Difference between revisions of "Mass Spiral"
		
		
		
		
		
		
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| Line 8: | Line 8: | ||
|time=1 second  | |time=1 second  | ||
|delay=1 second  | |delay=1 second  | ||
| − | |cooldown=  | + | |cooldown=1/3 seconds  | 
|target=Enemy  | |target=Enemy  | ||
|range=9  | |range=9  | ||
Revision as of 16:59, 3 February 2023
 
 | |
| Type: | Offensive Skill | 
| Levels: | 5 | 
| SP Cost: | 26 + (Skill Level × 2) | 
| Cast Time: | 1 second | 
| Cast Delay: | 1 second | 
| Cooldown: | 1/3 seconds | 
| Target: | Enemy | 
| Range: | 9 cells | 
| Weapon: | Rifle | 
| Prerequisites | |
| (Gunslinger) Tracking Lv. 5 | |
Mass Spiral is an Expanded class offensive skill available as Night Watch.
Effect
Fires a piercing bullet that does additional damage depending on the targets DEF and VIT.
| Level | Base Damage (ATK) | SP Cost | 
|---|---|---|
| 1 | 120% | 28 | 
| 2 | 140% | 30 | 
| 3 | 160% | 32 | 
| 4 | 180% | 34 | 
| 5 | 200% | 36 | 
Notes
This ability has a hard cooldown of 0.334 seconds meaning you can only use it 3 times per second even with full cast delay reduction.
This ability works like Occult Impaction and Ice Pick effect.
