Difference between revisions of "Taekwon"
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{{Infobox Job | {{Infobox Job | ||
|jobBase=Novice | |jobBase=Novice | ||
| − | |jobType= | + | |jobType=Expanded |
|changesAt=[[Payon]] | |changesAt=[[Payon]] | ||
|skills=17 | |skills=17 | ||
| Line 14: | Line 14: | ||
== Overview == | == Overview == | ||
| − | TaeKwon Kids are practitioners of the art of Taekwon-Do. They forego the use of weapons and instead specialize in various kicks | + | TaeKwon Kids are practitioners of the art of Taekwon-Do. They forego the use of weapons and instead specialize in various kicks. Taekwons, [[Star Gladiator]]s, and [[Soul Linker]]s share a unique level-up angel that provides level 5 [[Blessing]] and [[Increase AGI]] for 10 minutes with each base level. |
| − | == | + | == Job Change Guide == |
| − | + | {{:Taekwon Job Change Guide}} | |
| − | |||
| + | [[Image:Taekwon.jpg|thumb]] | ||
== Skills == | == Skills == | ||
| Line 25: | Line 25: | ||
=== Stances === | === Stances === | ||
| − | Stances | + | Stances give certain effects and amplify their corresponding kicks. Only 1 stance skill can be active at a time. |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
| Line 31: | Line 31: | ||
! Skill !! Description !! Levels !! Type | ! Skill !! Description !! Levels !! Type | ||
|- | |- | ||
| − | | {{Skill List|skill= | + | | {{Skill List|skill=Tornado Stance}} |
| − | || | + | || Basic attacks deal splash damage of 2 cells around the target. [[Tornado Kick]] summons a tornado that pulls enemies in and deals damage. || 1 |
| − | |||
| − | |||
| − | |||
| − | |||
|style="background:#ccffff"| Supportive | |style="background:#ccffff"| Supportive | ||
|- | |- | ||
| − | | {{Skill List|skill= | + | | {{Skill List|skill=Falling Star Stance}} |
| − | || | + | || Drop a Falling Star on the enemy every 2 basic attacks that deals magic damage. [[Heel Drop Kick]] can echo the stars to deal an instance of burst damage. || 1 |
|style="background:#ccffff"| Supportive | |style="background:#ccffff"| Supportive | ||
|- | |- | ||
| − | | {{Skill List|skill= | + | | {{Skill List|skill=Titanic Stance}} |
| − | || | + | || Deal more damage to enemies the less HP they have. [[Roundhouse Kick]] deals another instance of damage when enemies are pushed into walls. || 1 |
|style="background:#ccffff"| Supportive | |style="background:#ccffff"| Supportive | ||
|- | |- | ||
| − | | {{Skill List|skill= | + | | {{Skill List|skill=Counter Kick Stance}} |
| − | || | + | || Reduce all damage taken. [[Counter Kick]] heals the player for 10% of the damage dealt by the kick. || 1 |
|style="background:#ccffff"| Supportive | |style="background:#ccffff"| Supportive | ||
|} | |} | ||
=== Kicks === | === Kicks === | ||
| − | + | Kicks are the Taekwon Kid's damaging attacks. Their respective stance must be toggled. The exception to this rule is that [[Tumbling]] does not have to be toggled to use [[Flying Kick]]. | |
| − | Kicks are the | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
| Line 61: | Line 56: | ||
|- | |- | ||
| {{Skill List|skill=Whirlwind Kick}} | | {{Skill List|skill=Whirlwind Kick}} | ||
| − | || | + | || 5x5 [[AoE]] kick, up to 300% damage. || 7 |
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
|- | |- | ||
| Line 69: | Line 64: | ||
|- | |- | ||
| {{Skill List|skill=Round Kick}} | | {{Skill List|skill=Round Kick}} | ||
| − | | Up to 400% damage to the target, pushes back and [[stun|stuns]] enemies surrounding it. || 7 | + | | Up to 400% damage to the target, pushes back, and [[stun|stuns]] enemies surrounding it. || 7 |
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
|- | |- | ||
| Line 76: | Line 71: | ||
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
|- | |- | ||
| − | | {{Skill List|skill=Flying | + | | {{Skill List|skill=Flying Kick}} |
| − | || Up to 100% base damage, increases if activated after [[Break Fall]] or while [[Running]]. Instantly moves the user to target. Dispels [[Soul Linker]] | + | || Up to 100% base damage, increases if activated after [[Break Fall]] or while [[Running]]. Instantly moves the user to target. Dispels [[Soul Linker]] buffs on target. || 7 |
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
|} | |} | ||
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! Skill !! Description !! Levels !! Type | ! Skill !! Description !! Levels !! Type | ||
|- | |- | ||
| − | | {{Skill List|skill= | + | | {{Skill List|skill=Sprint}} |
| − | || Move quickly in a straight line. Passively increases unarmed damage and kick skill damage. At level 7 or higher, enables to buff self for +10 [[ | + | || Move quickly in a straight line. Passively increases unarmed damage and kick skill damage. At level 7 or higher, enables to buff self for +10 [[STR]] || 10 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
| − | | {{Skill List |skill=Peaceful | + | | {{Skill List |skill=Peaceful Break}} |
| − | || Recover [[HP]] quickly when sitting next to another sitting Taekwon | + | || Recover [[HP]] quickly when sitting next to another sitting Taekwon, [[Star Gladiator]] or [[Soul Linker]]. Using /doridori further increases this regen. || 10 |
