Difference between revisions of "Card Reference"

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This is a reference of [[card]]s which can be grouped according to their effects.
+
This is a reference of [[cards]] which can be grouped according to their effects.
  
== Autocast Cards ==
+
= Weapons =  
  
See [[Autocast]] for cards that enable the player to automatically cast a skill under certain circumstances.
+
== Weapons Cards by Race ==
  
== Status Defensive Cards ==
+
The following [[Weapons | weapon]] cards increase inflicted physical damage by 20% based on the [[race]] of the enemy.
 
 
The following cards grant immunity or reduction to [[Status Effects|Status Effects]].
 
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
! [[Status Effects]]
+
! [[Race]]
! Immunity Cards
 
! Resistance Cards
 
|-
 
! [[Status Effects#Bleeding|Bleeding]]
 
| {{item | id=4336 Ungoliant Card}}
 
| {{item | id=4261 Wootan Fighter Card}}
 
|-
 
! [[Status Effects#Blind|Blind]]
 
| {{item | id=4122 Deviruchi Card}}
 
| {{item | id=4046 Martin Card}}
 
|-
 
! [[Status Effects#Chaos|Chaos]]
 
| {{item | id=4330 Evil Snake Lord Card}}, {{item | id=4087 Giearth Card}}
 
| {{item | id=4260 Wootan Shooter Card}}
 
|-
 
! [[Status Effects#Curse|Curse]]
 
| {{item | id=4330 Evil Snake Lord Card}}
 
| N/A
 
|-
 
! [[Status Effects#Frozen|Frozen]]
 
| {{item | id=4141 Evil Druid Card}}, {{item | id=4105 Marc Card}}, {{item | id=4386 Detardeus Card}}
 
| {{item | id=4067 Megalodon Card}}
 
|-
 
! [[Status Effects#Poison|Poison]]
 
| N/A
 
| {{item | id=4110 Ghoul Card}}
 
|-
 
! [[Status Effects#Silence|Silence]]
 
| {{item | id=4112 Marduk Card}}
 
| {{item | id=4039 Stainer Card}}
 
|-
 
! [[Status Effects#Sleep|Sleep]]
 
| {{item | id=4127 Nightmare Card}}
 
| {{item | id=4041 Coco Card}}, {{item | id=4354 Gemini-S58 Card}} <sup>[1]</sup>
 
|-
 
! [[Status Effects#Stone|Stone]]
 
| {{item | id=4124 Medusa Card}}, {{item | id=4141 Evil Druid Card}}
 
| {{item | id=4090 Munak Card}} (15%), {{item | id=4075 Argos Card}}, {{item | id=4354 Gemini-S58 Card}} <sup>[1]</sup>
 
|-
 
! [[Status Effects#Stun|Stun]]
 
| {{item | id=4143 Orc Hero Card}}
 
| {{item | id=4223 Stalactic Golem Card}}, {{item | id=4354 Gemini-S58 Card}} <sup>[2]</sup>
 
|}
 
 
 
*Unless specified, resistance cards provide '''20%''' resistance.
 
*{{item | id=4141 Evil Druid Card}} users are immune to [[Status Effects#Stone|Stone]] and [[Status Effects#Frozen|Frozen]] because the [[Undead]] element cannot be frozen or stoned.
 
*<sup>[1]</sup> {{item | id=4354 Gemini-S58 Card}} provides 50% resistance if the user's [[Stats#VIT|VIT]] is 80 or greater.
 
*<sup>[2]</sup> {{item | id=4354 Gemini-S58 Card}} provides 30% resistance if the user's [[Stats#AGI|AGI]] is 90 or greater.
 
 
 
== Elemental Damage Reduction Cards ==
 
 
 
The following [[Garments | garment]] cards reduce received damage by 30% based on the attack's [[element]], except for those which reduce neutral element damage, which vary in their reductions.
 
 
 
{| class="wikitable" style="text-align: center;"
 
|-
 
! [[Element]]
 
 
! Card
 
! Card
! Prefix or Suffix
+
! Prefix
 
|-
 
|-
! rowspan="6" | [[Neutral]]
+
! [[Demi Human]]
| {{item | id=4375 Orc Baby Card}} (10%)<sup>[1]</sup>
+
| {{item | id=4035 Hydra Card}}
| ''Extra-High Level''
+
| ''Bloody''
 
|-
 
|-
| {{item | id=4334 Noxious Card}} (10%)
+
! [[Brute]]
| ''Anti-Sniping''
+
| {{item | id=4060 Goblin Card}}
 +
| ''Clamorous''
 
|-
 
|-
| {{item | id=4325 Harpy Card}} (15%)
+
! [[Insect]]
| ''Vicious''
+
| {{item | id=4063 Caramel Card}}
 +
| ''Insecticide''
 
|-
 
|-
| Pot Dofle Card - Custom Change (15%)
+
! [[Formless]]
| ''Aquarius''
+
| {{item | id=4007 Pecopeco Egg Card}}
 +
| ''Beholder''
 
|-
 
|-
| {{item | id=4133 Raydric Card}} (20%)
+
! [[Demon]]
| ''Immune''
+
| {{item | id=4111 Strouf Card}}
 +
| ''Decussate''
 
|-
 
|-
| {{item | id=4174 Deviling Card}} (50%)<sup>[2]</sup>
+
! [[Undead]]
| ''Deviant''
+
| [[Niflheim Dungeon#Cards|Brutal Murderer Card]]
 +
| ''Divine''
 
|-
 
|-
! [[Fire]]
+
! [[Fish]]
| {{item | id=4109 Jakk Card}}
+
| {{item | id=4080 Flora Card}}
| ''Flameguard''
+
| ''Fisher''
 
|-
 
|-
! rowspan="2" | [[Water]]
+
! [[Plant]]
| {{item | id=4095 Marse Card}}
+
| {{item | id=4068 Scorpion Card}}
| ''Genie's''
+
| ''Chemical''
 
|-
 
|-
| Pot Dofle Card - Custom Change (10%)
+
! [[Dragon]]
| ''Aquarius''
+
| {{item | id=4118 Earth Petite Card}}
 +
| ''Dragoon''
 
|-
 
|-
! [[Wind]]
+
! [[Angel]]
| {{item | id=4056 Dustiness Card}}
 
| ''of Warmth''
 
|-
 
! [[Earth]]
 
| {{item | id=4081 Hode Card}}
 
| ''Glorious''
 
|-
 
! [[Holy]]
 
 
| None
 
| None
 
| N/A
 
| N/A
|-
 
! [[Shadow]]
 
| {{item | id=4116 Isis Card}}
 
| ''Divine''
 
|-
 
! [[Undead]]
 
| {{item| id=4071 Orc Zombie Card}}
 
| ''Angelic''
 
|-
 
! [[Ghost]]
 
| {{item | id=4113 Marionette Card}}
 
| ''of Ghost''
 
|-
 
! [[Poison]]
 
| {{item | id=4108 Myst Card}}
 
| ''Innoxious''
 
 
|}
 
|}
  
*no card reduces damage from the [[Holy]] element.
+
*Due to no card being available against the [[angel]] race, it is required to use an appropriate card or items against the element; generally, angels are [[holy]]. Size cards also work.
*<sup>[1]</sup> Reduces [Neutral]] damage by an additional 5% if compounded to a [[Garments | garment]], which is [[Refinement System|refined]] to +9 or higher.
+
*Aditionally, {{item | id=4140 Abysmal Knight Card}} (prefix: ''liberation'') adds 25% damage with physical attacks towards [[Boss Protocol | boss]] class monsters.
*<sup>[2]</sup> Deviling Cards also increase damage from elements other than neutral by 50%.
 
  
== Racial Damage Reduction Cards ==
+
The following [[Weapons | weapon]] cards increase inflicted magical damage by 8% if your weapon is level 3 or 4 or 3% if it is level 2 or below based on the [[race]] of the enemy.
 
 
The following [[Shields | shield]] cards reduce received damage by 30% based on the [[Race]] of the enemy.
 
 
 
Generally, when a player hunts, an appropriate shield with a racial damage reduction card is a very useful tool; unless a different card is required for the shield slot, these cards are the main priority.
 
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
Line 144: Line 63:
 
! [[Race]]
 
! [[Race]]
 
! Card
 
! Card
! Prefix or Suffix
+
! Prefix
 
|-
 
|-
! [[Demi Human|Demi-Human]]
+
! [[Demi Human]]
| {{item | id=4058 Thara Frog Card}}
+
| [[New World#Cards|Zakudam Card]]
| ''Cranial''
+
| ''Mortal''
 
|-
 
|-
 
! [[Brute]]
 
! [[Brute]]
| {{item | id=4066 Orc Warrior Card}}
+
| [[New World#Cards|Bradium Golem Card]]
| ''Brutal''
+
| ''Carnivore''
 
|-
 
|-
 
! [[Insect]]
 
! [[Insect]]
| {{item | id=4074 Bigfoot Card}}
+
| [[New World#Cards|Pinguicula Card]]
| ''of Gargantua''
+
| ''Entomic''
 
|-
 
|-
 
! [[Formless]]
 
! [[Formless]]
| {{item | id=4314 Penomena Card}}
+
| [[New World#Cards|Cobalt Mineral Card]]
| ''Frame-Guard''
+
| ''Intangible''
 
|-
 
|-
 
! [[Demon]]
 
! [[Demon]]
| {{item | id=4136 Khalitzburg Card}}
+
| [[New World#Cards|Hell Apocalypse Card]]
| ''from Hell''
+
| ''Demonic''
 
|-
 
|-
 
! [[Undead]]
 
! [[Undead]]
| {{item|id=4340 Teddy Bear Card}}
+
| [[New World#Cards|Ancient Tree Card]]
| ''of Requiem''
+
| ''Undead''
 
|-
 
|-
 
! [[Fish]]
 
! [[Fish]]
| {{item | id=4083 Rafflesia Card}}
+
| [[New World#Cards|Naga Card]]
| ''Homer's''
+
| ''Marine''
 
|-
 
|-
 
! [[Plant]]
 
! [[Plant]]
| {{item | id=4059 Soldier Andre Card}}
+
| [[New World#Cards|Nepenthes Card]]
| ''of Cadi''
+
| ''Botany''
 
|-
 
|-
 
! [[Dragon]]
 
! [[Dragon]]
| {{item | id=4120 Sky Petite Card}}
+
| [[New World#Cards|Draco Egg Card]]
| ''of Dragoon''
+
| ''Draco''
 +
|-
 +
!rowspan=2| [[Angel]]
 +
|| {{item | id=4398 Dolor of Thanatos Card}}
 +
|| ''Darkness''
 +
|-
 +
|| [[Horror Toy Factory#Cards|Creepy Demon Card]]
 +
|| ''of Chill''
 
|-
 
|-
! [[Angel]]
 
| {{item|id=4138 Anubis Card}}
 
|  ''Satanic''
 
 
|}
 
|}
  
*These cards reduce both physical and magical damage, even for attacks that ignore [[Stats#DEF|DEF]] and [[Stats#MDEF|MDEF]].
+
*Dolor of Thanatos Card has 10% against their race instead of 8%/3%.
*{{item | id=4058 Thara Frog Card}} (prefix: ''cranial'') carded shield is generally the card brought to [[PvP and WoE#PvP|PvP]] or [[PvP and WoE#WoE|WoE]] environments.
 
*{{item | id=4253 Alice Card}} reduces damage received from [[Boss Protocol|Boss]] monsters by 40% but also increases damage received from other monsters by 40%.
 
*{{item | id=4231 Mi Gao Card}} reduces damage received from fort guardians by 50% during [[War of Emperium]] sieges.
 
*{{item | id=4059 Soldier Andre Card}} is currently unavailable.
 
