Difference between revisions of "Shield Boomerang"
		
		
		
		
		
		
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|  (Created page with "{{Skill Info | class = Crusader | class2 = | class3 = | type = Offensive | levels = 5 | prereqs = (Crusader) Shield Charge Lv. 3  | quest = | spcost = 12 | hpcost = |...") | m | ||
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| | class3 = | | class3 = | ||
| | type = Offensive | | type = Offensive | ||
| − | | levels = 5 | + | | levels = 5 (Fixed) | 
| | prereqs = ([[Crusader]]) [[Shield Charge]] Lv. 3   | | prereqs = ([[Crusader]]) [[Shield Charge]] Lv. 3   | ||
| | quest = | | quest = | ||
| Line 13: | Line 13: | ||
| | duration = | | duration = | ||
| | target = Enemy | | target = Enemy | ||
| − | | range = (1+Skill Level | + | | range = (1 + Skill Level x 2) | 
| | area = | | area = | ||
| | knock = | | knock = | ||
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| == Description == | == Description == | ||
| − | + | '''Shield Boomerang''' is a 2nd class offensive skill available as [[Crusader]] and [[Paladin]]. It allows the caster to throw their shield at an enemy, dealing damage based on their shield's weight.   | |
| {| class="wikitable" | {| class="wikitable" | ||
| − | !Level || [[ATK]] || Range    | + | !Skill Level || [[ATK]] ratio || Range    | 
| |- | |- | ||
| − | + | !1 | |
| + | |130% || 3 cells | ||
| |- | |- | ||
| − | + | !2 | |
| + | |160% || 5 cells | ||
| |- | |- | ||
| − | + | !3 | |
| + | |190% || 7 cells | ||
| |- | |- | ||
| − | + | !4 | |
| + | |220% || 9 cells | ||
| |- | |- | ||
| − | + | !5 | |
| + | |250% || 11 cells | ||
| |} | |} | ||
| − | ==  | + | == Damage == | 
| + | Shield Boomerang's base damage is based on the caster's base ATK from stats, shield refine, and shield weight, and follows this formula: | ||
| + | <pre style="width: 30%">Base damage = Base ATK + 4 * Shield Refine + Shield Weight</pre> | ||
| + | * The [[ATK]] ratio is then applied to the base damage, as well as any %-based damage modifier cards.  | ||
| + | * And lastly, the increased damage from Crusader Spirit is applied if applicable.  | ||
| + | * Note that Shield Boomerang calculates reduction from DEF before the skill ratio is applied.  | ||
| + | |||
| + | == Notes == | ||
| *Requires user to have a shield equipped.   | *Requires user to have a shield equipped.   | ||
| *Shield Boomerang carries status effects from cards or special weapons like Sword Breakers and Mail Breakers.   | *Shield Boomerang carries status effects from cards or special weapons like Sword Breakers and Mail Breakers.   | ||
| *The damage dealt from Shield Boomerang is always [[Neutral]].   | *The damage dealt from Shield Boomerang is always [[Neutral]].   | ||
| *Anything that adds or effects weapon-type ATK does not add damage; base weapon ATK, weapon upgrades, [[Weapon Mastery|Mastery Skills]], [[Spirit Sphere|Spirit Spheres]], [[Provoke]], [[Magnum Break]] bonus, [[Impositio Manus]], etc.   | *Anything that adds or effects weapon-type ATK does not add damage; base weapon ATK, weapon upgrades, [[Weapon Mastery|Mastery Skills]], [[Spirit Sphere|Spirit Spheres]], [[Provoke]], [[Magnum Break]] bonus, [[Impositio Manus]], etc.   | ||
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| {{Navbox Crusader}} | {{Navbox Crusader}} | ||
Latest revision as of 19:06, 13 July 2024
|  Shield Boomerang | |
|---|---|
|   | |
| Type: | Offensive Skill | 
| Levels: | 5 (Fixed) | 
| SP Cost: | 12 | 
| Cast Time: | None | 
| Cast Delay: | 0.7 seconds | 
| Target: | Enemy | 
| Range: | (1 + Skill Level x 2) cells | 
| Property: | Neutral | 
| Equipment: | Shield | 
| Prerequisites | |
| (Crusader) Shield Charge Lv. 3 | |
Description
Shield Boomerang is a 2nd class offensive skill available as Crusader and Paladin. It allows the caster to throw their shield at an enemy, dealing damage based on their shield's weight.
| Skill Level | ATK ratio | Range | 
|---|---|---|
| 1 | 130% | 3 cells | 
| 2 | 160% | 5 cells | 
| 3 | 190% | 7 cells | 
| 4 | 220% | 9 cells | 
| 5 | 250% | 11 cells | 
Damage
Shield Boomerang's base damage is based on the caster's base ATK from stats, shield refine, and shield weight, and follows this formula:
Base damage = Base ATK + 4 * Shield Refine + Shield Weight
- The ATK ratio is then applied to the base damage, as well as any %-based damage modifier cards.
- And lastly, the increased damage from Crusader Spirit is applied if applicable.
- Note that Shield Boomerang calculates reduction from DEF before the skill ratio is applied.
Notes
- Requires user to have a shield equipped.
- Shield Boomerang carries status effects from cards or special weapons like Sword Breakers and Mail Breakers.
- The damage dealt from Shield Boomerang is always Neutral.
- Anything that adds or effects weapon-type ATK does not add damage; base weapon ATK, weapon upgrades, Mastery Skills, Spirit Spheres, Provoke, Magnum Break bonus, Impositio Manus, etc.
| Crusader & Paladin | |
|---|---|
| 2nd Class Skills | Cavalier Mastery • Cure • Defender • Demon Bane • Devotion • Divine Protection • Faith • Grand Cross • Auto Guard • Heal • Holy Cross • Peco Peco Ride • Providence • Reflect Shield • Shield Boomerang • Shrink • Shield Charge • Spear Mastery • Spear Quicken | 
| Transcendent Skills | Gospel • Pressure • Sacrifice • Shield Chain | 
| Quests | Crusader Job Change Guide • Crusader Skill Quest • Rebirth Walkthrough | 
| Weapons | One Handed Sword • Spear • Two Handed Sword | 
