Difference between revisions of "Gatling Berserk"
		
		
		
		
		
		
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{{Skill Info  | {{Skill Info  | ||
|class=Night Watch  | |class=Night Watch  | ||
| − | |type=  | + | |type=Supportive  | 
|levels=1  | |levels=1  | ||
|prereqs=([[Gunslinger]]) [[Madness Canceller]] Lv. 1, [[Gatling Fever]] Lv. 5  | |prereqs=([[Gunslinger]]) [[Madness Canceller]] Lv. 1, [[Gatling Fever]] Lv. 5  | ||
| − | |spcost=28 +   | + | |spcost=(28 + Skill Level × 2)  | 
| − | |  | + | |time = 1.5 seconds (Fixed)  | 
| − | |delay=  | + | |delay = 1 second  | 
| + | |cooldown = 10 seconds  | ||
|duration=60 seconds;<br>Until recast  | |duration=60 seconds;<br>Until recast  | ||
|target=Self  | |target=Self  | ||
|weapon=Gatling Gun  | |weapon=Gatling Gun  | ||
}}  | }}  | ||
| − | |||
| − | ==  | + | ==Description==  | 
| + | '''Gatling Berserk''' is an expanded class supportive skill available as [[Night Watch]]. It roots the user in place, increases their [[ASPD]] by 10%, and temporarily increases the [[ASPD]] cap from 190 to 193. [[Chain Action]] also gets an additional flat 30% chance to proc (100% with Chain Action 5) and the caster gains 25% [[DEF]] pierce. Additionally, auto attacks become a line shot that will stop on the first enemy hit along the path to their target.   | ||
| − | + | [[CRIT]] chance and Autocast Effects are reduced to 0 during this buff. You can use the skill again to end it early.  | |
| − | + | ===Intensive Aim===  | |
| − | + | Under the effects of fully stacked [[Intensive Aim]], this skill gives 50% [[DEF]] pierce instead of 25%, and the [[ASPD]] cap is further raised to 195 for the first 10 seconds.  | |
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| − | ==Intensive Aim==  | ||
| − | |||
| − | Under the effects of fully stacked [[Intensive Aim]], this skill gives 50%   | ||
==Notes==  | ==Notes==  | ||
| − | + | * While you are rooted, the effect is like [[Spider Web]] in that you can use [[Fallen Angel]] to get around still in this state.  | |
| − | While you are rooted, the effect is like [[Spider Web]] in that you can use [[Fallen Angel]] to get around still in this state.  | + | * [[Gatling Fever]] cannot be used in conjunction with this skill.  | 
Revision as of 18:47, 17 July 2024
 
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| Type: | Supportive Skill | 
| Levels: | 1 | 
| SP Cost: | (28 + Skill Level × 2) | 
| Cast Time: | 1.5 seconds (Fixed) | 
| Cast Delay: | 1 second | 
| Cooldown: | 10 seconds | 
| Duration: | 60 seconds; Until recast  | 
| Target: | Self | 
| Weapon: | Gatling Gun | 
| Prerequisites | |
| (Gunslinger) Madness Canceller Lv. 1, Gatling Fever Lv. 5 | |
Description
Gatling Berserk is an expanded class supportive skill available as Night Watch. It roots the user in place, increases their ASPD by 10%, and temporarily increases the ASPD cap from 190 to 193. Chain Action also gets an additional flat 30% chance to proc (100% with Chain Action 5) and the caster gains 25% DEF pierce. Additionally, auto attacks become a line shot that will stop on the first enemy hit along the path to their target.
CRIT chance and Autocast Effects are reduced to 0 during this buff. You can use the skill again to end it early.
Intensive Aim
Under the effects of fully stacked Intensive Aim, this skill gives 50% DEF pierce instead of 25%, and the ASPD cap is further raised to 195 for the first 10 seconds.
Notes
- While you are rooted, the effect is like Spider Web in that you can use Fallen Angel to get around still in this state.
 - Gatling Fever cannot be used in conjunction with this skill.
 