  
== Shield Size Damage Reduction Cards ==
+
== Weapon Cards by Element ==
  
The following [[Shields | shield]] cards reduce received damage by 25% based on the [[size]] of the enemy. They are a useful substitute for [[#Racial_Damage_Reduction_Cards | racial damage reduction cards]] in areas where most or all enemies are the same sizes.
+
These cards add 20% damage to physical attacks against the [[element]] it targets. The cards that work against the four basic elements ([[fire]], [[water]], [[wind]], [[earth]]) are less powerful than simply changing the element of the weapon (using [[blacksmith]]-forged weapons, for example), but can be stacked with elemental converters or a [[Sage|Sage's]] endows. Players are generally [[neutral]] unless their armor changes it.
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
! [[Size]]
+
! [[Element]]
 
! Card
 
! Card
 
! Prefix or Suffix
 
! Prefix or Suffix
 
|-
 
|-
! [[Small]]
+
! [[Neutral]]
| {{item | id=4207 Mysteltainn Card}}
+
| [[Einbech Dungeon 3#Cards|Neo Mineral Card]]
| ''Anti-small''
+
| N/A
 +
|-
 +
! [[Fire]]
 +
| {{item | id=4049 Vadon Card}}
 +
| ''Flammable''
 +
|-
 +
! [[Water]]
 +
| {{item | id=4069 Drainliar Card}}
 +
| ''Saharic''
 +
|-
 +
! [[Wind]]
 +
| {{item | id=4030 Mandragora Card}}
 +
| ''Windy''
 +
|-
 +
! [[Earth]]
 +
| {{item | id=4065 Kaho Card}}
 +
| ''Underneath''
 +
|-
 +
! [[Holy]]
 +
| {{item | id=4085 Orc Skeleton Card}}
 +
| ''Damned''
 +
|-
 +
! [[Shadow]]
 +
| {{item | id=4005 Santa Poring Card}}
 +
| ''Hallowed''
 +
|-
 +
! [[Poison]]
 +
| {{item | id=4062 Anacondaq Card}}
 +
| ''Envenom''
 
|-
 
|-
! [[Medium]]
+
! [[Ghost]]
| {{item | id=4254 Ogretooth Card}}
+
| {{item | id=4202 Mao Guai Card}}
| ''Anti-medium''
+
| ''of Exorcism''
 
|-
 
|-
! [[Large]]
+
! [[Undead]]
| {{item | id=4250 Executioner Card}}
+
| [[Niflheim Dungeon#Cards|Grote Card]]
| ''Anti-large''
+
| ''Anti-Wight''
 
|}
 
|}
  
*These cards reduce both physical and magical damage, even for attacks that ignore [[Stats#DEF|DEF]] and [[Stats#MDEF|MDEF]].
+
The following [[Weapons | weapon]] cards increase inflicted magical damage by 8% if your weapon is level 3 or 4 or 3% if it is level 2 or below based on the [[element]] of the enemy.
*Each of these cards adds 1 [[Stats#DEF|DEF]].
 
*{{item | id=4413 Hodremlin Card}} reduces all damage by 15% as a size-based reduction.
 
* Scout Basilisk Card reduces small by x, medium by x, large by X
 
* Combat Basilik Card
 
* Charge Basilisk Card
 
 
 
== EXP Increase Cards by Race ==
 
 
 
The following cards grant the user 10% more [[EXP]]. However, the tradeoff is that the user will also take 20% more damage from monsters of that race. All of these cards are used in [[Footgear]] and are often called '''EXP Shoes'''.
 
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
! [[Race]]
+
! [[Element]]
 
! Card
 
! Card
! Prefix
+
! Prefix or Suffix
 
|-
 
|-
! [[Demi Human]]
+
! [[Neutral]]
| {{item | id=4245 Am Mut Card}}
+
| [[Old Glast Heim#Cards|Corrupted Duke Card]]
| ''Assassinator's''
+
| ''Unbiased''
 
|-
 
|-
! [[Brute]]
+
! [[Fire]]
| {{item | id=4204 Mini Demon Card}}
+
| [[Dragon Nest#Cards|Fruit Pom Spider Card]]
| ''Poacher's''
+
| ''Blaze''
 
|-
 
|-
! [[Insect]]
+
! [[Water]]
| {{item | id=4221 Skeleton General Card}}
+
| [[Byalan Dungeon 6#Cards|Sropho Card]]
| ''Insect Collector's''
+
| ''Cold''
 
|-
 
|-
! [[Formless]]
+
! [[Wind]]
| {{item | id=4239 Iron Fist Card}}
+
| [[Dragon Nest#Cards|Jungle Mandragora Card]]
| ''Veteran Hunter's''
+
| ''Gust''
 
|-
 
|-
! [[Demon]]
+
! [[Earth]]
| {{item | id=4249 Ancient Worm Card}}
+
| [[Old Glast Heim#Cards|Roaming Spellbook Card]]
| ''Witch Doctor's''
+
| ''Grounded''
 
|-
 
|-
! [[Undead]]
+
! [[Holy]]
| {{item|id=4275 Zombie Prisoner Card}}
+
| None
| ''Undead Killer's''
+
| N/A
 
|-
 
|-
! [[Fish]]
+
! [[Shadow]]
| {{item | id=4164 Gullinbursti Card}}
+
| [[Magma Dungeon 3#Cards|Rigid Explosion Card]]
| ''Fisherman's''
+
| ''Blessed''
 
|-
 
|-
! [[Plant]]
+
! [[Poison]]
| {{item | id=4151 Gajomart Card}}
+
| None
| ''Havoc Bringer's''
+
| N/A
 
|-
 
|-
! [[Dragon]]
+
! [[Ghost]]
| {{item | id=4267 Explosion Card}}
+
| [[Niflheim Dungeon#Cards|Pierrotzoist Card]]
| ''Dragon Slayer's''
+
| ''Supernatural''
 
|-
 
|-
! [[Angel]]
+
! [[Undead]]
| {{item|id=4235 Christmas Cookie Card}}
+
| [[Old Glast Heim#Cards|Zombie Guard Card]]
| ''Fallen Angel's''
+
| ''of Soul Gathering''
 
|}
 
|}
  
*The {{item | id=4239 Iron Fist Card}} is very scarce as the monster has no normal spawns (however, it can be summoned from Dead Branches or Polymorphs via Hylozoist Card or the [[Dagger|dagger]] Azoth).  The card is also available from Old Card Albums.
+
== Weapon Cards by Size ==
  
== Garment Elemental Damage Increase Cards ==
+
The following [[Weapons | weapon]] cards increase physical damage by 15% based on the enemy's size.
 
 
These cards will provide +5 [[Stats#ATK|ATK]], increase [[Stats#Critical|CRIT]] rate by 15 to a specific race, provides 10% increased damage to a certain [[Element]], and are placed in [[Garment|Garments]].
 
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
! [[Element]]
+
! [[Size]]
! [[Race]]
 
 
! Card
 
! Card
! Prefix or Suffix
+
! Prefix
 +
|-
 +
! [[Size|Small]]
 +
| {{item | id=4082 Desert Wolf Card}}
 +
| ''Gigantic''
 
|-
 
|-
! [[Earth]]
+
! [[Size|Medium]]
| Brute / Plant
+
| {{item | id=4092 Skeleton Worker Card}}
| {{item | id=4432 Magmaring Card}}
+
| ''Boned''
| ''Scorching''
 
 
|-
 
|-
! [[Water]]
+
! [[Size|Large]]
| Fish
+
| {{item | id=4126 Minorous Card}}
| {{item | id=4422 Roween Card}}
+
| ''Titan''
| ''Breeze''
 
 
|}
 
|}
 +
 +
*Each of these cards also adds 5 [[Stats#ATK|ATK]].
 +
*Players are [[Size|medium]] unless they have been adopted, in which case they are [[Size|small]].
 +
*Since players are mostly [[neutral]] element, for maximum damage, a mix of {{item | id=4092 Skeleton Worker Cards}} and {{item | id=4035 Hydra Cards}} is the best combination.
 +
 +
== Weapon Card Combinations ==
 +
 +
The best possible card combinations for a certain weapon is the combination most specifically targeted at the monster it is designed for. Since all monsters have a [[size]], [[element]], [[race]] and class (boss, normal & guardian), a weapon combining aspects targeted for each property of the monster will have the most effect. For example, a Double Fisher Double Saharic Mace. ''Fisher'' ({{item | id=4080 Flora Card}}) does 20% more damage to [[fish]], and ''saharic'' ({{item | id=4069 Drainliar Card}}) does 20% more to [[water]] element. In all the weapon does 140% x 140%, or 196%, damage to a monster with both [[water]] and [[fish]] properties. A ''quad fisher'' or ''quad saharic'' would only do 180% damage. Adding a third card for [[size]] would potentially further strengthen the weapon, at the cost of universal use.
 +
 +
{{item | id=4140 Abysmal Knight Card}} adds 25% more damage, higher than other properties. Therefore, one of the best card combination for MVP is 4 {{item | id=4140 Abysmal Knight Card}}. The total is 100% more damage, which means your attacks will do '''200%''' damage. Another example, 2 Abysmal, 1 Flora & 1 Drainliar do 150% x 120% x 120% = 216% damage to Kraken.
 +
 +
Such weapons are best aimed at certain monsters that a player intends to hunt. Stronger card combinations result in reduced global use. Also, since lower level weapons have more slots than higher ones, for card combinations it is generally more useful to have more slots (and thus more cards) than the increased [[ATK]] of higher level weapons.
  
 
== Critical Weapon Cards by Race ==
 
== Critical Weapon Cards by Race ==
Line 349: Line 298:
 
|}
 
|}
  
== Weapons Cards by Race ==
+
== Race Drain SP Cards ==
  
The following [[Weapons | weapon]] cards increase inflicted physical damage by 20% based on the [[race]] of the enemy.
+
The following weapon cards give 5 SP when the monster of the specified race dies with a physical attack.  The cards also drain 5 SP from you if the weapon is unequipped.
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
! [[Race]]
+
! Race
 
! Card
 
! Card
! Prefix
+
! Prefix or Suffix
 
|-
 
|-
 
! [[Demi Human]]
 
! [[Demi Human]]
| {{item | id=4035 Hydra Card}}
+
| {{item | id=4329 Phendark Card}}
| ''Bloody''
+
| ''Soul Gain''
 
|-
 
|-
 
! [[Brute]]
 
! [[Brute]]
| {{item | id=4060 Goblin Card}}
+
| {{item | id=4167 Nereid Card}}
| ''Clamorous''
+
| ''of Beast Soul Eater''
 
|-
 
|-
 
! [[Insect]]
 
! [[Insect]]
| {{item | id=4063 Caramel Card}}
+
| {{item | id=4165 Gig Card}}
| ''Insecticide''
+
| ''of Insect Soul Eater''
 
|-
 
|-
 
! [[Formless]]
 
! [[Formless]]
| {{item | id=4007 Pecopeco Egg Card}}
+
| {{item | id=4308 Tri Joint Card}}
| ''Beholder''
+
| ''Power Draining''
 
|-
 
|-
 
! [[Demon]]
 
! [[Demon]]
| {{item | id=4111 Strouf Card}}
+
| {{item | id=4182 Diabolic Card}}
| ''Decussate''
+
| ''of Demon Soul Eater''
 
|-
 
|-
 
! [[Undead]]
 
! [[Undead]]
| Brutal Murderer
+
| {{item | id=4274 Zombie Master Card}}
| ''Divine''
+
| ''of Undead Soul Eater''
 
|-
 
|-
 
! [[Fish]]
 
! [[Fish]]
| {{item | id=4080 Flora Card}}
+
| {{item | id=4307 Beetle King Card}}
| ''Fisher''
+
| ''of Marine Soul Eater''
 
|-
 
|-
 
! [[Plant]]
 
! [[Plant]]
| {{item | id=4068 Scorpion Card}}
+
| {{item | id=4289 Caterpillar Card}}
| ''Chemical''
+
| ''of Plant Soul Eater''
 
|-
 
|-
 
! [[Dragon]]
 
! [[Dragon]]
| {{item | id=4118 Earth Petite Card}}
+
| {{item | id=4180 Driller Card}}
| ''Dragoon''
+
| ''of Dragon Soul Eater''
 
|-
 
|-
 
! [[Angel]]
 
! [[Angel]]
| None
+
| {{item | id=4316 False Angel Card}}
| N/A
+
| ''of Angel Soul Eater''
 
|}
 
|}
  
*Due to no card being available against the [[angel]] race, it is required to use an appropriate card or items against the element; generally, angels are [[holy]]. Size cards also work.
+
== Autocast Cards ==
*Aditionally, {{item | id=4140 Abysmal Knight Card}} (prefix: ''liberation'') adds 25% damage with physical attacks towards [[Boss Protocol | boss]] monsters.
 
  
== Weapon Cards by Element ==
+
See [[Autocast]] for cards that enable the player to automatically cast a skill under certain circumstances.
 
