<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://projectalfheim.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Patch_A.5.3</id>
	<title>Patch A.5.3 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://projectalfheim.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Patch_A.5.3"/>
	<link rel="alternate" type="text/html" href="https://projectalfheim.net/wiki/index.php?title=Patch_A.5.3&amp;action=history"/>
	<updated>2026-05-08T21:54:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://projectalfheim.net/wiki/index.php?title=Patch_A.5.3&amp;diff=17287&amp;oldid=prev</id>
		<title>Alfeditor at 17:32, 8 May 2026</title>
		<link rel="alternate" type="text/html" href="https://projectalfheim.net/wiki/index.php?title=Patch_A.5.3&amp;diff=17287&amp;oldid=prev"/>
		<updated>2026-05-08T17:32:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:32, 8 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;4.) Hitting an enemy with 4 orb stacks increases duration of Unleashed Spirit by 15 seconds.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;4.) Hitting an enemy with 4 orb stacks increases duration of Unleashed Spirit by 15 seconds.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;5.) Orb stacks are no longer consumed when increasing duration of Unleashed Spirit.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;5.) Orb stacks are no longer consumed when increasing duration of Unleashed Spirit&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. However, Unleashed Spirit&amp;#039;s duration can only be increased once while its active&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;6.) During Unleashed Spirit, every other Esma apply an orb stack to the enemy instead of every Esma.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;6.) During Unleashed Spirit, every other Esma apply an orb stack to the enemy instead of every Esma.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Alfeditor</name></author>
		
	</entry>
	<entry>
		<id>https://projectalfheim.net/wiki/index.php?title=Patch_A.5.3&amp;diff=17286&amp;oldid=prev</id>
		<title>Alfeditor at 16:09, 8 May 2026</title>
		<link rel="alternate" type="text/html" href="https://projectalfheim.net/wiki/index.php?title=Patch_A.5.3&amp;diff=17286&amp;oldid=prev"/>
		<updated>2026-05-08T16:09:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:09, 8 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;1.) Orb stacks now apply as Soul Linker again. They are simply applied to a monster for each time they are hit with Esma.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;1.) Orb stacks now apply as Soul Linker again. They are simply applied to a monster for each time they are hit with Esma.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;2.) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Orbs &lt;/del&gt;stacks now &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;give &lt;/del&gt;2.5% damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;increase to &lt;/del&gt;the Soul Ascetic&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;/Linker per orb on the monster&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;2.) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Monsters with orb &lt;/ins&gt;stacks now &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;take &lt;/ins&gt;2.5% &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more &lt;/ins&gt;damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;per orb stack from &lt;/ins&gt;the Soul &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Linker/&lt;/ins&gt;Ascetic &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that applied them&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;3.) Unleashed Spirit&amp;#039;s base duration changed to 3/6/10/15 seconds, based on number of Spirit stacks when used.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;3.) Unleashed Spirit&amp;#039;s base duration changed to 3/6/10/15 seconds, based on number of Spirit stacks when used.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Alfeditor</name></author>
		
	</entry>
	<entry>
		<id>https://projectalfheim.net/wiki/index.php?title=Patch_A.5.3&amp;diff=17285&amp;oldid=prev</id>
		<title>Alfeditor: Created page with &quot; == Soul Linker/Ascetic Adjustments == Based on some feedback, we are making a few adjustments to Soul Linker/Ascetic&#039;s stacking for Unleashed Spirit to make it feel smoother...&quot;</title>
		<link rel="alternate" type="text/html" href="https://projectalfheim.net/wiki/index.php?title=Patch_A.5.3&amp;diff=17285&amp;oldid=prev"/>
		<updated>2026-05-08T16:09:13Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; == Soul Linker/Ascetic Adjustments == Based on some feedback, we are making a few adjustments to Soul Linker/Ascetic&amp;#039;s stacking for Unleashed Spirit to make it feel smoother...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
== Soul Linker/Ascetic Adjustments ==&lt;br /&gt;
Based on some feedback, we are making a few adjustments to Soul Linker/Ascetic&amp;#039;s stacking for Unleashed Spirit to make it feel smoother in play.&lt;br /&gt;
&lt;br /&gt;
1.) Orb stacks now apply as Soul Linker again. They are simply applied to a monster for each time they are hit with Esma.&lt;br /&gt;
&lt;br /&gt;
2.) Orbs stacks now give 2.5% damage increase to the Soul Ascetic/Linker per orb on the monster.&lt;br /&gt;
&lt;br /&gt;
3.) Unleashed Spirit&amp;#039;s base duration changed to 3/6/10/15 seconds, based on number of Spirit stacks when used.&lt;br /&gt;
&lt;br /&gt;
4.) Hitting an enemy with 4 orb stacks increases duration of Unleashed Spirit by 15 seconds.&lt;br /&gt;
&lt;br /&gt;
5.) Orb stacks are no longer consumed when increasing duration of Unleashed Spirit.&lt;br /&gt;
&lt;br /&gt;
6.) During Unleashed Spirit, every other Esma apply an orb stack to the enemy instead of every Esma. &lt;br /&gt;
&lt;br /&gt;
This can all sound a bit confusing, but what this means is simply that you are not punished if the monster you are currently hitting does not have 4 orb stacks when you cast Unleashed Spirits. Now you can simply get your own stacks, cast Unleashed Spirit, and then if you hit an enemy with 8 Esmas (so 4 orb stacks are applied), you can then increase your duration. &lt;br /&gt;
&lt;br /&gt;
Generally the gameplay will be the same, but now it shouldn&amp;#039;t feel as punishing for small mistakes. &lt;br /&gt;
&lt;br /&gt;
== Adjustments ==&lt;br /&gt;
&lt;br /&gt;
== Bug Fixes ==&lt;br /&gt;
1.) Grand Cross now properly works with leech again.&lt;/div&gt;</summary>
		<author><name>Alfeditor</name></author>
		
	</entry>
</feed>