Difference between revisions of "Sacrifice"
		
		
		
		
		
		
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|  (Created page with "{{Skill Info | class = Paladin | class2 = | class3 = | type = Offensive | levels = 5 | prereqs = (Swordman) Endure Lv. 1, (Crusader) Sacrifice Lv. 3 | quest =...") |  (→Notes) | ||
| Line 47: | Line 47: | ||
| * Other skills can be used after turning MR on. Those skills will not gain the damage multiplier. | * Other skills can be used after turning MR on. Those skills will not gain the damage multiplier. | ||
| * The player loses 9% [[HP]] based on [[Max HP]] after each swing. Meaning 5 swings equal 45% HP lost. | * The player loses 9% [[HP]] based on [[Max HP]] after each swing. Meaning 5 swings equal 45% HP lost. | ||
| − | * It ignores [[ | + | * It ignores [[Flee]] and [[DEF]] of the target. | 
| * It can be [[Perfect Dodge|Perfectly Dodged]] | * It can be [[Perfect Dodge|Perfectly Dodged]] | ||
| * Upon hitting the Emperium with it, it does no damage but still takes 9% [[HP]] each swing. | * Upon hitting the Emperium with it, it does no damage but still takes 9% [[HP]] each swing. | ||
Revision as of 16:50, 27 February 2023
|  Sacrifice | |
|---|---|
|   | |
| Type: | Offensive Skill | 
| Levels: | 5 | 
| SP Cost: | 100 | 
| HP Cost: | 9% | 
| Cast Time: | None | 
| Cast Delay: | ASPD | 
| Duration: | Until 5 melee hits are dealt or dispelled | 
| Target: | Self/Foe (buff self then attack foe) | 
| Range: | Melee | 
| Property: | Neutral | 
| Prerequisites | |
| (Swordman) Endure Lv. 1, (Crusader) Sacrifice Lv. 3 | |
Description
(Alt: Martyr's Reckoning) Inflict high damage for the next few attacks by sacrificing HP. Once Sacrifice is cast, the Paladin will lose an amount of health equal to 9% of the caster's HP for the next five attacks. However, these five attacks will have enhanced damage. Sacrifice has no time duration. Re-logging, Dispel, dying, or using BGospel removes Sarifice.
| Level | 1 | 2 | 3 | 4 | 5 | 
|---|---|---|---|---|---|
| HP Consumption Per Hit (%) | 9 | 9 | 9 | 9 | 9 | 
| Damage Multiplier | 1 | 1.1 | 1.2 | 1.3 | 1.4 | 
Notes
- Damage is increased according to HP, skill level and weapon +% damage cards. ATK does not affect damage.
- Cards increasing the damage will not affect the amount of HP sacrificed.
- Sacrifice is forced-Neutral element.
- Reduction equipment reduces the damage.
- The Sign accessory boosts damage by 5%.
- Reflect Shield and some equipment reflect damage.
- It does suffer damage penalty during WoE.
- Other skills can be used after turning MR on. Those skills will not gain the damage multiplier.
- The player loses 9% HP based on Max HP after each swing. Meaning 5 swings equal 45% HP lost.
- It ignores Flee and DEF of the target.
- It can be Perfectly Dodged
- Upon hitting the Emperium with it, it does no damage but still takes 9% HP each swing.
- Foes inside Safety Wall take no damage but the caster loses 9% HP on each swing regardless.
- Ice Pick does not affect the damage.
- Can be used on Boss Monsters.
- Counter Instinct has a chance of halving the damage and reflecting it.
| Crusader & Paladin | |
|---|---|
| 2nd Class Skills | Cavalier Mastery • Cure • Defender • Demon Bane • Devotion • Divine Protection • Faith • Grand Cross • Auto Guard • Heal • Holy Cross • Peco Peco Ride • Providence • Reflect Shield • Shield Boomerang • Shrink • Shield Charge • Spear Mastery • Spear Quicken | 
| Transcendent Skills | Gospel • Pressure • Sacrifice • Shield Chain | 
| Quests | Crusader Job Change Guide • Crusader Skill Quest • Rebirth Walkthrough | 
| Weapons | One Handed Sword • Spear • Two Handed Sword | 