 
These cards add 20% damage to physical attacks against the [[element]] it targets. The cards that work against the four basic elements ([[fire]], [[water]], [[wind]], [[earth]]) are less powerful than simply changing the element of the weapon (using [[blacksmith]]-forged weapons, for example), but can be stacked with elemental converters or a [[Sage|Sage's]] endows. Players are generally [[neutral]] unless their armor changes it.
 
 
 
{| class="wikitable" style="text-align: center;"
 
|-
 
! [[Element]]
 
! Card
 
! Prefix or Suffix
 
|-
 
! [[Fire]]
 
| {{item | id=4049 Vadon Card}}
 
| ''Flammable''
 
|-
 
! [[Water]]
 
| {{item | id=4069 Drainliar Card}}
 
| ''Saharic''
 
|-
 
! [[Wind]]
 
| {{item | id=4030 Mandragora Card}}
 
| ''Windy''
 
|-
 
! [[Earth]]
 
| {{item | id=4065 Kaho Card}}
 
| ''Underneath''
 
|-
 
! [[Holy]]
 
| {{item | id=4085 Orc Skeleton Card}}
 
| ''Damned''
 
|-
 
! [[Shadow]]
 
| {{item | id=4005 Santa Poring Card}}
 
| ''Hallowed''
 
|-
 
! [[Poison]]
 
| {{item | id=4062 Anacondaq Card}}
 
| ''Envenom''
 
|-
 
! [[Ghost]]
 
| {{item | id=4202 Mao Guai Card}}
 
| ''of Exorcism''
 
|-
 
! [[Undead]]
 
| Grote Card
 
| Something Something
 
|}
 
 
 
== Weapon Cards by Size ==
 
 
 
The following [[Weapons | weapon]] cards increase physical damage by 15% based on the enemy's size.
 
 
 
{| class="wikitable" style="text-align: center;"
 
|-
 
! [[Size]]
 
! Card
 
! Prefix
 
|-
 
! [[Size|Small]]
 
| {{item | id=4082 Desert Wolf Card}}
 
| ''Gigantic''
 
|-
 
! [[Size|Medium]]
 
| {{item | id=4092 Skeleton Worker Card}}
 
| ''Boned''
 
|-
 
! [[Size|Large]]
 
| {{item | id=4126 Minorous Card}}
 
| ''Titan''
 
|}
 
 
 
*Each of these cards also adds 5 [[Stats#ATK|ATK]].
 
*Players are [[Size|medium]] unless they have been adopted, in which case they are [[Size|small]].
 
*Since players are mostly [[neutral]] element, for maximum damage, a mix of {{item | id=4092 Skeleton Worker Cards}} and {{item | id=4035 Hydra Cards}} is the best combination.
 
  
 
== Weapon Cards by Status Effect ==
 
== Weapon Cards by Status Effect ==
Line 530: Line 406:
 
*Unless otherwise stated, these cards have a 5% base chance of inflicting their respective status effect.
 
*Unless otherwise stated, these cards have a 5% base chance of inflicting their respective status effect.
 
*Several cards also add 5 or 10 [[Stats#ATK|ATK]].
 
*Several cards also add 5 or 10 [[Stats#ATK|ATK]].
 +
 +
== Magic Skill Buff Cards ==
 +
 +
The following cards work as buffs for various [[Mage]], [[Wizard]], and [[High Wizard]] skills. These cards are all for weapons and thus can be multiplied in strength by placing several in one weapon. However, when the weapon is unequipped, 50 [[SP]] will be consumed.
 +
 +
{| class="wikitable" style="text-align: center;"
 +
|-
 +
! Card
 +
! Skills Buffed
 +
! Damage Increase
 +
! Prefix or Suffix
 +
|-
 +
! {{item | id=4388 Death Word Card}}
 +
| [[Napalm Beat]],<br>[[Soul Strike]],<br>[[Napalm Vulcan]]
 +
| 5%
 +
| ''Soul''
 +
|-
 +
! {{item | id=4345 Hill Wind Card}}
 +
| [[Thunderstorm]],<br>[[Jupitel Thunder]],<br>[[Lord of Vermilion]]
 +
| 5%
 +
| ''Sylph''
 +
|-
 +
! {{item | id=4350 Laurell Weinder Card}}
 +
| [[Frost Nova]],<br>[[Storm Gust]]
 +
| 3%
 +
| ''Undine''
 +
|-
 +
! {{item | id=4335 Pitman Card}}
 +
| [[Earth Spike]],<br>[[Heaven's Drive]]
 +
| 5%
 +
| ''Gnome''
 +
|-
 +
! {{item | id=4380 Red Ferus Card}}
 +
| [[Fire Pillar]],<br>[[Meteor Storm]]
 +
| 5%
 +
| ''Salamander''
 +
|}
 +
 +
= Headgears =
 +
 +
== Status Defensive Cards ==
 +
 +
The following cards grant immunity or reduction to [[Status Effects|Status Effects]].
 +
 +
{| class="wikitable" style="text-align: center;"
 +
|-
 +
! [[Status Effects]]
 +
! Immunity Cards
 +
! Resistance Cards
 +
|-
 +
! [[Status Effects#Bleeding|Bleeding]]
 +
| {{item | id=4336 Ungoliant Card}}
 +
| {{item | id=4261 Wootan Fighter Card}}
 +
|-
 +
! [[Status Effects#Blind|Blind]]
 +
| {{item | id=4122 Deviruchi Card}}
 +
| {{item | id=4046 Martin Card}}
 +
|-
 +
! [[Status Effects#Chaos|Chaos]]
 +
| {{item | id=4330 Evil Snake Lord Card}}, {{item | id=4087 Giearth Card}}
 +
| {{item | id=4260 Wootan Shooter Card}}
 +
|-
 +
! [[Status Effects#Curse|Curse]]
 +
| {{item | id=4330 Evil Snake Lord Card}}
 +
| N/A
 +
|-
 +
! [[Status Effects#Frozen|Frozen]]
 +
| {{item | id=4141 Evil Druid Card}}, {{item | id=4105 Marc Card}}, {{item | id=4386 Detardeus Card}}
 +
| {{item | id=4067 Megalodon Card}}
 +
|-
 +
! [[Status Effects#Poison|Poison]]
 +
| N/A
 +
| {{item | id=4110 Ghoul Card}}
 +
|-
 +
! [[Status Effects#Silence|Silence]]
 +
| {{item | id=4112 Marduk Card}}
 +
| {{item | id=4039 Stainer Card}}
 +
|-
 +
! [[Status Effects#Sleep|Sleep]]
 +
| {{item | id=4127 Nightmare Card}}
 +
| {{item | id=4041 Coco Card}}, {{item | id=4354 Gemini-S58 Card}} <sup>[1]</sup>
 +
|-
 +
! [[Status Effects#Stone|Stone]]
 +
| {{item | id=4124 Medusa Card}}, {{item | id=4141 Evil Druid Card}}
 +
| {{item | id=4090 Munak Card}} (15%), {{item | id=4075 Argos Card}}, {{item | id=4354 Gemini-S58 Card}} <sup>[1]</sup>
 +
|-
 +
! [[Status Effects#Stun|Stun]]
 +
| {{item | id=4143 Orc Hero Card}}
 +
| {{item | id=4223 Stalactic Golem Card}}, {{item | id=4354 Gemini-S58 Card}} <sup>[2]</sup>
 +
|}
 +
 +
*Unless specified, resistance cards provide '''20%''' resistance.
 +
*{{item | id=4141 Evil Druid Card}} users are immune to [[Status Effects#Stone|Stone]] and [[Status Effects#Frozen|Frozen]] because the [[Undead]] element cannot be frozen or stoned.
 +
*<sup>[1]</sup> {{item | id=4354 Gemini-S58 Card}} provides 50% resistance if the user's [[Stats#VIT|VIT]] is 80 or greater.
 +
*<sup>[2]</sup> {{item | id=4354 Gemini-S58 Card}} provides 30% resistance if the user's [[Stats#AGI|AGI]] is 90 or greater.
 +
 +
= Armors =
 +
 +
== Elemental Armor Cards ==
 +
 +
The following cards will endow your armor with a certain element and thus your character. These can be useful to benefit from certain resistances of elements, such as using a fire element armor to resist fire element attacks. Only the character's property changes; attacks do not gain an element. They all go into [[Armor]].
 +
 +
Note that the elements are all level 1.
 +
 +
{| class="wikitable" style="text-align: center;"
 +
|-
 +
! [[Element]] (level 1)
 +
! Card
 +
! Prefix or Suffix
 +
|-
 +
! [[Holy]]
 +
| {{item | id=4054 Angeling}}
 +
| ''Holy''
 +
|-
 +
! [[Ghost]]
 +
| {{item | id=4047 Ghostring}}
 +
| ''Ghost''
 +
|-
 +
! [[Poison]]
 +
| {{item | id=4114 Argiope}}
 +
| ''Poisoning''
 +
|-
 +
! [[Undead]]
 +
| {{item | id=4141 Evil Druid}}
 +
| ''Deadly''
 +
|-
 +
! [[Fire]]
 +
| {{item | id=4099 Pasana}}
 +
| ''of Ifrit''
 +
|-
 +
! [[Water]]
 +
| {{item | id=4089 Swordfish}}
 +
| ''Aqua''
 +
|-
 +
! [[Wind]]
 +
| {{item | id=4098 Dokebi}}
 +
| ''of Zephyrus''
 +
|-
 +
! [[Earth]]
 +
| {{item | id=4101 Sandman}}
 +
| ''of Gnome''
 +
|-
 +
! [[Shadow]]
 +
| {{item | id=4119 Bathory}}
 +
| ''Evil''
 +
|}
  
 
== Armor Cards by Status Effect ==
 
== Armor Cards by Status Effect ==
Line 608: Line 630:
 
|| Chance increases if the wearer has 77 or higher base [[Stats#INT|INT]]
 
|| Chance increases if the wearer has 77 or higher base [[Stats#INT|INT]]
 
|-
 
|-
  |rowspan=2| [[Status_Effects#Stun#Stun]]
+
  |rowspan=2| [[Status_Effects#Stun|Stun]]
 
|| {{item|id=4201 Majorous Card}}
 
|| {{item|id=4201 Majorous Card}}
 
|| -
 
|| -
Line 616: Line 638:
 
|}
 
|}
  
== Weapon Card Combinations ==
+
== Stat Switching Cards ==
 +
 
 +
The following cards increase a certain stat, dependent on the amount of a different stat. Each card increases a stat by 1 for every '''18''' points in another. All of these cards go into [[Armor]].
  
The best possible card combinations for a certain weapon is the combination most specifically targeted at the monster it is designed for. Since all monsters have a [[size]], [[element]], and [[race]], a weapon combining aspects targeted for each property of the monster will have the most effect. For example, a Double Fisher Double Saharic Mace. ''Fisher'' ({{item | id=4080 Flora Card}}) does 20% more damage to [[fish]], and ''saharic'' ({{item | id=4069 Drainliar Card}}) does 20% more to [[water]] element. In all the weapon does 140% x 140%, or 196%, damage to a monster with both [[water]] and [[fish]] properties. A ''quad fisher'' or ''quad saharic'' would only do 180% damage. Adding a third card for [[size]] would potentially further strengthen the weapon, at the cost of universal use.
+
Note that the compared stat only calculates the base points; bonuses from job levels, buffs, or other equipment does not apply.
  
{{item | id=4140 Abysmal Knight Card}} is an exception to this rule because it adds 25% more damage, higher than Hydra Card and its friends. Therefore one of the best card combination for MVP is 4 {{item | id=4140 Abysmal Knight Card}}. The total is 100% more damage, which means your attacks will do '''200%''' damage.
+
{| class="wikitable" style="text-align: center;"
 +
|-
 +
! Card
 +
! Increased Stat
 +
! Compared Stat
 +
! Suffix
 +
|-
 +
! {{item | id=4369 Venatu Card}}
 +
| [[Stats#LUK|LUK]]
 +
| [[Stats#AGI|AGI]]
 +
| ''of Luck Switching''
 +
|-
 +
! {{item | id=4346 Egnigem Cenia Card}} (non-MVP)
 +
| [[Stats#STR|STR]]
 +
| [[Stats#INT|INT]]
 +
| ''of Power Switching''
 +
|-
 +
! {{item | id=4387 Ancient Mimic Card}}
 +
| [[Stats#AGI|AGI]]
 +
| [[Stats#LUK|LUK]]
 +
| ''of Agility Switching''
 +
|-
 +
! {{item | id=4392 Dame of Sentinel Card}}
 +
| [[Stats#DEX|DEX]]
 +
| [[Stats#VIT|VIT]]
 +
| ''of Dexterity Switching''
 +
|-
 +
! {{item | id=4393 Mistress of Shelter Card}}
 +
| [[Stats#INT|INT]]
 +
| [[Stats#STR|STR]]
 +
| ''of Intelligence Switching''
 +
|-
 +
! {{item | id=4338 Obsidian Card}}
 +
| [[Stats#VIT|VIT]]
 +
| [[Stats#DEX|DEX]]
 +
| ''of Vital Switching''
 +
|}
 +
 
 +
= Shields =
  
Such weapons are best aimed at certain monsters that a player intends to hunt. Stronger card combinations result in reduced global use. Also, since lower level weapons have more slots than higher ones, for card combinations it is generally more useful to have more slots (and thus more cards) than the increased [[ATK]] of higher level weapons.
+
== Racial Damage Reduction Cards ==
  
== "High Upgrade Level" Cards ==
+
The following [[Shields | shield]] cards reduce received damage by 30% based on the [[Race]] of the enemy.
  
