed) | 
| SP Cost: | 60 | 
| Cast Time: | (8 - (Skill Level x 2)) seconds | 
| Cast Delay: | (Skill Level - 1) seconds | 
| Target: | Monsters & Players (Except Self) | 
| Range: | 9 cells | 
| Catalyst: | 1 Blue Gemstone | 
| Prerequisites | |
| Increase SP Recovery Lv. 4, Status Recovery Lv. 1 | |
Description
Resurrection is a 1st class supportive skill available as Acolyte and Super Novice. It revives a dead character. When used on Undead property monsters (excluding Boss Protocol monsters), it has the same effect (and chance and cast delay) as Turn Undead. Each cast consumes 1 Blue Gemstone.
| Skill Level | HP% upon revival | Cast Time | Cast Delay | 
|---|---|---|---|
| 1 | 10% Max HP | 6 sec | None | 
| 2 | 30% Max HP | 4 sec | 1 sec | 
| 3 | 50% Max HP | 2 sec | 2 sec | 
| 4 | 80% Max HP | None | 3 sec | 
