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	<id>https://projectalfheim.net/wiki/index.php?action=history&amp;feed=atom&amp;title=High_Leap</id>
	<title>High Leap - Revision history</title>
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	<updated>2026-05-04T05:42:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://projectalfheim.net/wiki/index.php?title=High_Leap&amp;diff=16653&amp;oldid=prev</id>
		<title>Alfeditor: Created page with &quot;{{Skill Info | class = Soul Ascetic | type = Active | levels = 1 | prereqs = (Taekwon) Leap Lv. 5 | spcost = 50 | time = None | delay = ASPD | range = 10 | cf_name = M...&quot;</title>
		<link rel="alternate" type="text/html" href="https://projectalfheim.net/wiki/index.php?title=High_Leap&amp;diff=16653&amp;oldid=prev"/>
		<updated>2026-03-19T00:02:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Skill Info | class = Soul Ascetic | type = Active | levels = 1 | prereqs = (&lt;a href=&quot;/wiki/index.php/Taekwon&quot; title=&quot;Taekwon&quot;&gt;Taekwon&lt;/a&gt;) &lt;a href=&quot;/wiki/index.php/Leap&quot; title=&quot;Leap&quot;&gt;Leap&lt;/a&gt; Lv. 5 | spcost = 50 | time = None | delay = ASPD | range = 10 | cf_name = M...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Soul Ascetic&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 1&lt;br /&gt;
| prereqs = ([[Taekwon]]) [[Leap]] Lv. 5&lt;br /&gt;
| spcost = 50&lt;br /&gt;
| time = None&lt;br /&gt;
| delay = ASPD&lt;br /&gt;
| range = 10&lt;br /&gt;
| cf_name = Max Charges&lt;br /&gt;
| cf_value = 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;High Leap&amp;#039;&amp;#039;&amp;#039; is a 2nd class active skill available as [[Soul Ascetic]]. It makes the caster leap to a chosen cell, overcoming any obstacles in the way. It can be used in areas where [[Teleport]] is disabled, however, it will not jump over walls/obstacles in those areas (to prevent getting into areas that should not be accessible), which means in those maps it functions exactly like [[Body Relocation]]. This is with the exception of [[PvP]] and [[WoE]] maps, where it functions normally. High Leap uses a Charge system, where it has a maximum of 3 charges, and the skill has no cooldown using it between charges. When all 3 charges are consumed, the skill goes on infinite cooldown until a charge is recovered. To recover a charge, the player can hit an enemy with [[Esma]] or drop a Falling Star on them with [[Falling Star Stance]]. &lt;br /&gt;
&lt;br /&gt;
{{Navbox Soul Linker}}&lt;/div&gt;</summary>
		<author><name>Alfeditor</name></author>
		
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