These cards will increase a certain stat by a certain amount, then increase it further if the equipment it is placed into has an upgrade level of 9 or above. Each of these cards fit into a different equipment type. Often, these cards are the best to place into a highly upgraded piece of equipment, because they can increase stats beyond what other cards can do.
+
Generally, when a player hunts, an appropriate shield with a racial damage reduction card is a very useful tool; unless a different card is required for the shield slot, these cards are the main priority.
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
 +
! [[Race]]
 
! Card
 
! Card
! Stat Increased
+
! Prefix or Suffix
! Boost at +9/+10 Equipment
+
|-
! Prefix
+
! [[Demi Human|Demi-Human]]
! Equipment Type
+
| {{item | id=4058 Thara Frog Card}}
 +
| ''Cranial''
 +
|-
 +
! [[Brute]]
 +
| {{item | id=4066 Orc Warrior Card}}
 +
|  ''Brutal''
 +
|-
 +
! [[Insect]]
 +
| {{item | id=4074 Bigfoot Card}}
 +
|  ''of Gargantua''
 
|-
 
|-
! {{item | id=4242 Apocalypse}}
+
! [[Formless]]
| +2 [[Stats#VIT|VIT]]
+
| {{item | id=4314 Penomena Card}}
| +800 Max [[HP]]
+
| ''Frame-Guard''
| ''Prime''
 
| [[Armor]]
 
 
|-
 
|-
! {{item | id=4288 Carat}}
+
! [[Demon]]
| +2 [[Stats#INT|INT]]
+
| {{item | id=4136 Khalitzburg Card}}
| +150 Max [[SP]]
+
| ''from Hell''
| ''Maestro''
 
| [[Headgears]]
 
 
|-
 
|-
! {{item | id=4160 Firelock Soldier}}
+
! [[Undead]]
| +2 [[Stats#STR|STR]]
+
| {{item|id=4340 Teddy Bear Card}}
| +10% Max [[HP]] and Max [[SP]]
+
| ''of Requiem''
| ''Superior''
 
| [[Footgear]]
 
 
|-
 
|-
! {{item | id=4319 Freezer}}
+
! [[Fish]]
| Max [[HP]] + 300
+
| {{item | id=4083 Rafflesia Card}}
| [[Bash]] damage + 10%
+
| ''Homer's''
| ''Sword-Master's''
 
| [[Footgear]]
 
 
|-
 
|-
! {{item | id=4159 Nine Tail}}
+
! [[Plant]]
| +2 [[Stats#AGI|AGI]]
+
| {{item | id=4059 Soldier Andre Card}}
| +20 [[Flee]]
+
| ''of Cadi''
| ''De Luxe''
 
| [[Garments]]
 
 
|-
 
|-
! {{item | id=4375 Orc Baby}}
+
! [[Dragon]]
| +10 [[Stats#Flee|Flee]]<br/>10% [[Neutral]] tolerance
+
| {{item | id=4120 Sky Petite Card}}
| Additional +5 [[Stats#Flee|Flee]]<br/>Additional 5% [[Neutral]] tolerance
+
| ''of Dragoon''
| ''Extra High Level''
 
| [[Garments]]
 
 
|-
 
|-
! {{item | id=4226 Sting}}
+
! [[Angel]]
| +2 [[Stats#DEF|DEF]]
+
| {{item|id=4138 Anubis Card}}
| +5 [[Stats#MDEF|MDEF]]
+
| ''Satanic''
| ''Supreme''
 
| [[Shield]]
 
 
|}
 
|}
  
== "Low Upgrade Level" Cards ==
+
*These cards reduce both physical and magical damage, even for attacks that ignore [[Stats#DEF|DEF]] and [[Stats#MDEF|MDEF]].
 +
*{{item | id=4058 Thara Frog Card}} (prefix: ''cranial'') carded shield is generally the card brought to [[PvP and WoE#PvP|PvP]] or [[PvP and WoE#WoE|WoE]] environments.
 +
*{{item | id=4253 Alice Card}} reduces damage received from [[Boss Protocol|Boss]] class monsters by 40% but also increases damage received from other monsters by 40%.
 +
*{{item | id=4231 Mi Gao Card}} reduces damage received from fort guardians by 50% during [[War of Emperium]] sieges.
 +
*{{item | id=4059 Soldier Andre Card}} is currently unavailable.
 +
 
 +
== Shield Monster Element Damage Reduction Cards ==
 +
The following [[Shields | shield]] cards reduce damage by 20% based on the [[element]] of the enemy, and increase damage by 5% to that same [[element]]. They are a useful substitute for [[#Racial_Damage_Reduction_Cards | racial damage reduction cards]] in areas where most or all enemies are the same [[element]].
 +
 
 +
{| class="wikitable" style="text-align: center;"
 +
|-
 +
! [[Element]]
 +
! Card
 +
! Prefix or Suffix
 +
|-
 +
! [[Neutral]]
 +
| {{item | id=4442 Tatacho Card}}
 +
| ''of Basis''
 +
|-
 +
! [[Fire]]
 +
| None
 +
| N/A
 +
|-
 +
! [[Water]]
 +
| {{item | id=4443 Aqua Elemental Card}}
 +
| ''of Saharic''
 +
|-
 +
! [[Wind]]
 +
| {{item | id=4445 Luciola Vespa Card}}
 +
| ''of Windy''
 +
|-
 +
! [[Earth]]
 +
| {{item | id=4444 Draco Card}}
 +
| ''of Underneath''
 +
|-
 +
! [[Holy]]
 +
| {{item | id=4448 Cornus Card}}
 +
| ''of Damned''
 +
|-
 +
! [[Shadow]]
 +
| {{item | id=4449 Dark Shadow Card}}
 +
| ''of Hallowed''
 +
|-
 +
! [[Poison]]
 +
| {{item | id=4447 Centipede Card}}
 +
| ''of Envenom''
 +
|-
 +
! [[Ghost]]
 +
| None
 +
| N/A
 +
|-
 +
! [[Undead]]
 +
| None
 +
| N/A
 +
|}
  
These cards, similar to the "High Level" cards, give a certain status increase and an additional boost. However, the additional increase is only applicable if the equipment the card is slotted into has an upgrade level below 5.
+
== Shield Size Damage Reduction Cards ==
 +
The following [[Shields | shield]] cards reduce damage received based on the [[size]] of the enemy. They are a useful substitute for [[#Racial_Damage_Reduction_Cards | racial damage reduction cards]] in areas where most or all enemies are the same sizes.
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
 +
! [[Size]]
 
! Card
 
! Card
! Stat Increased
+
! Prefix or Suffix
! Boost less than +5 Equipment
+
|-
! Equipment Type
+
! rowspan="2" | [[Small]]
 +
| [[Dragon Nest#Cards|Scout Basilisk Card]] (20%)
 +
| ''of Will''
 +
|-
 +
| {{item | id=4207 Mysteltainn Card}} (25%)
 +
| ''Anti-small''
 +
|-
 +
! rowspan="4" | [[Medium]]
 +
| [[Dragon Nest#Cards|Charge Basilisk Card]] (-15%)<sup>[1]</sup>
 +
| ''of Strength''
 +
|-
 +
| [[Dragon Nest#Cards|Scout Basilisk Card]] (15%)
 +
| ''of Will''
 +
|-
 +
| [[Dragon Nest#Cards|Combat Basilisk Card]] (20%)
 +
| ''Moderate''
 +
|-
 +
| {{item | id=4254 Ogretooth Card}} (25%)
 +
| ''Anti-medium''
 +
|-
 +
! rowspan="4" | [[Large]]
 +
| [[Dragon Nest#Cards|Combat Basilisk Card]] (-15%)<sup>[1]</sup>
 +
| ''Moderate''
 
|-
 
|-
! {{item | id=4379 Blue Acidus}}
+
| [[Dragon Nest#Cards|Scout Basilisk Card]] (10%)
| +40 Max [[SP]]
+
| ''of Will''
| Additional +40 Max [[SP]],<br>+5% SP Recovery
 
| [[Headgears]]
 
 
|-
 
|-
! {{item | id=4378 Gold Acidus}}
+
| [[Dragon Nest#Cards|Charge Basilisk Card]] (20%)
| +4% Max [[SP]],<br>+4% Max [[HP]]
+
| ''of Strength''
| Additional +4% Max [[SP]],<br>+4% Max [[HP]],<br>+5% SP Recovery
 
| [[Footgear]]
 
 
|-
 
|-
! {{item | id=4351 Kavach Icarus }}
+
| {{item | id=4250 Executioner Card}} (25%)
| +10 [[Stats#Flee|Flee]]
+
| ''Anti-large''
| Additional +10 [[Stats#Flee|Flee]],<br>+1 [[Stats#Perfect Dodge|Perfect Dodge]]
 
| [[Garment]]
 
 
|}
 
|}
  
== Elemental Armor Cards ==
+
*These cards reduce both physical and magical damage, even for attacks that ignore [[Stats#DEF|DEF]] and [[Stats#MDEF|MDEF]].
 +
*{{item | id=4413 Hodremlin Card}} reduces all damage by 15% as a size-based reduction.
 +
*<sup>[1]</sup> These cards also increase damage taken from a size, and are thus written in negative %.
 +
 
 +
= Garments =
  
The following cards will endow your armor with a certain element and thus your character. These can be useful to benefit from certain resistances of elements, such as using a fire element armor to resist fire element attacks. Only the character's property changes; attacks do not gain an element. They all go into [[Armor]].
+
== Elemental Damage Reduction Cards ==
  
Note that the elements are all level 1.
+
The following [[Garments | garment]] cards reduce received damage based on the attack's [[element]].
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
! [[Element]] (level 1)
+
! [[Element]]
 
! Card
 
! Card
 
! Prefix or Suffix
 
! Prefix or Suffix
 +
|-
 +
! rowspan="11" | [[Neutral]]
 +
| {{item | id=4375 Orc Baby Card}} (10%)<sup>[1]</sup>
 +
| ''Extra-High Level''
 +
|-
 +
| {{item | id=4334 Noxious Card}} (10%)
 +
| ''Anti-Sniping''
 +
|-
 +
| [[Old Glast Heim#Cards|Frozen Gargoyle Card]] (10%)
 +
| ''Frozen Guard''
 +
|-
 +
| {{item | id=4325 Harpy Card}} (15%)
 +
| ''Vicious''
 +
|-
 +
| [[Byalan Dungeon 6#Cards|Pot Dofle Card]] (15%)
 +
| ''Aquarius''
 +
|-
 +
| [[Old Glast Heim#Cards|Flame Ghost Card]] (15%)
 +
| ''Fire Magic''
 +
|-
 +
| [[Horror Toy Factory#Cards|Dancing Marionette Card]] (15%)
 +
| ''Madness''
 +
|-
 +
| [[Horror Toy Factory#Cards|Malicious Baby Ghost Card]] (15%)
 +
| ''Wrath''
 +
|-
 +
| [[Nightmare Clock Tower#Cards|Arc Elder Card]] (15%)
 +
| ''Sterile''
 +
|-
 +
| {{item | id=4133 Raydric Card}} (20%)
 +
| ''Immune''
 +
|-
 +
| {{item | id=4174 Deviling Card}} (50%)<sup>[2]</sup>
 +
| ''Deviant''
 +
|-
 +
! rowspan="3" | [[Fire]]
 +
| {{item | id=4109 Jakk Card}} (30%)
 +
| ''Flameguard''
 +
|-
 +
| [[Old Glast Heim#Cards|Flame Ghost Card]] (10%)
 +
| ''Fire Magic''
 +
|-
 +
| [[Old Glast Heim#Cards|Contaminated Raydric Archer Card]] (20%)<sup>[3]</sup>
 +
| ''Depraved''
 +
|-
 +
! rowspan="3" | [[Water]]
 +
| {{item | id=4095 Marse Card}} (30%)
 +
| ''Genie's''
 +
|-
 +
| [[Byalan Dungeon 6#Cards|Pot Dofle Card]] (10%)
 +
| ''Aquarius''
 +
|-
 +
| [[Old Glast Heim#Cards|Contaminated Raydric Archer Card]] (20%)<sup>[3]</sup>
 +
| ''Depraved''
 +
|-
 +
! rowspan="2" | [[Wind]]
 +
| {{item | id=4056 Dustiness Card}} (30%)
 +
| ''of Warmth''
 +
|-
 +
| [[Old Glast Heim#Cards|Contaminated Raydric Archer Card]] (20%)<sup>[3]</sup>
 +
| ''Depraved''
 +
|-
 +
! rowspan="2" | [[Earth]]
 +
| {{item | id=4081 Hode Card}} (30%)
 +
| ''Glorious''
 +
|-
 +
| [[Old Glast Heim#Cards|Contaminated Raydric Archer Card]] (20%)<sup>[3]</sup>
 +
| ''Depraved''
 
|-
 
|-
 
! [[Holy]]
 
