Difference between revisions of "Increase AGI"
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| duration = 40 + (Skill Level x 20) seconds | | duration = 40 + (Skill Level x 20) seconds | ||
| target = Self, Foe, or Other Players | | target = Self, Foe, or Other Players | ||
| + | | range = 9 | ||
}} | }} | ||
== Description == | == Description == | ||
| − | + | '''Increase AGI''' is a first class supportive skill available as [[Acolyte]] and [[Super Novice]]. It increases movement speed and [[AGI]] (thus increasing [[ASPD]] and [[FLEE]]) of a character. If the user has less than 16 HP when casting the skill it will fail. | |
{| class="wikitable" | {| class="wikitable" | ||
Revision as of 17:08, 18 May 2024
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| Type: | Supportive Skill |
| Levels: | 10 (Selectable) |
| SP Cost: | 15 + (Skill Level x 3) |
| HP Cost: | 15 |
| Cast Time: | 1 second |
| Cast Delay: | 1 second |
| Duration: | 40 + (Skill Level x 20) seconds |
| Target: | Self, Foe, or Other Players |
| Range: | 9 cells |
| Prerequisites | |
| (Acolyte & Super Novice) Heal Lv. 3 | |
Description
Increase AGI is a first class supportive skill available as Acolyte and Super Novice. It increases movement speed and AGI (thus increasing ASPD and FLEE) of a character. If the user has less than 16 HP when casting the skill it will fail.
| Skill Level | AGI increase | Duration (sec) | SP cost |
|---|---|---|---|
| 1 | 3 | 60 | 18 |
| 2 | 4 | 80 | 21 |
| 3 | 5 | 100 | 24 |
| 4 | 6 | 120 | 27 |
| 5 | 7 | 140 | 30 |
| 6 | 8 | 160 | 33 |
| 7 | 9 | 180 | 36 |
| 8 | 10 | 200 | 39 |
| 9 | 11 | 220 | 42 |
| 10 | 12 | 240 | 45 |
Note
- A 30 minute duration Level 10 Increase AGI can be acquired through the Inn buffs.