|style="background:#cccccc"| Passive | |style="background:#cccccc"| Passive | ||
|- | |- | ||
| − | | {{Skill List|skill= | + | | {{Skill List|skill=Happy Break}} |
| − | || Recover [[SP]] quickly when sitting next to another sitting Taekwon kid, [[ | + | || Recover [[SP]] quickly when sitting next to another sitting Taekwon kid, [[Star Gladiator]] or [[Soul Linker]]. Using /doridori further increases this regen. <br>Passively adds a high chance of not consuming [[Earth Spike]] scrolls on use. || 10 |
|style="background:#cccccc"| Passive | |style="background:#cccccc"| Passive | ||
|- | |- | ||
| {{Skill List|skill=Kihop}} | | {{Skill List|skill=Kihop}} | ||
| − | || | + | || Increases [[ATK]] by up to 10% per person in your party and on the same map as you. || 5 |
|style="background:#cccccc"| Passive | |style="background:#cccccc"| Passive | ||
|- | |- | ||
| − | | {{Skill List|skill= | + | | {{Skill List|skill=Leap}} |
|| Jump over cells, including impassable ones. || 5 | || Jump over cells, including impassable ones. || 5 | ||
| − | |style="background:# | + | |style="background:#ccffcc"| Active |
|- | |- | ||
| − | | {{Skill List|skill= | + | | {{Skill List|skill=Taekwon Mission}} |
| − | || Gives you a mission to hunt a specific monster type to compete for Taekwon ranker status. Not usable by [[ | + | || Gives you a mission to hunt a specific monster type to compete for Taekwon ranker status. Not usable by [[Star Gladiator]]s or [[Soul Linker]]s. || 1 |
|style="background:#ccffcc"| Active | |style="background:#ccffcc"| Active | ||
|- | |- | ||
| − | | {{Skill List|skill= | + | | {{Skill List|skill=Mild Wind}} |
| Change the element of your weapon to anything but poison and neutral for a duration. || 7 | | Change the element of your weapon to anything but poison and neutral for a duration. || 7 | ||
| − | |style="background:# | + | |style="background:#ccffff"| Supportive |
| + | |- | ||
| + | | {{Skill List|skill=Tumbling}} | ||
| + | || Chance to dodge ranged magic and AoE attacks. If in [[Sprint|Spurt]] status, also 20% chance to dodge melee attacks. Enables to use [[Flying_Kick|Flying kick]] as a counter. Usable by [[Soul_Linker|Soul linkers]]. || 1 | ||
| + | |style="background:#ccffff"| Supportive | ||
|} | |} | ||
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!Stat\Amount||+1||+2||+3||+4||+5||+6 | !Stat\Amount||+1||+2||+3||+4||+5||+6 | ||
|- | |- | ||
| − | !STR | + | ![[STR]] |
|1||2||3||4||5||6 | |1||2||3||4||5||6 | ||
|- | |- | ||
| − | !AGI | + | ![[AGI]] |
|20||21||22||23||24||25 | |20||21||22||23||24||25 | ||
|- | |- | ||
| − | !VIT | + | ![[VIT]] |
| || || || || || | | || || || || || | ||
|- | |- | ||
| − | !INT | + | ![[INT]] |
| || || || || || | | || || || || || | ||
|- | |- | ||
| − | !DEX | + | ![[DEX]] |
|10||11||12||13||14||15 | |10||11||12||13||14||15 | ||
|- | |- | ||
| − | !LUK | + | ![[LUK]] |
| || || || || || | | || || || || || | ||
|} | |} | ||
=== Happiness === | === Happiness === | ||
| − | Happiness is a special status achievable by Taekwon-class characters sitting beside each other and using the /doridori emote. It has no intrinsic bonuses, but entering it can wipe a [[Star Gladiator|Star Gladiator's]] Solar, Lunar, and Stellar designations. Also, the skill [[ | + | Happiness is a special status achievable by Taekwon-class characters sitting beside each other and using the /doridori emote. It has no intrinsic bonuses, but entering it can wipe a [[Star Gladiator|Star Gladiator's]] Solar, Lunar, and Stellar designations. Also, the skill [[Happy Break]] gives a high chance of [[Earth Spike]] scrolls not being consumed when used. |
| − | |||
| − | |||
| − | {{Navbox | + | {{Navbox Taekwon}} |
{{Navbox Classes}} | {{Navbox Classes}} | ||
Latest revision as of 08:11, 4 May 2026
| |||||
| Job Base: | Novice | ||||
| Job Type: | Expanded | ||||
| Changes At: | Payon | ||||
| Number of Skills: | 17 | ||||
| Total Skill Points: | 88 | ||||
| Total Quest Skills: | 0 | ||||
| Job Bonuses | |||||
| STR | AGI | VIT | INT | DEX | LUK |
| +6 | +6 | +0 | +0 | +6 | +0 |
Contents
Overview
TaeKwon Kids are practitioners of the art of Taekwon-Do. They forego the use of weapons and instead specialize in various kicks. Taekwons, Star Gladiators, and Soul Linkers share a unique level-up angel that provides level 5 Blessing and Increase AGI for 10 minutes with each base level.
Job Change Guide
SkillsSee Star Gladiator Skills or Soul Linker Skills for second class skills. StancesStances give certain effects and amplify their corresponding kicks. Only 1 stance skill can be active at a time.
KicksKicks are the Taekwon Kid's damaging attacks. Their respective stance must be toggled. The exception to this rule is that Tumbling does not have to be toggled to use Flying Kick.
Skills
Job Bonuses
HappinessHappiness is a special status achievable by Taekwon-class characters sitting beside each other and using the /doridori emote. It has no intrinsic bonuses, but entering it can wipe a Star Gladiator's Solar, Lunar, and Stellar designations. Also, the skill Happy Break gives a high chance of Earth Spike scrolls not being consumed when used.
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