! [[Holy]]
| {{item | id=4054 Angeling}}
+
| [[Old Glast Heim#Cards|Contaminated Raydric Archer Card]] (20%)<sup>[3]</sup>
| ''Holy''
+
| ''Depraved''
 +
|-
 +
! rowspan="3" | [[Shadow]]
 +
| {{item | id=4116 Isis Card}} (30%)
 +
| ''Divine''
 +
|-
 +
| [[Horror Toy Factory#Cards|Dancing Marionette Card]] (10%)
 +
| ''Madness''
 +
|-
 +
| [[Old Glast Heim#Cards|Contaminated Raydric Archer Card]] (20%)<sup>[3]</sup>
 +
| ''Depraved''
 +
|-
 +
! rowspan="2" | [[Undead]]
 +
| {{item| id=4071 Orc Zombie Card}} (30%)
 +
| ''Angelic''
 +
|-
 +
| [[Old Glast Heim#Cards|Contaminated Raydric Archer Card]] (20%)<sup>[3]</sup>
 +
| ''Depraved''
 +
|-
 +
! rowspan="3" | [[Ghost]]
 +
| {{item | id=4113 Marionette Card}} (30%)
 +
| ''of Ghost''
 +
|-
 +
| [[Horror Toy Factory#Cards|Malicious Baby Ghost Card]] (10%)
 +
| ''Wrath''
 +
|-
 +
| [[Old Glast Heim#Cards|Contaminated Raydric Archer Card]] (20%)<sup>[3]</sup>
 +
| ''Depraved''
 +
|-
 +
! rowspan="2" | [[Poison]]
 +
| {{item | id=4108 Myst Card}} (30%)
 +
| ''Innoxious''
 
|-
 
|-
! [[Ghost]]
+
| [[Old Glast Heim#Cards|Contaminated Raydric Archer Card]] (20%)<sup>[3]</sup>
| {{item | id=4047 Ghostring}}
+
| ''Depraved''
| ''Ghost''
+
|}
 +
 
 +
*<sup>[1]</sup> Reduces [[Neutral]] damage by an additional 5% if compounded to a [[Garment | garment]], which is [[Refinement System|refined]] to +9 or higher.
 +
*<sup>[2]</sup> Deviling Card also increase damage from elements other than [[Neutral]] by 50%.
 +
*<sup>[3]</sup> Contaminated Raydric Archer Card also increases damage from [[Neutral]] element by 10%.
 +
 
 +
== Garment Elemental Damage Increase Cards ==
 +
 
 +
The following [[garment]] cards will provide +5 [[ATK]] and 10% increased damage based on the [[element]] of the enemy.
 +
 
 +
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
! [[Poison]]
+
! [[Element]]
| {{item | id=4114 Argiope}}
+
! Card
| ''Poisoning''
+
! Prefix or Suffix
 
|-
 
|-
! [[Undead]]
+
! [[Neutral]]
| {{item | id=4141 Evil Druid}}
+
| None
| ''Deadly''
+
| N/A
 
|-
 
|-
 
! [[Fire]]
 
! [[Fire]]
| {{item | id=4099 Pasana}}
+
| [[Old Glast Heim#Cards|Ice Ghost Card]]
| ''of Ifrit''
+
| ''Cold Magic''
 
|-
 
|-
 
! [[Water]]
 
! [[Water]]
| {{item | id=4089 Swordfish}}
+
| {{item | id=4422 Roween Card}}
| ''Aqua''
+
| ''Breeze''
 
|-
 
|-
 
! [[Wind]]
 
! [[Wind]]
| {{item | id=4098 Dokebi}}
+
| None
| ''of Zephyrus''
+
| N/A
 
|-
 
|-
 
! [[Earth]]
 
! [[Earth]]
| {{item | id=4101 Sandman}}
+
| {{item | id=4432 Magmaring Card}}
| ''of Gnome''
+
| ''Scorching''
 +
|-
 +
! [[Holy]]
 +
| [[Horror Toy Factory#Cards|Decorated Evil Tree Card]]
 +
| ''of Sorrow''
 
|-
 
|-
 
! [[Shadow]]
 
! [[Shadow]]
| {{item | id=4119 Bathory}}
+
| [[Niflheim Dungeon#Cards|Gan Ceann Card]]
| ''Evil''
+
| ''Evil Slaying''
 +
|-
 +
! [[Poison]]
 +
| None
 +
| N/A
 +
|-
 +
! [[Ghost]]
 +
| None
 +
| N/A
 +
|-
 +
! [[Undead]]
 +
| None
 +
| N/A
 +
|}
 +
 
 +
= Footgears =
 +
 
 +
== EXP Increase Cards by Race ==
 +
 
 +
The following cards grant the user 10% more [[EXP]]. However, the tradeoff is that the user will also take 20% more damage from monsters of that race. All of these cards are used in [[Footgear]] and are often called '''EXP Shoes'''.
 +
 
 +
{| class="wikitable" style="text-align: center;"
 +
|-
 +
! [[Race]]
 +
! Card
 +
! Prefix
 +
|-
 +
! [[Demi Human]]
 +
| {{item | id=4245 Am Mut Card}}
 +
|  ''Assassinator's''
 +
|-
 +
! [[Brute]]
 +
| {{item | id=4204 Mini Demon Card}}
 +
|  ''Poacher's''
 +
|-
 +
! [[Insect]]
 +
| {{item | id=4221 Skeleton General Card}}
 +
|  ''Insect Collector's''
 +
|-
 +
! [[Formless]]
 +
| {{item | id=4239 Iron Fist Card}}
 +
|  ''Veteran Hunter's''
 +
|-
 +
! [[Demon]]
 +
| {{item | id=4249 Ancient Worm Card}}
 +
|  ''Witch Doctor's''
 +
|-
 +
! [[Undead]]
 +
| {{item|id=4275 Zombie Prisoner Card}}
 +
|  ''Undead Killer's''
 +
|-
 +
! [[Fish]]
 +
| {{item | id=4164 Gullinbursti Card}}
 +
|  ''Fisherman's''
 +
|-
 +
! [[Plant]]
 +
| {{item | id=4151 Gajomart Card}}
 +
|  ''Havoc Bringer's''
 +
|-
 +
! [[Dragon]]
 +
| {{item | id=4267 Explosion Card}}
 +
| ''Dragon Slayer's''
 +
|-
 +
! [[Angel]]
 +
| {{item|id=4235 Christmas Cookie Card}}
 +
|  ''Fallen Angel's''
 
|}
 
|}
  
== Stat Switching Cards ==
+
*The {{item | id=4239 Iron Fist Card}} is very scarce as the monster has no normal spawns (however, it can be summoned from Dead Branches or Polymorphs via Hylozoist Card or the [[Dagger|dagger]] Azoth).  The card is also available from Old Card Albums.
 +
 
 +
= Accessories =
  
The following cards increase a certain stat, dependent on the amount of a different stat. Each card increases a stat by 1 for every '''18''' points in another. All of these cards go into [[Armor]].
+
== Accessory Elemental Damage Increase Cards ==
  
Note that the compared stat only calculates the base points; bonuses from job levels, buffs or other equipment does not apply.
+
The following [[accessory]] cards will provide 5% increased damage based on the [[element]] of the enemy.  
  
{| class="prettytable" style="text-align: center;"
+
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
 +
! [[Element]]
 
! Card
 
! Card
! Increased Stat<br>(+1 for each 18 base points in Compared Stat)
+
! Prefix or Suffix
! Compared Stat
+
|-
! Suffix
+
! [[Neutral]]
 +
| None
 +
| N/A
 +
|-
 +
! [[Fire]]
 +
| [[Magma Dungeon 3#Cards|Rigid Kaho Card]]
 +
| ''Melting''
 +
|-
 +
! [[Water]]
 +
| {{item | id=4423 Galion Card}}
 +
| ''of Sharkia''
 +
|-
 +
! [[Wind]]
 +
| None
 +
| N/A
 
|-
 
|-
! {{item | id=4369 Venatu Card}}
+
! [[Earth]]
| [[LUK]]
+
| None
| [[AGI]]
+
| N/A
| ''of Luck Switching''
 
 
|-
 
|-
! {{item | id=4346 Egnigem Cenia Card}} (non-MVP)
+
! [[Holy]]
| [[STR]]
+
| [[Horror Toy Factory#Cards|Vicious Cookie Card]]
| [[INT]]
+
| ''of Hatred''
| ''of Power Switching''
 
 
|-
 
|-
! {{item | id=4387 Ancient Mimic Card}}
+
! [[Shadow]]
| [[AGI]]
+
| None
| [[LUK]]
+
| N/A
| ''of Agility Switching''
 
 
|-
 
|-
! {{item | id=4392 Dame of Sentinel Card}}
+
! [[Poison]]
| [[DEX]]
+
| [[Old Glast Heim#Cards|Contaminated Raydric Card]]
| [[VIT]]
+
| ''of Deprave''
| ''of Dexterity Switching''
 
 
|-
 
|-
! {{item | id=4393 Mistress of Shelter Card}}
+
! [[Ghost]]
| [[INT]]
+
| None
| [[STR]]
+
| N/A
| ''of Intelligence Switching''
 
 
|-
 
|-
! {{item | id=4338 Obsidian Card}}
+
! [[Undead]]
| [[VIT]]
+
| None
| [[DEX]]
+
| N/A
| ''of Vital Switching''
 
 
|}
 
|}
  
 
== Food-Dropping Cards ==
 
== Food-Dropping Cards ==
  
The following [[Accessories | accessory]] cards cause level 3 [[Cooking | food]] items to drop at a 0.5% chance when monsters of certain [[race]]s are killed with physical attacks.
+
The following [[Accessories | accessory]] cards cause level 3 [[Cooking | food]] items to drop at a 1.5% chance when monsters of certain [[race]]s are killed.
  
{| class="prettytable" style="text-align: center;"
+
The following monsters are excluded and will not drop the 'food' items:
 +
* Cultivated mushrooms and plants using [[Plant Cultivation]]
 +
* Ant Eggs
 +
* Hydra
 +
 
 +
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
 
! Food
 
! Food
Line 810: Line 1,138:
 
! Prefix or Suffix
 
! Prefix or Suffix
 
|-
 
|-
! {{item | id=12058 Tentacle Cheese Gratin}} ([[AGI]])
+
! {{item | id=12058 Tentacle Cheese Gratin}} ([[Stats#AGI|AGI]])
 
| {{item | id=4344 Anopheles Card}}
 
| {{item | id=4344 Anopheles Card}}
 
| [[Insect]]
 
| [[Insect]]
 
| ''of Value''
 
| ''of Value''
 
|-
 
|-
! {{item | id=12068 Fried Sweet Potato}} ([[LUK]])
+
! {{item | id=12068 Fried Sweet Potato}} ([[Stats#LUK|LUK]])
 
| {{item | id=4391 Baroness of Retribution Card}}
 
| {{item | id=4391 Baroness of Retribution Card}}
 
| [[Angel]]
 
| [[Angel]]
 
| ''Snack''
 
| ''Snack''
 
|-
 
|-
! {{item | id=12043 Bomber Steak}} ([[STR]])
+
! {{item | id=12043 Bomber Steak}} ([[Stats#STR|STR]])
 
| {{item | id=4355 Gremlin Card}}
 
| {{item | id=4355 Gremlin Card}}
 
| [[Brute]]
 
| [[Brute]]
 
| ''Health''
 
| ''Health''
 
|-
 
|-
! {{item | id=12048 Honey Herbal Tea}} ([[INT]])
+
! {{item | id=12048 Honey Herbal Tea}} ([[Stats#INT|INT]])
 
| {{item | id=4385 Dragon Egg Card}}
 
| {{item | id=4385 Dragon Egg Card}}
 
| [[Dragon]]
 
| [[Dragon]]
 
| ''Drink''
 
| ''Drink''
 
|-
 
|-
! {{item | id=12063 Fruit Mix}} ([[DEX]])
+
! {{item | id=12063 Fruit Mix}} ([[Stats#DEX|DEX]])
 
| {{item | id=4377 Grove Card}}
 
| {{item | id=4377 Grove Card}}
 
| [[Formless]]
 
| [[Formless]]
 
| ''Sweet''
 
| ''Sweet''
 
|-
 
|-
! {{item | id=12053 Clam Soup}} ([[VIT]])
+
! {{item | id=12053 Clam Soup}} ([[Stats#VIT|VIT]])
 
| {{item | id=4347 Armeyer Dinze Card}}
 
| {{item | id=4347 Armeyer Dinze Card}}
 
| [[Fish]]
 
| [[Fish]]
Line 843: Line 1,171:
 
== Box-Dropping Cards ==
 
== Box-Dropping Cards ==
  
The following [[Accessories | accessory]] cards cause various ‘box’ items to drop at a low chance when monsters of certain [[race]]s are killed.
+
The following [[Accessories | accessory]] cards cause various ‘box’ items to drop at a 3% chance when monsters of certain [[race]]s are killed.  
  
{| class="prettytable" style="text-align: center;"
+
The following monsters are excluded and will not drop the 'box' item:
 +
* Cultivated mushrooms and plants using [[Plant Cultivation]]
 +
* Ant Eggs
 +
* Hydra
 +
 
 +
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
 
! Box
 
! Box
Line 873: Line 1,206:
 
! {{item | id=12032 Box of Storms}}
 
! {{item | id=12032 Box of Storms}}
 
| {{item | id=4224 Stem Worm Card}}
 
| {{item | id=4224 Stem Worm Card}}
| Endows the user's weapon with the [[water]] property for 3 minutes
+
| Endows the user's weapon with the [[water]] property for 15 minutes
 
| [[Brute]]
 
| [[Brute]]
 
| ''Monsoon''
 
| ''Monsoon''
Line 900: Line 1,233:
 
| [[Undead]]
 
| [[Undead]]
 
| ''of Last Laugh''
 
| ''of Last Laugh''
 +
|}
 +
 +
= Overalls =
 +
 +
== "High Upgrade Level" Cards ==
 +
 +
These cards will increase a certain stat by a certain amount, then increase it further if the equipment it is placed into has an upgrade level of 9 or above. Each of these cards fit into a different equipment type. Often, these cards are the best to place into a highly upgraded piece of equipment, because they can increase stats beyond what other cards can do.
 +
 +
{| class="wikitable" style="text-align: center;"
 +
|-
 +
! Card
 +
! Stat Increased
 +
! Boost at +9/+10 Equipment
 +
! Prefix
 +
! Equipment Type
 +
|-
 +
! {{item | id=4242 Apocalypse}}
 +
| +2 [[Stats#VIT|VIT]]
 +
| +800 Max [[HP]]
 +
| ''Prime''
 +
| [[Armor]]
 +
|-
 +
! {{item | id=4288 Carat}}
 +
| +2 [[Stats#INT|INT]]
 +
| +150 Max [[SP]]
 +
| ''Maestro''
 +
| [[Headgears]]
 +
|-
 +
! {{item | id=4160 Firelock Soldier}}
 +
| +2 [[Stats#STR|STR]]
 +
| +10% Max [[HP]] and Max [[SP]]
 +
| ''Superior''
 +
| [[Footgear]]
 +
|-
 +
! {{item | id=4319 Freezer}}
 +
| Max [[HP]] + 300
 +
| [[Bash]] damage + 10%
 +
| ''Sword-Master's''
 +
| [[Footgear]]
 +
|-
 +
! {{item | id=4159 Nine Tail}}
 +
| +2 [[Stats#AGI|AGI]]
 +
| +20 [[Flee]]
 +
| ''De Luxe''
 +
| [[Garments]]
 +
|-
 +
! {{item | id=4375 Orc Baby}}
 +
| +10 [[Stats#Flee|Flee]]<br/>10% [[Neutral]] tolerance
 +
| Additional +5 [[Stats#Flee|Flee]]<br/>Additional 5% [[Neutral]] tolerance
 +
| ''Extra High Level''
 +
| [[Garments]]
 +
|-
 +
! {{item | id=4226 Sting}}
 +
| +2 [[Stats#DEF|DEF]]
 +
| +5 [[Stats#MDEF|MDEF]]
 +
| ''Supreme''
 +
| [[Shield]]
 +
|}
 +
 +
== "Low Upgrade Level" Cards ==
 +
 +
These cards, similar to the "High Level" cards, give a certain status increase and an additional boost. However, the additional increase is only applicable if the equipment the card is slotted into has an upgrade level below 5.
 +
 +
{| class="wikitable" style="text-align: center;"
 +
|-
 +
! Card
 +
! Stat Increased
 +
! Boost less than +5 Equipment
 +
! Equipment Type
 +
|-
 +
! {{item | id=4379 Blue Acidus}}
 +
| +40 Max [[SP]]
 +
| Additional +40 Max [[SP]],<br>+5% SP Recovery
 +
| [[Headgears]]
 +
|-
 +
! {{item | id=4378 Gold Acidus}}
 +
| +4% Max [[SP]],<br>+4% Max [[HP]]
 +
| Additional +4% Max [[SP]],<br>+4% Max [[HP]],<br>+5% SP Recovery
 +
| [[Footgear]]
 +
|-
 +
! {{item | id=4351 Kavach Icarus }}
 +
| +10 [[Stats#Flee|Flee]]
 +
| Additional +10 [[Stats#Flee|Flee]],<br>+1 [[Stats#Perfect Dodge|Perfect Dodge]]
 +
| [[Garment]]
 
|}
 
|}
  
 
== Added Stats for Upgrade Cards ==
 
== Added Stats for Upgrade Cards ==
 +
 
The following cards increase a certain stat by 1 for each upgrade level of the equipment it is slotted into. However, it also reduces it for a fixed amount. Thus in order for the card to be useful, the equipment must be highly upgraded.
 
The following cards increase a certain stat by 1 for each upgrade level of the equipment it is slotted into. However, it also reduces it for a fixed amount. Thus in order for the card to be useful, the equipment must be highly upgraded.
  
Note that a similar card for [[DEX]] is not available.
+
Note that a similar card for [[Stats#DEX|DEX]] is unavailable.
  
{| class="prettytable" style="text-align: center;"
+
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
 
! Stat (+1 for each upgrade)
 
! Stat (+1 for each upgrade)
Line 915: Line 1,333:
 
! Equipment Type
 
! Equipment Type
 
|-
 
|-
! [[STR]]
+
! [[Stats#STR|STR]]
 
| {{item | id=4358 Seyren Windsor Card}}
 
| {{item | id=4358 Seyren Windsor Card}}
 
| -6 STR
 
| -6 STR
Line 921: Line 1,339:
 
| [[Headgear]]
 
| [[Headgear]]
 
|-
 
|-
! [[VIT]]
+
! [[Stats#VIT|VIT]]
 
| {{item | id=4370 Dimik Card}}
 
| {{item | id=4370 Dimik Card}}
 
| -5 VIT
 
| -5 VIT
Line 927: Line 1,345:
 
| [[Armor]]
 
| [[Armor]]
 
|-
 
|-
! [[INT]]
+
! [[Stats#INT|INT]]
 
| {{item | id=4397 Despero of Thanatos Card}}
 
| {{item | id=4397 Despero of Thanatos Card}}
 
| -6 INT
 
| -6 INT
Line 933: Line 1,351:
 
| [[Shield]]
 
| [[Shield]]
 
|-
 
|-
! [[LUK]]
+
! [[Stats#LUK|LUK]]
 
| {{item | id=4373 Green Maiden Card}}
 
| {{item | id=4373 Green Maiden Card}}
| -6 LUK
+
| -5 LUK
 
| ''Cursed''
 
| ''Cursed''
 
| [[Garment]]
 
| [[Garment]]
 
|-
 
|-
! [[AGI]]
+
! [[Stats#AGI|AGI]]
 
| {{item | id=4396 Odium of Thanatos Card}}
 
| {{item | id=4396 Odium of Thanatos Card}}
 
| -5 AGI
 
| -5 AGI
Line 946: Line 1,364:
 
|}
 
|}
  
== Magic Skill Buff Cards ==
+
== Magic Resist Cards ==
The following cards work as buffs for various [[Magician]], [[Wizard]], and [[High Wizard]] skills. These cards are all for weapons, and thus can be multiplied in strength by placing several in one weapon. However, when the weapon is unequipped, 50 [[SP]] will be consumed.
 
  
{| class="prettytable" style="text-align: center;"
 
|-
 
! Card
 
! Skills Buffed
 
! Damage Increase
 
! Prefix or Suffix
 
|-
 
! {{item | id=4388 Death Word Card}}
 
| [[Napalm Beat]],<br>[[Soul Strike]],<br>[[Napalm Vulcan]]
 
| 5%
 
| ''Soul''
 
|-
 
! {{item | id=4345 Hill Wind Card}}
 
| [[Thunderstorm]],<br>[[Jupitel Thunder]],<br>[[Lord of Vermilion]]
 
| 5%
 
| ''Sylph''
 
|-
 
! {{item | id=4350 Laurell Weinder Card}}
 
| [[Frost Nova]],<br>[[Storm Gust]]
 
| 3%
 
| ''Undine''
 
|-
 
! {{item | id=4335 Pitman Card}}
 
| [[Earth Spike]],<br>[[Heaven's Drive]]
 
| 5%
 
| ''Gnome''
 
|-
 
! {{item | id=4380 Red Ferus Card}}
 
| [[Fire Pillar]],<br>[[Meteor Storm]]
 
| 5%
 
| ''Salamander''
 
|}
 
 
== Magic Resist Cards ==
 
 
The following cards increase [[MDEF]] and some also increase [[DEF]]. These bonuses, however, only apply if the equipment they are slotted into are upgraded to +5 or less. They each go into a different equipment type, but all have the suffix ''of magic resist''.
 
The following cards increase [[MDEF]] and some also increase [[DEF]]. These bonuses, however, only apply if the equipment they are slotted into are upgraded to +5 or less. They each go into a different equipment type, but all have the suffix ''of magic resist''.
  
{| class="prettytable" style="text-align: center;"
+
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
 
! Card
 
! Card
Line 993: Line 1,376:
 
|-
 
|-
 
! {{item | id=4278 Gibbet Card}}
 
! {{item | id=4278 Gibbet Card}}
| +5 [[MDEF]]
+
| +5 [[Stats#MDEF|MDEF]]
 
| ''of Magical Immunity''
 
| ''of Magical Immunity''
 
| [[Headgear]]
 
| [[Headgear]]
 
|-
 
|-
 
! {{item | id=4150 Goat Card}}
 
! {{item | id=4150 Goat Card}}
| +5 [[MDEF]], +2 [[DEF]]
+
| +5 [[Stats#MDEF|MDEF]], +2 [[Stats#DEF|DEF]]
 
| ''Spell-Proof''
 
| ''Spell-Proof''
 
| [[Armor]]
 
| [[Armor]]
 
|-
 
|-
 
! {{item | id=4240 Arclouze Card}}
 
! {{item | id=4240 Arclouze Card}}
| +3 [[MDEF]], +2 [[DEF]]
+
| +3 [[Stats#MDEF|MDEF]], +2 [[Stats#DEF|DEF]]
 
| ''Magic-Proof''
 
| ''Magic-Proof''
 
| [[Shield]]
 
| [[Shield]]
 
|-
 
|-
 
! {{item | id=4287 Kapha Card}}
 
! {{item | id=4287 Kapha Card}}
| +8 [[MDEF]]
+
| +8 [[Stats#MDEF|MDEF]]
 
| ''Magically Shielded''
 
| ''Magically Shielded''
 
| [[Garment]]
 
| [[Garment]]
 
|-
 
|-
 
! {{item | id=4200 Megalith Card}}
 
! {{item | id=4200 Megalith Card}}
| +7 [[MDEF]]
+
| +7 [[Stats#MDEF|MDEF]]
 
| ''of Mystical Resistance''
 
| ''of Mystical Resistance''
 
| [[Footgear]]
 
| [[Footgear]]
|}
 
 
== Race Drain SP Cards ==
 
The following weapon cards gives you 5 SP when the monster of the specified race dies with a physical attack.  The cards also drain 5 SP from you if the weapon is unequipped. 
 
 
{| class="prettytable" style="text-align: center;"
 
|-
 
! Race
 
! Card
 
! Prefix or Suffix
 
|-
 
! [[Demi Human]]
 
| {{item | id=4329 Phendark Card}}
 
| ''Soul Gain''
 
|-
 
! [[Brute]]
 
| {{item | id=4167 Nereid Card}}
 
| ''of Beast Soul Eater''
 
|-
 
! [[Insect]]
 
| {{item | id=4165 Gig Card}}
 
| ''of Insect Soul Eater''
 
|-
 
! [[Formless]]
 
| {{item | id=4308 Tri Joint Card}}
 
| ''Power Draining''
 
|-
 
! [[Demon]]
 
| {{item | id=4182 Diabolic Card}}
 
| ''of Demon Soul Eater''
 
|-
 
! [[Undead]]
 
| {{item | id=4274 Zombie Master Card}}
 
| ''of Undead Soul Eater''
 
|-
 
! [[Fish]]
 
| {{item | id=4307 Beetle King Card}}
 
| ''of Marine Soul Eater''
 
|-
 
! [[Plant]]
 
| {{item | id=4289 Caterpillar Card}}
 
| ''of Plant Soul Eater''
 
|-
 
! [[Dragon]]
 
| {{item | id=4180 Driller Card}}
 
| ''of Dragon Soul Eater''
 
|-
 
! [[Angel]]
 
| {{item | id=4316 False Angel Card}}
 
| ''of Angel Soul Eater''
 
 
|}
 
|}
  
 
{{Navbox_Item}}
 
{{Navbox_Item}}
 
[[Category:Items]]
 
[[Category:Items]]

Latest revision as of 12:47, 13 December 2025

This is a reference of cards which can be grouped according to their effects.

Weapons

Weapons Cards by Race

The following weapon cards increase inflicted physical damage by 20% based on the race of the enemy.

Race Card Prefix
Demi Human Hydra Card Bloody
Brute Goblin Card Clamorous
Insect Caramel Card Insecticide
Formless Pecopeco Egg Card Beholder
Demon Strouf Card Decussate
Undead Brutal Murderer Card Divine
Fish Flora Card Fisher
Plant Scorpion Card Chemical
Dragon Earth Petite Card Dragoon
Angel None N/A
  • Due to no card being available against the angel race, it is required to use an appropriate card or items against the element; generally, angels are holy. Size cards also work.
  • Aditionally, Abysmal Knight Card (prefix: liberation) adds 25% damage with physical attacks towards boss class monsters.

The following weapon cards increase inflicted magical damage by 8% if your weapon is level 3 or 4 or 3% if it is level 2 or below based on the race of the enemy.

Race Card Prefix
Demi Human Zakudam Card Mortal
Brute Bradium Golem Card Carnivore
Insect Pinguicula Card Entomic
Formless Cobalt Mineral Card Intangible
Demon Hell Apocalypse Card Demonic
Undead Ancient Tree Card Undead
Fish Naga Card Marine
Plant Nepenthes Card Botany
Dragon Draco Egg Card Draco
Angel Dolor of Thanatos Card Darkness
Creepy Demon Card of Chill
  • Dolor of Thanatos Card has 10% against their race instead of 8%/3%.

Weapon Cards by Element

These cards add 20% damage to physical attacks against the element it targets. The cards that work against the four basic elements (fire, water, wind, earth) are less powerful than simply changing the element of the weapon (using blacksmith-forged weapons, for example), but can be stacked with elemental converters or a Sage's endows. Players are generally neutral unless their armor changes it.

Element Card Prefix or Suffix
Neutral Neo Mineral Card N/A
Fire Vadon Card Flammable
Water Drainliar Card Saharic
Wind Mandragora Card Windy
Earth Kaho Card Underneath
Holy Orc Skeleton Card Damned
Shadow Santa Poring Card Hallowed
Poison Anacondaq Card Envenom
Ghost Mao Guai Card of Exorcism
Undead Grote Card Anti-Wight

The following weapon cards increase inflicted magical damage by 8% if your weapon is level 3 or 4 or 3% if it is level 2 or below based on the element of the enemy.

Element Card Prefix or Suffix
Neutral Corrupted Duke Card Unbiased
Fire Fruit Pom Spider Card Blaze
Water Sropho Card Cold
Wind Jungle Mandragora Card Gust
Earth Roaming Spellbook Card Grounded
Holy None N/A
Shadow Rigid Explosion Card Blessed
Poison None N/A
Ghost Pierrotzoist Card Supernatural
Undead Zombie Guard Card of Soul Gathering

Weapon Cards by Size

The following weapon cards increase physical damage by 15% based on the enemy's size.

Size Card Prefix
Small Desert Wolf Card Gigantic
Medium Skeleton Worker Card Boned
Large Minorous Card Titan

Weapon Card Combinations

The best possible card combinations for a certain weapon is the combination most specifically targeted at the monster it is designed for. Since all monsters have a size, element, race and class (boss, normal & guardian), a weapon combining aspects targeted for each property of the monster will have the most effect. For example, a Double Fisher Double Saharic Mace. Fisher (Flora Card) does 20% more damage to fish, and saharic (Drainliar Card) does 20% more to water element. In all the weapon does 140% x 140%, or 196%, damage to a monster with both water and fish properties. A quad fisher or quad saharic would only do 180% damage. Adding a third card for size would potentially further strengthen the weapon, at the cost of universal use.

Abysmal Knight Card adds 25% more damage, higher than other properties. Therefore, one of the best card combination for MVP is 4 Abysmal Knight Card. The total is 100% more damage, which means your attacks will do 200% damage. Another example, 2 Abysmal, 1 Flora & 1 Drainliar do 150% x 120% x 120% = 216% damage to Kraken.

Such weapons are best aimed at certain monsters that a player intends to hunt. Stronger card combinations result in reduced global use. Also, since lower level weapons have more slots than higher ones, for card combinations it is generally more useful to have more slots (and thus more cards) than the increased ATK of higher level weapons.

Critical Weapon Cards by Race

The following cards will add 10% more damage to your critical attacks and 7 critical rate against a certain race, placed in weapon slots. These cards are useful for characters oriented to critical attacks.

Race Card Prefix or Suffix
Demi Human Assaulter Card Killing
Brute Cruiser Card Poaching
Insect Bloody Murderer Card Man-Eater's
Formless Goblin Steamrider Card of Fatal Flame
Demon Panzer Goblin Card Fatally Evil
Undead Goblin Archer Card Piercing
Fish Rotar Zairo Card of Fatal Pisces
Plant Kobold Archer Card Deadly Plant's
Dragon Dullahan Card Fatal Serpentine
Angel None N/A

Race Drain SP Cards

The following weapon cards give 5 SP when the monster of the specified race dies with a physical attack. The cards also drain 5 SP from you if the weapon is unequipped.

Race Card Prefix or Suffix
Demi Human Phendark Card Soul Gain
Brute Nereid Card of Beast Soul Eater
Insect Gig Card of Insect Soul Eater
Formless Tri Joint Card Power Draining
Demon Diabolic Card of Demon Soul Eater
Undead Zombie Master Card of Undead Soul Eater
Fish Beetle King Card of Marine Soul Eater
Plant Caterpillar Card of Plant Soul Eater
Dragon Driller Card of Dragon Soul Eater
Angel False Angel Card of Angel Soul Eater

Autocast Cards

See Autocast for cards that enable the player to automatically cast a skill under certain circumstances.

Weapon Cards by Status Effect

Status Card Prefix
Poison Zenorc Card (4%) Venomer's
Snake Card Untouchable
Stun Skeleton Card (2%) Keen
Savage Babe Card Stun
Silence Metaller Card Silence
Blind Familiar Card Blink
Sleep Plankton Card Drowsy
Freeze Marina Card Ice
Curse Magnolia Card Cursing
Bleeding Breeze Card Bleeding
Chaos Requiem Card Chaos
  • Unless otherwise stated, these cards have a 5% base chance of inflicting their respective status effect.
  • Several cards also add 5 or 10 ATK.

Magic Skill Buff Cards

The following cards work as buffs for various Mage, Wizard, and High Wizard skills. These cards are all for weapons and thus can be multiplied in strength by placing several in one weapon. However, when the weapon is unequipped, 50 SP will be consumed.

Card Skills Buffed Damage Increase Prefix or Suffix
Death Word Card Napalm Beat,
Soul Strike,
Napalm Vulcan
5% Soul
Hill Wind Card Thunderstorm,
Jupitel Thunder,
Lord of Vermilion
5% Sylph
Laurell Weinder Card Frost Nova,
Storm Gust
3% Undine
Pitman Card Earth Spike,
Heaven's Drive
5% Gnome
Red Ferus Card Fire Pillar,
Meteor Storm
5% Salamander

Headgears

Status Defensive Cards

The following cards grant immunity or reduction to Status Effects.

Status Effects Immunity Cards Resistance Cards
Bleeding Ungoliant Card Wootan Fighter Card
Blind Deviruchi Card Martin Card
Chaos Evil Snake Lord Card, Giearth Card Wootan Shooter Card
Curse Evil Snake Lord Card N/A
Frozen Evil Druid Card, Marc Card, Detardeus Card Megalodon Card
Poison N/A Ghoul Card
Silence Marduk Card Stainer Card
Sleep Nightmare Card Coco Card, Gemini-S58 Card [1]
Stone Medusa Card, Evil Druid Card Munak Card (15%), Argos Card, Gemini-S58 Card [1]
Stun Orc Hero Card Stalactic Golem Card, Gemini-S58 Card [2]

Armors

Elemental Armor Cards

The following cards will endow your armor with a certain element and thus your character. These can be useful to benefit from certain resistances of elements, such as using a fire element armor to resist fire element attacks. Only the character's property changes; attacks do not gain an element. They all go into Armor.

Note that the elements are all level 1.

Element (level 1) Card Prefix or Suffix
Holy Angeling Holy
Ghost Ghostring Ghost
Poison Argiope Poisoning
Undead Evil Druid Deadly
Fire Pasana of Ifrit
Water Swordfish Aqua
Wind Dokebi of Zephyrus
Earth Sandman of Gnome
Shadow Bathory Evil

Armor Cards by Status Effect

Status Effect Card Effect Addition
Bleeding Killer Mantis Card -
Skogul Card Autocast on both wearer and attacker when receiving damage
Blind Grizzly Card Chance increases if Bigfoot Card is also equipped
Kraben Card -
Chaos Creamy Fear Card -
Karakasa Card Chance increases if the wearer has 77 or higher base STR
Red Novus Card Autocast on both wearer and attacker when receiving damage
Curse Nightmare Terror Card Chance increases if Nightmare Card is also equipped
Wraith Dead Card -
Frozen Hatii Card Chance increases if Baby Hatii Card is also equipped
Sasquatch Card -
Poison Chimera Card Chance increases if wearer is Assassin class
Giant Spider Card -
Venomous Card Autocast on both wearer and attacker when receiving damage
Silence Brilight Card -
Disguise Card Chance increases if the wearer has 77 or higher base VIT
Sleep Demon Pungus Card -
Skel Prisoner Card Chance increases if Skeleton Card is also equipped
Stone Curse Dark Frame Card -
Pest Card Chance increases if the wearer has 77 or higher base INT
Stun Majorous Card -
Rybio Card Chance increases if the wearer has 77 or higher base DEX

Stat Switching Cards

The following cards increase a certain stat, dependent on the amount of a different stat. Each card increases a stat by 1 for every 18 points in another. All of these cards go into Armor.

Note that the compared stat only calculates the base points; bonuses from job levels, buffs, or other equipment does not apply.

Card Increased Stat Compared Stat Suffix
Venatu Card LUK AGI of Luck Switching
Egnigem Cenia Card (non-MVP) STR INT of Power Switching
Ancient Mimic Card AGI LUK of Agility Switching
Dame of Sentinel Card DEX VIT of Dexterity Switching
Mistress of Shelter Card INT STR of Intelligence Switching
Obsidian Card VIT DEX of Vital Switching

Shields

Racial Damage Reduction Cards

The following shield cards reduce received damage by 30% based on the Race of the enemy.

Generally, when a player hunts, an appropriate shield with a racial damage reduction card is a very useful tool; unless a different card is required for the shield slot, these cards are the main priority.

Race Card Prefix or Suffix
Demi-Human Thara Frog Card Cranial
Brute Orc Warrior Card Brutal
Insect Bigfoot Card of Gargantua
Formless Penomena Card Frame-Guard
Demon Khalitzburg Card from Hell
Undead Teddy Bear Card of Requiem
Fish Rafflesia Card Homer's
Plant Soldier Andre Card of Cadi
Dragon Sky Petite Card of Dragoon
Angel Anubis Card Satanic
  • These cards reduce both physical and magical damage, even for attacks that ignore DEF and MDEF.
  • Thara Frog Card (prefix: cranial) carded shield is generally the card brought to PvP or WoE environments.
  • Alice Card reduces damage received from Boss class monsters by 40% but also increases damage received from other monsters by 40%.
  • Mi Gao Card reduces damage received from fort guardians by 50% during War of Emperium sieges.
  • Soldier Andre Card is currently unavailable.

Shield Monster Element Damage Reduction Cards

The following shield cards reduce damage by 20% based on the element of the enemy, and increase damage by 5% to that same element. They are a useful substitute for racial damage reduction cards in areas where most or all enemies are the same element.

Element Card Prefix or Suffix
Neutral Tatacho Card of Basis
Fire None N/A
Water Aqua Elemental Card of Saharic
Wind Luciola Vespa Card of Windy
Earth Draco Card of Underneath
Holy Cornus Card of Damned
Shadow Dark Shadow Card of Hallowed
Poison Centipede Card of Envenom
Ghost None N/A
Undead None N/A

Shield Size Damage Reduction Cards

The following shield cards reduce damage received based on the size of the enemy. They are a useful substitute for racial damage reduction cards in areas where most or all enemies are the same sizes.

Size Card Prefix or Suffix
Small Scout Basilisk Card (20%) of Will
Mysteltainn Card (25%) Anti-small
Medium Charge Basilisk Card (-15%)[1] of Strength
Scout Basilisk Card (15%) of Will
Combat Basilisk Card (20%) Moderate
Ogretooth Card (25%) Anti-medium
Large Combat Basilisk Card (-15%)[1] Moderate
Scout Basilisk Card (10%) of Will
Charge Basilisk Card (20%) of Strength
Executioner Card (25%) Anti-large
  • These cards reduce both physical and magical damage, even for attacks that ignore DEF and MDEF.
  • Hodremlin Card reduces all damage by 15% as a size-based reduction.
  • [1] These cards also increase damage taken from a size, and are thus written in negative %.

Garments

Elemental Damage Reduction Cards

The following garment cards reduce received damage based on the attack's element.

Element Card Prefix or Suffix
Neutral Orc Baby Card (10%)[1] Extra-High Level
Noxious Card (10%) Anti-Sniping
Frozen Gargoyle Card (10%) Frozen Guard
Harpy Card (15%) Vicious
Pot Dofle Card (15%) Aquarius
Flame Ghost Card (15%) Fire Magic
Dancing Marionette Card (15%) Madness
Malicious Baby Ghost Card (15%) Wrath
Arc Elder Card (15%) Sterile
Raydric Card (20%) Immune
Deviling Card (50%)[2] Deviant
Fire Jakk Card (30%) Flameguard
Flame Ghost Card (10%) Fire Magic
Contaminated Raydric Archer Card (20%)[3] Depraved
Water Marse Card (30%) Genie's
Pot Dofle Card (10%) Aquarius
Contaminated Raydric Archer Card (20%)[3] Depraved
Wind Dustiness Card (30%) of Warmth
Contaminated Raydric Archer Card (20%)[3] Depraved
Earth Hode Card (30%) Glorious
Contaminated Raydric Archer Card (20%)[3] Depraved
Holy Contaminated Raydric Archer Card (20%)[3] Depraved
Shadow Isis Card (30%) Divine
Dancing Marionette Card (10%) Madness
Contaminated Raydric Archer Card (20%)[3] Depraved
Undead Orc Zombie Card (30%) Angelic
Contaminated Raydric Archer Card (20%)[3] Depraved
Ghost Marionette Card (30%) of Ghost
Malicious Baby Ghost Card (10%) Wrath
Contaminated Raydric Archer Card (20%)[3] Depraved
Poison Myst Card (30%) Innoxious
Contaminated Raydric Archer Card (20%)[3] Depraved
  • [1] Reduces Neutral damage by an additional 5% if compounded to a garment, which is refined to +9 or higher.
  • [2] Deviling Card also increase damage from elements other than Neutral by 50%.
  • [3] Contaminated Raydric Archer Card also increases damage from Neutral element by 10%.

Garment Elemental Damage Increase Cards

The following garment cards will provide +5 ATK and 10% increased damage based on the element of the enemy.

Element Card Prefix or Suffix
Neutral None N/A
Fire Ice Ghost Card Cold Magic
Water Roween Card Breeze
Wind None N/A
Earth Magmaring Card Scorching
Holy Decorated Evil Tree Card of Sorrow
Shadow Gan Ceann Card Evil Slaying
Poison None N/A
Ghost None N/A
Undead None N/A

Footgears

EXP Increase Cards by Race

The following cards grant the user 10% more EXP. However, the tradeoff is that the user will also take 20% more damage from monsters of that race. All of these cards are used in Footgear and are often called EXP Shoes.

Race Card Prefix
Demi Human Am Mut Card Assassinator's
Brute Mini Demon Card Poacher's
Insect Skeleton General Card Insect Collector's
Formless Iron Fist Card Veteran Hunter's
Demon Ancient Worm Card Witch Doctor's
Undead Zombie Prisoner Card Undead Killer's
Fish Gullinbursti Card Fisherman's
Plant Gajomart Card Havoc Bringer's
Dragon Explosion Card Dragon Slayer's
Angel Christmas Cookie Card Fallen Angel's
  • The Iron Fist Card is very scarce as the monster has no normal spawns (however, it can be summoned from Dead Branches or Polymorphs via Hylozoist Card or the dagger Azoth). The card is also available from Old Card Albums.

Accessories

Accessory Elemental Damage Increase Cards

The following accessory cards will provide 5% increased damage based on the element of the enemy.

Element Card Prefix or Suffix
Neutral None N/A
Fire Rigid Kaho Card Melting
Water Galion Card of Sharkia
Wind None N/A
Earth None N/A
Holy Vicious Cookie Card of Hatred
Shadow None N/A
Poison Contaminated Raydric Card of Deprave
Ghost None N/A
Undead None N/A

Food-Dropping Cards

The following accessory cards cause level 3 food items to drop at a 1.5% chance when monsters of certain races are killed.

The following monsters are excluded and will not drop the 'food' items:

Food Card Required Race of Monster Prefix or Suffix
Tentacle Cheese Gratin (AGI) Anopheles Card Insect of Value
Fried Sweet Potato (LUK) Baroness of Retribution Card Angel Snack
Bomber Steak (STR) Gremlin Card Brute Health
Honey Herbal Tea (INT) Dragon Egg Card Dragon Drink
Fruit Mix (DEX) Grove Card Formless Sweet
Clam Soup (VIT) Armeyer Dinze Card Fish Stamina

Box-Dropping Cards

The following accessory cards cause various ‘box’ items to drop at a 3% chance when monsters of certain races are killed.

The following monsters are excluded and will not drop the 'box' item:

Box Card Box Effect Required Race of Monster Prefix or Suffix
Box of Drowsiness Sleeper Card Increases MATK by 20 for 60 seconds Fish of Siesta
Box of Resentment Raydric Archer Card Increases ATK by 20 for 60 seconds Demon of the Spooky Night
Box of Gloom Cloud Hermit Card Uses level 1 Improve Concentration Plant Dark Sky
Box of Storms Stem Worm Card Endows the user's weapon with the water property for 15 minutes Brute Monsoon
Box of Sunlight Jing Guai Card Enables hidden enemies to be seen for 30 seconds Angel of Dawn
Box of Thunder Gargoyle Card Increases the user's movement speed for 20 seconds Insect of Serenity
Box of Panting Orc Archer Card Restores 9% of maximum SP, but has a 30% chance to silence the user for 30 seconds Demi Human Desirable
Giggling Box Wraith Card Restores 9% of Maximum HP, but has a 30% chance to curse the user for 30 seconds Undead of Last Laugh

Overalls

"High Upgrade Level" Cards

These cards will increase a certain stat by a certain amount, then increase it further if the equipment it is placed into has an upgrade level of 9 or above. Each of these cards fit into a different equipment type. Often, these cards are the best to place into a highly upgraded piece of equipment, because they can increase stats beyond what other cards can do.

Card Stat Increased Boost at +9/+10 Equipment Prefix Equipment Type
Apocalypse +2 VIT +800 Max HP Prime Armor
Carat +2 INT +150 Max SP Maestro Headgears
Firelock Soldier +2 STR +10% Max HP and Max SP Superior Footgear
Freezer Max HP + 300 Bash damage + 10% Sword-Master's Footgear
Nine Tail +2 AGI +20 Flee De Luxe Garments
Orc Baby +10 Flee
10% Neutral tolerance
Additional +5 Flee
Additional 5% Neutral tolerance
Extra High Level Garments
Sting +2 DEF +5 MDEF Supreme Shield

"Low Upgrade Level" Cards

These cards, similar to the "High Level" cards, give a certain status increase and an additional boost. However, the additional increase is only applicable if the equipment the card is slotted into has an upgrade level below 5.

Card Stat Increased Boost less than +5 Equipment Equipment Type
Blue Acidus +40 Max SP Additional +40 Max SP,
+5% SP Recovery
Headgears
Gold Acidus +4% Max SP,
+4% Max HP
Additional +4% Max SP,
+4% Max HP,
+5% SP Recovery
Footgear
Kavach Icarus +10 Flee Additional +10 Flee,
+1 Perfect Dodge
Garment

Added Stats for Upgrade Cards

The following cards increase a certain stat by 1 for each upgrade level of the equipment it is slotted into. However, it also reduces it for a fixed amount. Thus in order for the card to be useful, the equipment must be highly upgraded.

Note that a similar card for DEX is unavailable.

Stat (+1 for each upgrade) Card Base Reduction Prefix or Suffix Equipment Type
STR Seyren Windsor Card -6 STR of Lost Power Headgear
VIT Dimik Card -5 VIT Weakening Armor
INT Despero of Thanatos Card -6 INT Stupidity Shield
LUK Green Maiden Card -5 LUK Cursed Garment
AGI Odium of Thanatos Card -5 AGI of Slowness Footgear

Magic Resist Cards

The following cards increase MDEF and some also increase DEF. These bonuses, however, only apply if the equipment they are slotted into are upgraded to +5 or less. They each go into a different equipment type, but all have the suffix of magic resist.

Card Effect Prefix or Suffix Equipment Type
Gibbet Card +5 MDEF of Magical Immunity Headgear
Goat Card +5 MDEF, +2 DEF Spell-Proof Armor
Arclouze Card +3 MDEF, +2 DEF Magic-Proof Shield
Kapha Card +8 MDEF Magically Shielded Garment
Megalith Card +7 MDEF of Mystical Resistance Footgear
Items in Ragnarok Online
Equipment Armor • Headgear • Weapons (Weapon Materials) • Garments • Footgear • Accessories • Equipment Sets • Skill Equipment
Cards Card Reference • Card Sets
Item Mixing Juice Ingredients • Potion Ingredients • Dye Ingredients • Tame Ingredients • Headgear Ingredients (Headgear Quests) • Pet Equipment • Counteragent and Mixture Quest
Quest Items • Healing Items • Autocast